Log file open, 01/14/19 11:21:25 LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak. LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak. LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemSteamNWI LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin Ansel LogPluginManager: Mounting plugin NVIDIAGfeSDK LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin OnlineSubsystemNWI LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin ReplicationGraph LogPluginManager: Mounting plugin NativizedAssets LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin EasyAntiCheat LogPluginManager: Mounting plugin Rcon LogPluginManager: Mounting plugin RconSandstorm LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MeshEditor LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogStreaming: Display: Took 0.262s to configure plugins. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2h LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM (NWI): Loading Steam SDK 1.39 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1 LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0 LogInit: Build: ++sandstorm+build-release-1-packaged-CL-74301 LogInit: Engine Version: 4.20.3-74301+++sandstorm+build-release-1-packaged LogInit: Compatible Engine Version: 4.20.0-74301+++sandstorm+build-release-1-packaged LogInit: Net CL: 74301 LogInit: OS: Windows 8 (), CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1060 6GB LogInit: Compiled (64-bit): Dec 3 2018 14:39:17 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++sandstorm+build-release-1-packaged LogInit: Command Line: LogInit: Base Directory: C:/SteamLibrary/steamapps/common/sandstorm/Insurgency/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Display: Took 0.001s to delete old logs. LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true LogInit: Object subsystem initialized [2019.01.14-11.21.26:314][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null. [2019.01.14-11.21.26:315][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient] [2019.01.14-11.21.26:320][ 0]LogInit: Computer: JAMES_ALIEN [2019.01.14-11.21.26:320][ 0]LogInit: User: James [2019.01.14-11.21.26:320][ 0]LogInit: CPU Page size=4096, Cores=4 [2019.01.14-11.21.26:320][ 0]LogInit: High frequency timer resolution =3.312802 MHz [2019.01.14-11.21.26:320][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2019.01.14-11.21.26:320][ 0]LogMemory: Platform Memory Stats for WindowsClient [2019.01.14-11.21.26:321][ 0]LogMemory: Process Physical Memory: 225.09 MB used, 225.09 MB peak [2019.01.14-11.21.26:321][ 0]LogMemory: Process Virtual Memory: 203.34 MB used, 203.34 MB peak [2019.01.14-11.21.26:321][ 0]LogMemory: Physical Memory: 4459.05 MB used, 3619.91 MB free, 8078.96 MB total [2019.01.14-11.21.26:321][ 0]LogMemory: Virtual Memory: 4740.04 MB used, 3619.91 MB free, 134217728.00 MB total [2019.01.14-11.21.27:124][ 0]LogInit: Using OS detected language (en-US). [2019.01.14-11.21.27:124][ 0]LogInit: Using OS detected locale (en-GB). [2019.01.14-11.21.27:127][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2019.01.14-11.21.27:162][ 0]LogStreaming: Display: Took 0.039s to InitEngineTextLocalization. [2019.01.14-11.21.27:716][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2019.01.14-11.21.27:716][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2019.01.14-11.21.27:756][ 0]LogD3D11RHI: D3D11 adapters: [2019.01.14-11.21.31:155][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0) [2019.01.14-11.21.31:156][ 0]LogD3D11RHI: 6052/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2019.01.14-11.21.31:683][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4000' (Feature Level 11_0) [2019.01.14-11.21.31:683][ 0]LogD3D11RHI: 32/0/1760 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2019.01.14-11.21.31:906][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2019.01.14-11.21.31:906][ 0]LogD3D11RHI: 0/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2019.01.14-11.21.31:906][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2019.01.14-11.21.31:915][ 0]LogD3D11RHI: Creating new Direct3DDevice [2019.01.14-11.21.31:916][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id") [2019.01.14-11.21.31:916][ 0]LogWindows: EnumDisplayDevices: [2019.01.14-11.21.31:916][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1) [2019.01.14-11.21.31:917][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2019.01.14-11.21.31:918][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2019.01.14-11.21.31:918][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2019.01.14-11.21.31:919][ 0]LogWindows: 4. 'Intel(R) HD Graphics 4000' (P:0 D:0) [2019.01.14-11.21.31:920][ 0]LogWindows: 5. 'Intel(R) HD Graphics 4000' (P:0 D:0) [2019.01.14-11.21.31:920][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2019.01.14-11.21.31:920][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB [2019.01.14-11.21.31:920][ 0]LogD3D11RHI: Driver Version: 417.35 (internal:25.21.14.1735, unified:417.35) [2019.01.14-11.21.31:920][ 0]LogD3D11RHI: Driver Date: 12-11-2018 [2019.01.14-11.21.31:920][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB) [2019.01.14-11.21.34:096][ 0]LogD3D11RHI: Async texture creation enabled [2019.01.14-11.21.34:117][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2019.01.14-11.21.34:121][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara_SC and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara_SC and no native library supported. [2019.01.14-11.21.34:122][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon_SC and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon_SC and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm_SC and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm_SC and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2019.01.14-11.21.34:123][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2019.01.14-11.21.34:124][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2019.01.14-11.21.34:124][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0. [2019.01.14-11.21.34:124][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0. [2019.01.14-11.21.34:160][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2019.01.14-11.21.34:203][ 0]LogSlate: Using FreeType 2.6.0 [2019.01.14-11.21.34:205][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2019.01.14-11.21.34:251][ 0]LogMoviePlayer: Initializing movie player [2019.01.14-11.21.34:503][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency and no native library supported. [2019.01.14-11.21.34:503][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency_SC and no native library supported. [2019.01.14-11.21.34:503][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0. [2019.01.14-11.21.34:503][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency and no native library supported. [2019.01.14-11.21.34:503][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency_SC and no native library supported. [2019.01.14-11.21.34:503][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0. [2019.01.14-11.21.34:503][ 0]LogInit: Using OS detected language (en-US). [2019.01.14-11.21.34:503][ 0]LogInit: Using OS detected locale (en-GB). [2019.01.14-11.21.34:504][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2019.01.14-11.21.34:529][ 0]LogStreaming: Display: Took 0.025s to InitGameTextLocalization. [2019.01.14-11.21.34:818][ 0]LogAssetRegistry: FAssetRegistry took 0.2893 seconds to start up [2019.01.14-11.21.34:971][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found [2019.01.14-11.21.34:971][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found [2019.01.14-11.21.34:971][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found [2019.01.14-11.21.34:971][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found [2019.01.14-11.21.34:971][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found [2019.01.14-11.21.34:972][ 0]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.21.34:991][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.019167 seconds [2019.01.14-11.21.34:992][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher. [2019.01.14-11.21.35:001][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null. [2019.01.14-11.21.35:005][ 0]LogHAL: Display: Platform has ~ 8 GB [8471400448 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2019.01.14-11.21.35:016][ 0]LogNetVersion: Insurgency 1.0.0, NetCL: 74301, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1601559547) [2019.01.14-11.21.35:052][ 0]LogAkAudio: Wwise(R) SDK Version 2018.1.1 Build 6727. Copyright (c) 2006-2018 Audiokinetic Inc. [2019.01.14-11.21.35:055][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../Insurgency/Content/WwiseAudio/Windows/. [2019.01.14-11.21.35:154][ 0]LogInit: Audiokinetic Audio Device initialized. [2019.01.14-11.21.35:566][ 0]LogProperty: Warning: Serialized Class /Script/UMG.Border for a property of Class /Script/UMG.Image. Reference will be nullptred. Property = ObjectProperty /Game/UI/Widgets/HUD/BP_ObjectiveIcon.BP_ObjectiveIcon_C:IconBorder Item = Border /Game/UI/Widgets/HUD/BP_FloatingObjectiveIcon.WidgetArchetype:WidgetTree_0.IconBorder [2019.01.14-11.21.36:634][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFireSupport.ST_GameFireSupport' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:634][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameHUD.ST_GameHUD' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:635][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameItems.ST_GameItems' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:635][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Gamemodes.ST_Gamemodes' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:635][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameProps.ST_GameProps' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:636][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameVehicles.ST_GameVehicles' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:636][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeapons.ST_GameWeapons' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:637][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeaponUpgrades.ST_GameWeaponUpgrades' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:637][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_IngameMenus.ST_IngameMenus' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:638][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Lessons.ST_Lessons' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:639][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_LoadingHints.ST_LoadingHints' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:639][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:639][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:640][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Profile.ST_Profile' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:640][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Scenarios.ST_Scenarios' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:640][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Taglines.ST_Taglines' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:640][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Tutorial.ST_Tutorial' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:641][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Voiceover.ST_Voiceover' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:642][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Bindings.ST_Bindings' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:643][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_CosmeticItems.ST_CosmeticItems' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:644][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFactions.ST_GameFactions' 'None'. Did you forget to add a string table redirector? [2019.01.14-11.21.36:867][ 0]LogStatistics: Warning: Missing Statistics ApiKey= in [GameStatisticsNWI] [2019.01.14-11.21.38:258][ 0]LogEasyAntiCheatServer: Warning: Failed to locate EasyAntiCheat server library eac_server64.dll [2019.01.14-11.21.38:258][ 0]LogEasyAntiCheatClient: Using path: (C:/SteamLibrary/steamapps/common/sandstorm/EasyAntiCheat) [2019.01.14-11.21.38:258][ 0]LogEasyAntiCheatClient: Loading native plugin from: C:/SteamLibrary/steamapps/common/sandstorm/EasyAntiCheat [2019.01.14-11.21.38:347][ 0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0 [2019.01.14-11.21.38:363][ 0]LogEasyAntiCheatClient: Native plugin initialized successfully. [2019.01.14-11.21.38:363][ 0]LogEasyAntiCheatClient: Events registered [2019.01.14-11.21.38:375][ 0]LogUObjectArray: 92493 objects as part of root set at end of initial load. [2019.01.14-11.21.38:375][ 0]LogUObjectArray: 3 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2019.01.14-11.21.38:375][ 0]LogUObjectAllocator: 17985312 out of 32000000 bytes used by permanent object pool. [2019.01.14-11.21.38:375][ 0]LogUObjectArray: CloseDisregardForGC: 92493/130000 objects in disregard for GC pool [2019.01.14-11.21.38:391][ 0]LogEngine: Initializing Engine... [2019.01.14-11.21.38:654][ 0]LogUObjectGlobals: Warning: Class /Script/Engine.NavigationSystem is not a child class of Class /Script/Engine.NavigationSystemBase [2019.01.14-11.21.38:697][ 0]LogInit: Initializing FReadOnlyCVARCache [2019.01.14-11.21.38:697][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2019.01.14-11.21.38:697][ 0]LogInit: Texture streaming: Enabled [2019.01.14-11.21.39:224][ 0]LogVoiceEncode: Display: EncoderVersion: libopus 1.2.1 [2019.01.14-11.21.39:224][ 0]LogMusicDirector: Display: Initializing. [2019.01.14-11.21.39:293][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.068636 seconds [2019.01.14-11.21.39:342][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default.png'. [2019.01.14-11.21.39:342][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.25x.png'. [2019.01.14-11.21.39:342][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.5x.png'. [2019.01.14-11.21.39:342][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@1.75x.png'. [2019.01.14-11.21.39:342][ 0]LogHardwareCursor: Loading Cursor '../../../Insurgency/Content/Slate/Cursors/T_UI_Cursor_Default@2x.png'. [2019.01.14-11.21.39:344][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2019.01.14-11.21.39:344][ 0]LogInit: Display: Game Engine Initialized. [2019.01.14-11.21.39:344][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 [2019.01.14-11.21.39:364][ 0]LogInit: Display: Starting Game. [2019.01.14-11.21.39:364][ 0]LogNet: Browse: /Game/Maps/Utility/Entry?Name=Player [2019.01.14-11.21.39:364][ 0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Utility/Entry [2019.01.14-11.21.41:796][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'OnlineCustomAvailableModes'. Did you forget to add a string table redirector? [2019.01.14-11.21.41:796][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:796][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M16A4/Animations/AN_1P_M16A4_B_Reload_Empty_BoltRelease.AN_1P_M16A4_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:796][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_FG_Reload_BoltRelease.AN_1P_G36_FG_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:797][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:797][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:797][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:797][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.41:797][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.21.42:068][ 0]LogLoad: LoadMap: /Game/Maps/Utility/Entry?Name=Player [2019.01.14-11.21.42:449][ 0]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.21.42:452][ 0]LogWorld: Bringing World /Game/Maps/Utility/Entry.Entry up for play (max tick rate 0) at 2019.01.14-11.21.42 [2019.01.14-11.21.42:452][ 0]LogWorld: Bringing up level for play took: 0.000858 [2019.01.14-11.21.42:453][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.21.42:456][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.21.42:456][ 0]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.21.42:456][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.21.42:456][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.21.42:456][ 0]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.21.42:464][ 0]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.21.42:464][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.21.42:464][ 0]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.21.42:466][ 0]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.21.42:466][ 0]LogLoad: Took 0.398518 seconds to LoadMap(/Game/Maps/Utility/Entry) [2019.01.14-11.21.42:466][ 0]LogINSGameInstance: Error: Gamemode 'MenuGameMode_0' not known, forcefully hiding loading screen. [2019.01.14-11.21.42:467][ 0]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.21.42:467][ 0]LogINSGameInstance: IndicateGameLoaded: All game assets should now be loaded, removing loading screen. [2019.01.14-11.21.42:467][ 0]LogINSGameInstance: Transitioning to state WelcomeScreen [2019.01.14-11.21.42:749][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak added to pak precacher. [2019.01.14-11.21.42:749][ 0]LogSlate: Slate font cache was flushed [2019.01.14-11.21.42:749][ 0]LogLoad: (Engine Initialization) Total time: 18.79 seconds [2019.01.14-11.21.42:750][ 0]LogAnsel: gameWindowHandle= 0000000000070472 [2019.01.14-11.21.42:750][ 0]LogAnsel: We reckon 0.010000 meters to 1 world unit [2019.01.14-11.21.42:751][ 0]LogCameraPhotography: Photography camera created. Provider=NVIDIA Ansel, Supported=1 [2019.01.14-11.21.42:759][ 0]LogMusicDirector: Error: Transitioning state 0 -> 1 [2019.01.14-11.21.42:759][ 0]LogContentStreaming: Texture pool size now 1000 MB [2019.01.14-11.21.42:760][ 0]LogStreaming: Display: Suspending async loading (1) [2019.01.14-11.21.42:805][ 0]LogStreaming: Display: Resuming async loading (0) [2019.01.14-11.21.42:818][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:1). [2019.01.14-11.21.42:819][ 1]LogINSGameInstance: State transition: 'None' -> 'WelcomeScreen' [2019.01.14-11.21.42:819][ 1]LogWorld: SeamlessTravel to: /Game/Maps/Utility/MainMenu [2019.01.14-11.21.42:821][ 1]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.21.43:545][ 1]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient.pak added to pak precacher. [2019.01.14-11.21.43:545][ 1]LogLocalProfile: Profile Profile loaded from disk [2019.01.14-11.21.43:552][ 1]LogViewport: AddViewportWidgetContent: 000002B2154B0410 - 11 [2019.01.14-11.21.43:552][ 1]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.21.43:556][ 1]LogAnsel: gameWindowHandle= 0000000000070472 [2019.01.14-11.21.43:556][ 1]LogAnsel: We reckon 0.010000 meters to 1 world unit [2019.01.14-11.21.43:569][ 1]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2019.01.14-11.21.43:569][ 1]LogAIModule: Creating AISystem for world Untitled [2019.01.14-11.21.43:570][ 1]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2019.01.14-11.21.43 [2019.01.14-11.21.43:570][ 1]LogWorld: Bringing up level for play took: 0.000393 [2019.01.14-11.21.43:570][ 1]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.21.43:570][ 1]LogWorld: StartLoadingDestination to: /Game/Maps/Utility/MainMenu [2019.01.14-11.21.43:577][ 1]LogCosmetics: Display: Adding default cosmetic for sub slot: 0 2, Found -1 [2019.01.14-11.21.43:579][ 1]LogSlate: Took 0.000733 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/Oswald-Regular.ufont' (91K) [2019.01.14-11.21.43:580][ 1]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/Oswald-Bold.ufont' (73K) [2019.01.14-11.21.44:121][104]LogAIModule: Creating AISystem for world MainMenu [2019.01.14-11.21.44:122][104]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.21.44:123][104]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2019.01.14-11.21.44:128][104]LogMaterial: Warning: Material /Game/Animated/Shared/Materials/MM_WP_Basic.MM_WP_Basic missing bUsedWithStaticLighting=True! Default Material will be used in game. [2019.01.14-11.21.44:128][104]LogMaterial: Warning: The material will recompile every editor launch until resaved. [2019.01.14-11.21.44:133][104]LogLevelActorContainer: Created LevelActorCluster (349) for /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel with 458 objects, 0 referenced clusters and 95 mutable objects. [2019.01.14-11.21.44:133][104]LogWorld: Bringing World /Game/Maps/Utility/MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.14-11.21.44 [2019.01.14-11.21.44:181][104]LogWorld: Bringing up level for play took: 0.057814 [2019.01.14-11.21.44:181][104]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.21.44:181][104]LogWorld: ----SeamlessTravel finished in 1.36 seconds ------ [2019.01.14-11.21.44:181][104]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.21.44:181][104]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.21.44:182][104]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.21.44:182][104]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.21.44:182][104]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.21.44:182][104]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.21.44:182][104]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.21.44:182][104]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.21.44:184][104]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.21.44:184][104]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.21.44:185][104]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.21.44:185][104]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.21.44:302][107]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.21.44:312][108]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.21.49:822][501]LogUI: Display: Issuing platform login (0)... [2019.01.14-11.21.49:823][501]LogUI: Display: Platform login successful as user 'Lasyen [0x76561198047331717]', issuing New World login request. [2019.01.14-11.21.49:823][501]LogUI: Display: Issuing New World login (0)... [2019.01.14-11.21.50:584][550]LogUI: Display: NW login successful as user 'NWI-4a955f59-ef69-4f14-84b3-937731ef1c7b' [2019.01.14-11.21.50:584][550]LogINSGameInstance: Transitioning to state MainMenu [2019.01.14-11.21.50:584][550]LogLogin: Display: Successfully logged in: NWI-4a955f59-ef69-4f14-84b3-937731ef1c7b [2019.01.14-11.21.50:584][550]LogLogin: New World Login: User 0 (NWI-4a955f59-ef69-4f14-84b3-937731ef1c7b) changed from type NotLoggedIn to LoggedIn. [2019.01.14-11.21.50:585][550]LogOnline: Display: Steam Entitlements found 6 Items [2019.01.14-11.21.50:585][550]LogINSGameInstance: State transition: 'WelcomeScreen' -> 'MainMenu' [2019.01.14-11.21.50:585][550]LogViewport: RemoveViewportWidgetContent: 000002B2154B0410 - 825201192 [2019.01.14-11.21.50:585][550]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.21.50:790][550]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' ''. Did you forget to add a string table redirector? [2019.01.14-11.21.50:955][550]LogSlate: Took 0.001177 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2019.01.14-11.21.51:091][550]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:091][550]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:092][550]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:092][550]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:092][550]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:092][550]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:092][550]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:093][550]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:093][550]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:093][550]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:093][550]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:094][550]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:094][550]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:094][550]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:094][550]LogScript: Warning: Script Msg: Attempted to access index 7 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:094][550]LogScript: Warning: Script Msg: Attempted to access index 8 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:095][550]LogScript: Warning: Script Msg: Attempted to access index 9 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:095][550]LogScript: Warning: Script Msg: Attempted to access index 10 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:095][550]LogScript: Warning: Script Msg: Attempted to access index 11 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:095][550]LogScript: Warning: Script Msg: Attempted to access index 12 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:095][550]LogScript: Warning: Script Msg: Attempted to access index 13 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:096][550]LogScript: Warning: Script Msg: Attempted to access index 14 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:096][550]LogScript: Warning: Script Msg: Attempted to access index 15 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:096][550]LogScript: Warning: Script Msg: Attempted to access index 16 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:096][550]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:096][550]LogScript: Warning: Script Msg: Attempted to access index 18 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:097][550]LogScript: Warning: Script Msg: Attempted to access index 19 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:097][550]LogScript: Warning: Script Msg: Attempted to access index 20 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:097][550]LogScript: Warning: Script Msg: Attempted to access index 21 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:097][550]LogScript: Warning: Script Msg: Attempted to access index 22 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:098][550]LogScript: Warning: Script Msg: Attempted to access index 23 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:098][550]LogScript: Warning: Script Msg: Attempted to access index 24 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:098][550]LogScript: Warning: Script Msg: Attempted to access index 25 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:098][550]LogScript: Warning: Script Msg: Attempted to access index 26 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:099][550]LogScript: Warning: Script Msg: Attempted to access index 27 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:099][550]LogScript: Warning: Script Msg: Attempted to access index 28 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:099][550]LogScript: Warning: Script Msg: Attempted to access index 29 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:099][550]LogScript: Warning: Script Msg: Attempted to access index 30 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:099][550]LogScript: Warning: Script Msg: Attempted to access index 31 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:100][550]LogScript: Warning: Script Msg: Attempted to access index 32 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:100][550]LogScript: Warning: Script Msg: Attempted to access index 33 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:100][550]LogScript: Warning: Script Msg: Attempted to access index 34 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:100][550]LogScript: Warning: Script Msg: Attempted to access index 35 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:100][550]LogScript: Warning: Script Msg: Attempted to access index 36 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:101][550]LogScript: Warning: Script Msg: Attempted to access index 37 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:101][550]LogScript: Warning: Script Msg: Attempted to access index 38 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:101][550]LogScript: Warning: Script Msg: Attempted to access index 39 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:101][550]LogScript: Warning: Script Msg: Attempted to access index 40 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:102][550]LogScript: Warning: Script Msg: Attempted to access index 41 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:102][550]LogScript: Warning: Script Msg: Attempted to access index 42 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:102][550]LogScript: Warning: Script Msg: Attempted to access index 43 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:102][550]LogScript: Warning: Script Msg: Attempted to access index 44 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:102][550]LogScript: Warning: Script Msg: Attempted to access index 45 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:103][550]LogScript: Warning: Script Msg: Attempted to access index 46 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:103][550]LogScript: Warning: Script Msg: Attempted to access index 47 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:103][550]LogScript: Warning: Script Msg: Attempted to access index 48 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:103][550]LogScript: Warning: Script Msg: Attempted to access index 49 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:103][550]LogScript: Warning: Script Msg: Attempted to access index 50 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:104][550]LogScript: Warning: Script Msg: Attempted to access index 51 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:104][550]LogScript: Warning: Script Msg: Attempted to access index 52 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:104][550]LogScript: Warning: Script Msg: Attempted to access index 53 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:104][550]LogScript: Warning: Script Msg: Attempted to access index 54 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:104][550]LogScript: Warning: Script Msg: Attempted to access index 55 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:107][550]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:108][550]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:108][550]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:108][550]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:108][550]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:108][550]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:109][550]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:109][550]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:109][550]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.21.51:117][550]LogINSGameInstance: Warning: EndLoadingScreen: Called when no loading screen is visible! [2019.01.14-11.21.51:119][550]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.21.51:122][550]LogTemp: Display: Taglines Loaded 59 [2019.01.14-11.21.51:128][550]LogSlate: Took 0.001801 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/SourceSansPro-Regular.ufont' (225K) [2019.01.14-11.21.51:135][551]LogOnline: Display: STEAM (NWI): CancelAuthTicket(Lasyen [0x76561198047331717]) [2019.01.14-11.21.51:156][551]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.21.51:234][557]LogNWIInterfaceClient: Verbose: CheckHasAbandonedGame result: [2019.01.14-11.21.51:367][565]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.21.51:384][568]LogTemp: Display: Added 0 Player Taglines [2019.01.14-11.22.05:559][564]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.22.05:559][564]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.22.05:563][564]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.22.13:237][110]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.22.13:265][110]LogLoad: BeginLoadingScreen: Level - Town, Mode - , Scenario - Scenario_Hideout_Tutorial, Seamless - false [2019.01.14-11.22.13:266][110]LogINSGameInstance: Transitioning to state Playing [2019.01.14-11.22.13:266][110]LogEngine: Server switch level: Town?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.22.13:266][110]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2019.01.14-11.22.13:266][110]LogGameState: Match State Changed from InProgress to LeavingMap [2019.01.14-11.22.13:266][110]LogNet: Browse: /Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.22.13:266][110]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Tutorial) [2019.01.14-11.22.13:280][110]LogINSGameInstance: Warning: No need to clear loading screen BG for level 'Town', already loaded. [2019.01.14-11.22.13:280][110]LogLoad: BeginLoadingScreen: Level - Town, Mode - , Scenario - Scenario_Hideout_Tutorial, Seamless - false [2019.01.14-11.22.13:315][110]LogLoad: LoadMap: /Game/Maps/Town/Town?Name=Player?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.22.13:315][110]LogViewport: RemoveViewportWidgetContent: 000002B20B6AD9D0 - 0 [2019.01.14-11.22.15:378][110]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak added to pak precacher. [2019.01.14-11.22.15:378][110]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak added to pak precacher. [2019.01.14-11.22.15:378][110]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak added to pak precacher. [2019.01.14-11.22.15:387][110]LogAIModule: Creating AISystem for world Town [2019.01.14-11.22.15:387][110]LogLoad: Warning: Scenario 'Scenario_Hideout_Tutorial' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointTutorialGameMode'' [2019.01.14-11.22.15:387][110]LogLoad: Game class is 'INSCheckpointTutorialGameMode' [2019.01.14-11.22.15:387][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Backdrop) is flushing async loading [2019.01.14-11.22.15:430][110]LogLevelActorContainer: Created LevelActorCluster (372) for /Game/Maps/Town/Town_Backdrop.Town_Backdrop:PersistentLevel with 38 objects, 0 referenced clusters and 8 mutable objects. [2019.01.14-11.22.15:430][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Sound) is flushing async loading [2019.01.14-11.22.15:456][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Reflections) is flushing async loading [2019.01.14-11.22.15:468][110]LogLevelActorContainer: Created LevelActorCluster (374) for /Game/Maps/Town/Town_Reflections.Town_Reflections:PersistentLevel with 464 objects, 0 referenced clusters and 1 mutable objects. [2019.01.14-11.22.15:468][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_InteriorLighting) is flushing async loading [2019.01.14-11.22.15:538][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DynamicProps) is flushing async loading [2019.01.14-11.22.16:197][110]LogLevelActorContainer: Created LevelActorCluster (536) for /Game/Maps/Town/Town_DynamicProps.Town_DynamicProps:PersistentLevel with 12 objects, 7 referenced clusters and 10 mutable objects. [2019.01.14-11.22.16:197][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Doors) is flushing async loading [2019.01.14-11.22.16:246][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Sec) is flushing async loading [2019.01.14-11.22.16:304][110]LogLevelActorContainer: Created LevelActorCluster (542) for /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel with 184 objects, 37 referenced clusters and 64 mutable objects. [2019.01.14-11.22.16:305][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Ins) is flushing async loading [2019.01.14-11.22.16:398][110]LogLevelActorContainer: Created LevelActorCluster (545) for /Game/Maps/Town/Town_KitSelectionRoom_Ins.Town_KitSelectionRoom_Ins:PersistentLevel with 148 objects, 39 referenced clusters and 71 mutable objects. [2019.01.14-11.22.16:398][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_AI) is flushing async loading [2019.01.14-11.22.16:421][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Particles) is flushing async loading [2019.01.14-11.22.16:459][110]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak added to pak precacher. [2019.01.14-11.22.16:460][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Props_Merged) is flushing async loading [2019.01.14-11.22.17:123][110]LogLevelActorContainer: Created LevelActorCluster (568) for /Game/Maps/Town/Town_Props_Merged.Town_Props_Merged:PersistentLevel with 1460 objects, 40 referenced clusters and 498 mutable objects. [2019.01.14-11.22.17:123][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_BlockingVolumes) is flushing async loading [2019.01.14-11.22.17:149][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Cables_Merged) is flushing async loading [2019.01.14-11.22.17:186][110]LogLevelActorContainer: Created LevelActorCluster (569) for /Game/Maps/Town/Town_Cables_Merged.Town_Cables_Merged:PersistentLevel with 30 objects, 0 referenced clusters and 16 mutable objects. [2019.01.14-11.22.17:186][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Decals) is flushing async loading [2019.01.14-11.22.17:314][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Landscape) is flushing async loading [2019.01.14-11.22.18:407][110]LogLevelActorContainer: Created LevelActorCluster (578) for /Game/Maps/Town/Town_Landscape.Town_Landscape:PersistentLevel with 32 objects, 0 referenced clusters and 9 mutable objects. [2019.01.14-11.22.18:407][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Rocks_Merged) is flushing async loading [2019.01.14-11.22.19:146][110]LogLevelActorContainer: Created LevelActorCluster (580) for /Game/Maps/Town/Town_Rocks_Merged.Town_Rocks_Merged:PersistentLevel with 368 objects, 0 referenced clusters and 152 mutable objects. [2019.01.14-11.22.19:146][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DirtMounds_Merged) is flushing async loading [2019.01.14-11.22.19:241][110]LogLevelActorContainer: Created LevelActorCluster (581) for /Game/Maps/Town/Town_DirtMounds_Merged.Town_DirtMounds_Merged:PersistentLevel with 64 objects, 0 referenced clusters and 30 mutable objects. [2019.01.14-11.22.19:241][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Trims_Merged) is flushing async loading [2019.01.14-11.22.19:288][110]LogLevelActorContainer: Created LevelActorCluster (582) for /Game/Maps/Town/Town_Trims_Merged.Town_Trims_Merged:PersistentLevel with 46 objects, 0 referenced clusters and 24 mutable objects. [2019.01.14-11.22.19:288][110]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Structures_Merged) is flushing async loading [2019.01.14-11.22.23:803][110]LogLevelActorContainer: Created LevelActorCluster (587) for /Game/Maps/Town/Town_Structures_Merged.Town_Structures_Merged:PersistentLevel with 6978 objects, 45 referenced clusters and 2561 mutable objects. [2019.01.14-11.22.23:971][110]LogLevelActorContainer: Created LevelActorCluster (588) for /Game/Maps/Town/Town.Town:PersistentLevel with 2568 objects, 57 referenced clusters and 564 mutable objects. [2019.01.14-11.22.23:986][110]LogWorld: Bringing World /Game/Maps/Town/Town.Town up for play (max tick rate 0) at 2019.01.14-11.22.23 [2019.01.14-11.22.24:249][110]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.22.24:249][110]LogStatistics: Warning: Missing Statistics ApiKey= in [GameStatisticsNWI] [2019.01.14-11.22.24:401][110]LogWorld: Bringing up level for play took: 0.493237 [2019.01.14-11.22.24:414][110]LogTemp: AINSPlayerState::RegisterPlayerWithSession [2019.01.14-11.22.24:478][110]LogViewport: AddViewportWidgetContent: 000002B226DF5750 - 0 [2019.01.14-11.22.24:486][110]LogViewport: AddViewportWidgetContent: 000002B215BDA610 - 0 [2019.01.14-11.22.24:486][110]LogGameMode: Display: State: EnteringMap -> LoadingAssets [2019.01.14-11.22.24:486][110]LogGameState: Match State Changed from EnteringMap to LoadingAssets [2019.01.14-11.22.24:486][110]LogScenario: Display: Loading scenario 'Scenario_Hideout_Tutorial' (Specified)... [2019.01.14-11.22.24:486][110]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Hideout_Tutorial'... [2019.01.14-11.22.24:486][110]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded. [2019.01.14-11.22.24:689][110]LogINSAssetManager: Display: Loading 48 world audio banks... [2019.01.14-11.22.24:689][110]LogViewport: AddViewportWidgetContent: 000002B2F3A7D790 - 1010 [2019.01.14-11.22.24:690][110]LogINSGameInstance: RestoreTravelLoadingScreen: Restoring loading screen, adding to viewport [2019.01.14-11.22.24:690][110]LogLoad: Took 11.374884 seconds to LoadMap(/Game/Maps/Town/Town) [2019.01.14-11.22.24:756][110]LogSlate: Took 0.002106 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K) [2019.01.14-11.22.24:787][111]LogINSGameInstance: State transition: 'MainMenu' -> 'Playing' [2019.01.14-11.22.24:788][111]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.22.24:796][111]LogINSAssetManager: Display: Loading scenario factions... [2019.01.14-11.22.26:988][875]LogINSAssetManager: Display: Loading 277 scenario assets... [2019.01.14-11.22.27:177][930]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.22.27:180][930]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation. [2019.01.14-11.22.27:196][931]LogINSAssetManager: Display: Scenario loading complete. [2019.01.14-11.22.27:196][931]LogScenario: Display: Successfully loaded scenario 'Scenario_Hideout_Tutorial' and 277 referenced assets. [2019.01.14-11.22.27:196][931]LogWorldSettings: Loading lighting scenario 'Town_GlobalDay'... [2019.01.14-11.22.27:196][931]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_GlobalDay) is flushing async loading [2019.01.14-11.22.27:197][931]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.22.28:023][931]LogLevelActorContainer: Created LevelActorCluster (608) for /Game/Maps/Town/Town_GlobalDay.Town_GlobalDay:PersistentLevel with 14 objects, 0 referenced clusters and 6 mutable objects. [2019.01.14-11.22.28:095][931]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Hideout_Tutorial) is flushing async loading [2019.01.14-11.22.28:448][931]LogLevelActorContainer: Created LevelActorCluster (620) for /Game/Maps/Town/Hideout_Tutorial.Hideout_Tutorial:PersistentLevel with 286 objects, 101 referenced clusters and 115 mutable objects. [2019.01.14-11.22.28:617][931]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.22.28:617][931]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.22.28:617][931]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.22.28:617][931]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.22.28:617][931]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.22.28:618][931]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.22.28:618][931]LogGameMode: Warning: Trying to enable spawn zone 'InitialSpawnZone' but it has no player starts! [2019.01.14-11.22.28:618][931]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 0 zones enabled (0 player starts), 0 disabled [2019.01.14-11.22.28:650][931]LogSoundscape: Registering pending soundscape emitters/components. [2019.01.14-11.22.28:650][931]LogSoundscape: Registered pending soundscape emitters/components. [2019.01.14-11.22.28:675][931]LogGameMode: Display: Spawned team 0 of faction Security [2019.01.14-11.22.28:675][931]LogGameMode: Display: Spawned team 1 of faction Insurgents [2019.01.14-11.22.28:675][931]LogSpawning: Spawnzone 'DestructableSpawnZone' disabled for team 0 [2019.01.14-11.22.28:675][931]LogSpawning: Spawnzone 'FSCaptureSpawnZone' disabled for team 0 [2019.01.14-11.22.28:675][931]LogSpawning: Spawnzone 'FSSpawnZone' disabled for team 0 [2019.01.14-11.22.28:676][931]LogSpawning: Spawnzone 'InitialSpawnZone' disabled for team 0 [2019.01.14-11.22.28:676][931]LogSpawning: Spawnzone 'ResupplySpawnZone' disabled for team 0 [2019.01.14-11.22.28:676][931]LogSpawning: Spawnzone 'TeamCaptureSpawnZone' disabled for team 0 [2019.01.14-11.22.28:676][931]LogSpawning: Spawnzone 'VaultSpawnZone' disabled for team 0 [2019.01.14-11.22.28:676][931]LogGameMode: Error: Reinforcement system for invalid faction 255, ignoring [2019.01.14-11.22.28:676][931]LogGameMode: Display: Initializing player 'Lasyen'... [2019.01.14-11.22.28:676][931]LogGameMode: Display: Lasyen has been automatically assigned to team 0 [2019.01.14-11.22.28:676][931]LogINSPlayerController: AINSPlayerController::OnTeamChanged Authority TeamId: 0, TeamInfo: TeamInfo_0, Faction: Security [2019.01.14-11.22.28:676][931]LogCosmetics: INSPlayerController_0(Lasyen) has sent 11 cosmetics for faction Security [2019.01.14-11.22.28:677][931]LogCosmetics: Sending 11 cosmetics to server for faction Security [2019.01.14-11.22.28:677][931]LogGameMode: Display: Player 257 'Lasyen' joined team 0 [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Bryant_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_ButMyKD_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Chamberlain_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_ComeBackKid_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Communicative_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Conventional_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Deadly_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Deaf_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_Desensitized_C [2019.01.14-11.22.28:677][931]LogGameMode: Display: Init tagline Tagline_DesoyedFuelTruck_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_DestroyedCache_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_Devious_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_DomeDestroyer_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_DriveBy_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_Exploder_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_Finisher_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_GoodEffect_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_HeadHunter_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_HighVolume_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_Jordan_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_Longshot_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MakingEntry_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostDefensiveKills_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostFireSupportKills_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostFireSupportRequests_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostHeadshots_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostKills_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostObjectiveCaptures_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_MostOffensiveKills_C [2019.01.14-11.22.28:678][931]LogGameMode: Display: Init tagline Tagline_NeedsDoves_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_NogginKnocker_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_NoPressure_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_OffensiveDriving_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_OldSchool_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_RoadRage_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Sneaky_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Sociopath_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Steady_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_StoneCold_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_SweetTooth_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Tadaima_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_TapTap_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Unsung_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Init tagline Tagline_Wiley_C [2019.01.14-11.22.28:679][931]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2019.01.14-11.22.28:679][931]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2019.01.14-11.22.28:679][931]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2019.01.14-11.22.28:679][931]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.22.28:679][931]LogGameState: Round reset. Authority:3 [2019.01.14-11.22.28:681][931]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.22.28:790][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:791][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:792][931]LogTemp: Warning: CP Generation: Finished generating 5 cp locations [2019.01.14-11.22.28:793][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:794][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:795][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:796][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:798][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:799][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:806][931]LogTemp: Warning: CP Generation: Finished generating 30 cp locations [2019.01.14-11.22.28:813][931]LogTemp: Warning: CP Generation: Finished generating 30 cp locations [2019.01.14-11.22.28:815][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:824][931]LogTemp: Warning: CP Generation: Finished generating 27 cp locations [2019.01.14-11.22.28:826][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:828][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:830][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:832][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:833][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:835][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:837][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:838][931]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.22.28:839][931]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.22.28:840][931]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.22.28:840][931]LogSpawning: Spawnzone 'InitialSpawnZone' enabled for team 0 [2019.01.14-11.22.28:840][931]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (1 player starts), 0 disabled [2019.01.14-11.22.28:922][932]LogGameMode: Display: Adjusted bot quota. Bot quota adjustment no longer pending [2019.01.14-11.22.28:922][932]LogGameMode: Display: State: WaitingToStart -> GameStarting [2019.01.14-11.22.28:922][932]LogGameState: Match State Changed from WaitingToStart to GameStarting [2019.01.14-11.22.28:922][932]LogGameMode: Display: State: GameStarting -> PreRound [2019.01.14-11.22.28:922][932]LogGameState: Match State Changed from GameStarting to PreRound [2019.01.14-11.22.28:922][932]LogGameState: Round reset. Authority:3 [2019.01.14-11.22.28:924][932]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.22.29:040][932]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.22.29:041][932]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.22.29:041][932]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (1 player starts), 0 disabled [2019.01.14-11.22.29:041][932]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.22.29:041][932]LogSession: Display: AINSGameSession::HandleMatchPreRound [2019.01.14-11.22.29:041][932]LogGameMode: Display: State: PreRound -> RoundActive [2019.01.14-11.22.29:041][932]LogGameState: Match State Changed from PreRound to RoundActive [2019.01.14-11.22.29:041][932]LogSession: Display: AINSGameSession::HandleMatchRoundActive [2019.01.14-11.22.29:047][932]LogSkinnedMeshComp: Warning: GetSocketByName(Camera): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_GAU19_C_0) [2019.01.14-11.22.29:047][932]LogSkinnedMeshComp: Warning: GetSocketByName(Camera): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_GAU19_C_1) [2019.01.14-11.22.29:062][932]LogINSAssetManager: Display: OnClientScenarioAssetsLoaded - Loaded 277 assets. [2019.01.14-11.22.29:062][932]LogINSPlayerController: Display: 'Lasyen' acknowledged scenario assets loaded. [2019.01.14-11.22.29:062][932]LogViewport: RemoveViewportWidgetContent: 000002B2F3A7D790 - 183370176 [2019.01.14-11.22.29:062][932]LogMusicDirector: Display: Loading complete, transitioning to in-game music. [2019.01.14-11.22.29:062][932]LogMusicDirector: Error: Transitioning state 1 -> 4 [2019.01.14-11.22.29:064][932]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.22.29:064][932]LogINSGameInstance: IndicateGameLoaded: All game assets should now be loaded, removing loading screen. [2019.01.14-11.22.29:153][933]LogSoundscape: TODO: Default soundscape application with the latest system [2019.01.14-11.22.29:153][933]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.22.29:197][933]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.22.29:197][933]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.22.29:198][933]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_0 [2019.01.14-11.22.29:206][933]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_0 [2019.01.14-11.22.29:212][933]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_0) [2019.01.14-11.22.29:773][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 554.86ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:773][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:773][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_0.SKM_CH_1P_SH_ARM_Bare_Gloves_ML.SKM_CH_1P_SH_ARM_Bare_Gloves_ML_2) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:773][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_0.SKM_CH_1P_SEC_HardKnuckle_ML.SKM_CH_1P_SEC_HardKnuckle_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:774][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:775][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_Short_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:775][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:775][933]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.BodyMesh1P.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.22.29:775][933]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_0 before gameplay assets were loaded. [2019.01.14-11.22.29:776][933]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_0 before gameplay assets were loaded. [2019.01.14-11.22.29:776][933]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_0 before gameplay assets were loaded. [2019.01.14-11.22.29:796][933]LogWeapon: Warning: (BP_Firearm_GAU19_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.22.29:796][933]LogWeapon: Warning: (BP_Firearm_GAU19_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.22.29:807][934]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.22.29:828][935]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.22.30:283][937]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_01 [2019.01.14-11.22.36:944][416]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_02 [2019.01.14-11.22.42:391][873]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_03 [2019.01.14-11.22.46:639][241]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_04 [2019.01.14-11.22.53:261][927]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.22.53:572][927]LogMusicDirector: Error: Transitioning state 4 -> 2 [2019.01.14-11.22.53:586][927]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.22.54:331][965]LogViewport: RemoveViewportWidgetContent: 000002B3285F1F10 - 1753805632 [2019.01.14-11.22.54:332][965]LogMusicDirector: Error: Transitioning state 2 -> 4 [2019.01.14-11.22.55:368][ 76]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_05 [2019.01.14-11.24.02:040][697]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.02:088][697]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.02:187][704]LogObjectives: Ownership of objective 'Obj_Move' changed to 0 [2019.01.14-11.24.03:417][807]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 0 [2019.01.14-11.24.06:380][ 42]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.06:778][ 70]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.06:812][ 72]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.06:839][ 74]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.06:897][ 79]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:069][ 92]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:103][ 94]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:127][ 96]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:159][ 99]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:191][101]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.07:228][104]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.10:950][382]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.10:975][382]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.17:308][ 20]LogWeapon: Warning: Attempting to pick up BP_Pickup_Firearm_Tutorial_M4A1_2 [2019.01.14-11.24.17:312][ 20]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M4A1_C_0) [2019.01.14-11.24.17:316][ 20]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.24.17:330][ 20]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_0' cached new pawn 'BP_Character_Player_C_1'. [2019.01.14-11.24.17:330][ 20]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.17:343][ 20]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_1.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.17:344][ 20]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_1.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.17:345][ 20]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_1.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.17:346][ 20]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_1.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.17:347][ 20]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.17:358][ 20]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.24.17:504][ 20]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.17:505][ 20]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 0 [2019.01.14-11.24.18:823][115]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_06 [2019.01.14-11.24.20:396][233]LogAI: Warning: ERROR: Behavior BotBehavior_Investigate_2 just switched but is finishing on the initial update. Check your conditions to avoid a loop. [2019.01.14-11.24.26:529][676]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_07 [2019.01.14-11.24.26:529][676]LogObjectives: Ownership of objective 'Obj_Kill' changed to 0 [2019.01.14-11.24.27:112][714]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_0 [2019.01.14-11.24.28:967][855]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.28:997][855]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.31:942][139]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_08 [2019.01.14-11.24.31:942][139]LogSpawning: Spawnzone 'VaultSpawnZone' enabled for team 0 [2019.01.14-11.24.31:942][139]LogSpawning: Spawnzone 'InitialSpawnZone' disabled for team 0 [2019.01.14-11.24.31:942][139]LogGameMode: Display: Advancing spawns for faction 255 to obj 5: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.24.31:942][139]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 0 [2019.01.14-11.24.35:075][378]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.39:045][668]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.39:080][668]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.40:322][767]LogObjectives: Ownership of objective 'Obj_Vault' changed to 0 [2019.01.14-11.24.42:768][945]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.42:801][945]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.24.42:809][946]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_09 [2019.01.14-11.24.42:810][946]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.24.42:819][946]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_1' cached new pawn 'BP_Character_Player_C_2'. [2019.01.14-11.24.42:819][946]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.42:829][946]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_2.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.42:829][946]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_2.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.42:830][946]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.24.42:837][946]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_2' cached new pawn 'BP_Character_Player_C_3'. [2019.01.14-11.24.42:838][946]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.24.42:846][946]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_3.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.24.42:847][946]LogObjectives: Ownership of objective 'Obj_Building' changed to 0 [2019.01.14-11.24.43:895][ 12]LogObjectives: Ownership of objective 'Obj_Building' changed to 0 [2019.01.14-11.24.47:090][208]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_10 [2019.01.14-11.24.47:090][208]LogSpawning: Spawnzone 'ResupplySpawnZone' enabled for team 0 [2019.01.14-11.24.47:090][208]LogSpawning: Spawnzone 'VaultSpawnZone' disabled for team 0 [2019.01.14-11.24.47:090][208]LogGameMode: Display: Advancing spawns for faction 255 to obj 8: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.24.47:090][208]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 0 [2019.01.14-11.24.47:137][211]LogParticles: Warning: Stalled gamethread waiting for particles 0.000302ms 'ParticleSystemComponent /Game/Maps/Town/Town.Town:PersistentLevel.INSWorldSettings.PooledSurfaceParticle_38' 'ParticleSystem /Game/Game/FX/Impacts/Wood/PS_SR_Wood_Impact_Medium_1.PS_SR_Wood_Impact_Medium_1' [2019.01.14-11.24.47:270][220]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_1 [2019.01.14-11.24.53:101][639]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.24.53:131][639]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.25.09:206][956]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_1 [2019.01.14-11.25.09:207][956]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_1 [2019.01.14-11.25.09:213][956]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_1) [2019.01.14-11.25.09:214][956]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.09:224][956]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_3' cached new pawn 'BP_Character_Player_C_4'. [2019.01.14-11.25.09:224][956]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.09:236][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_4.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:237][956]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.09:246][956]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_4' cached new pawn 'BP_Character_Player_C_5'. [2019.01.14-11.25.09:246][956]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.09:259][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_5.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.51ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:261][956]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.09:276][956]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_5' cached new pawn 'BP_Character_Player_C_6'. [2019.01.14-11.25.09:276][956]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.09:287][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_6.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:288][956]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.09:297][956]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_6' cached new pawn 'BP_Character_Player_C_7'. [2019.01.14-11.25.09:298][956]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.09:308][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_7.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:309][956]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.09:318][956]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_7' cached new pawn 'BP_Character_Player_C_8'. [2019.01.14-11.25.09:319][956]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.09:327][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_8.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:327][956]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_8.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.09:328][956]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 0 [2019.01.14-11.25.09:328][956]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.25.09:329][956]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/AKM/Animations/AN_1P_AKM_B_Reload_BoltPull.AN_1P_AKM_B_Reload_BoltPull) does not match. Make sure you add same type of additive animation. [2019.01.14-11.25.09:386][956]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.25.09:480][956]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.25.09:502][956]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_11 [2019.01.14-11.25.09:502][956]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_G36K_C_1 [2019.01.14-11.25.09:542][956]LogSlate: Took 0.012105 seconds to synchronously load lazily loaded font '../../../Insurgency/Content/UI/Fonts/Faces/SourceSansPro-Bold.ufont' (230K) [2019.01.14-11.25.09:547][957]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.25.09:551][957]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 6 [2019.01.14-11.25.09:552][957]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 6 [2019.01.14-11.25.17:235][470]LogVOIP: Radio broadcasting started [2019.01.14-11.25.17:361][479]LogVOIP: Radio broadcasting ended [2019.01.14-11.25.18:031][535]LogVOIP: Radio broadcasting started [2019.01.14-11.25.18:190][547]LogVOIP: Radio broadcasting ended [2019.01.14-11.25.24:674][ 33]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_2 [2019.01.14-11.25.25:813][111]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_12 [2019.01.14-11.25.29:439][349]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_13 [2019.01.14-11.25.36:925][890]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.25.38:516][ 11]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.25.47:153][634]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_0 before gameplay assets were loaded. [2019.01.14-11.25.47:153][634]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_0 before gameplay assets were loaded. [2019.01.14-11.25.47:174][635]LogWeapon: Warning: (BP_Firearm_Tariq_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.25.47:879][683]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_3 [2019.01.14-11.25.57:151][361]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.57:160][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_8' cached new pawn 'BP_Character_Player_C_9'. [2019.01.14-11.25.57:160][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:172][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_9.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:173][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_9.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:173][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_9.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:173][361]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.57:181][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_9' cached new pawn 'BP_Character_Player_C_10'. [2019.01.14-11.25.57:181][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:192][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_10.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:192][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_10.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:193][361]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.57:202][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_10' cached new pawn 'BP_Character_Player_C_11'. [2019.01.14-11.25.57:203][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:212][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_11.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:213][361]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.57:222][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_11' cached new pawn 'BP_Character_Player_C_12'. [2019.01.14-11.25.57:222][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:234][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_12.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:235][361]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.25.57:244][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_12' cached new pawn 'BP_Character_Player_C_13'. [2019.01.14-11.25.57:244][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:252][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_13.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:253][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_13.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:253][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_13.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:253][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_13.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:253][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_13.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:253][361]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Commander' [2019.01.14-11.25.57:262][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_13' cached new pawn 'BP_Character_Player_C_14'. [2019.01.14-11.25.57:262][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:272][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_14.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:272][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_14.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:273][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_14.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:274][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_14.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:274][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_14.WepMesh1P_-1316900893_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:274][361]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Commander' [2019.01.14-11.25.57:283][361]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_14' cached new pawn 'BP_Character_Player_C_15'. [2019.01.14-11.25.57:283][361]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.25.57:290][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_15.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:290][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_15.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:291][361]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_15.WepMesh1P_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.25.57:291][361]LogSpawning: Spawnzone 'TeamCaptureSpawnZone' enabled for team 0 [2019.01.14-11.25.57:291][361]LogSpawning: Spawnzone 'ResupplySpawnZone' disabled for team 0 [2019.01.14-11.25.57:292][361]LogGameMode: Display: Advancing spawns for faction 255 to obj 10: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.25.57:292][361]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 0 [2019.01.14-11.25.57:464][361]LogSlate: Took 0.147646 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2019.01.14-11.25.57:536][361]LogSlate: Took 0.070095 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K) [2019.01.14-11.25.57:553][362]LogAI: Warning: UINSAIDirector::AddOrphanedBotsToNearbySquads: Could not find nearby squad for INSAISoldierController_12, created a INSAISquad_6 with 1 members [2019.01.14-11.25.57:593][362]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.25.57:678][363]LogWeapon: Warning: (BP_Firearm_MK18_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.25.57:682][363]LogWeapon: Warning: (BP_Firearm_MK18_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.00:979][615]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_14 [2019.01.14-11.26.03:207][769]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.26.03:236][769]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.26.09:893][185]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_2 before gameplay assets were loaded. [2019.01.14-11.26.09:893][185]LogWeapon: Warning: (BP_Firearm_Tariq_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.10:051][193]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_6 [2019.01.14-11.26.17:455][698]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_1 before gameplay assets were loaded. [2019.01.14-11.26.17:455][698]LogWeapon: Warning: (BP_Firearm_Tariq_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.21:067][953]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.26.32:481][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:492][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_15' cached new pawn 'BP_Character_Player_C_16'. [2019.01.14-11.26.32:492][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:504][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_16.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:505][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_16.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:505][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_16.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:505][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_16.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:505][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:515][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_16' cached new pawn 'BP_Character_Player_C_17'. [2019.01.14-11.26.32:515][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:530][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_17.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:531][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_17.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:531][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_17.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:531][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:541][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_17' cached new pawn 'BP_Character_Player_C_18'. [2019.01.14-11.26.32:541][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:552][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:553][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:553][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:553][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:553][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:563][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_18' cached new pawn 'BP_Character_Player_C_19'. [2019.01.14-11.26.32:563][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:576][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_19.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:577][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_19.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:577][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:587][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_19' cached new pawn 'BP_Character_Player_C_20'. [2019.01.14-11.26.32:587][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:599][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_20.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:599][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_20.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:600][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:609][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_20' cached new pawn 'BP_Character_Player_C_21'. [2019.01.14-11.26.32:609][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:623][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_21.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:623][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_21.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:623][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_21.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:624][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:633][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_21' cached new pawn 'BP_Character_Player_C_22'. [2019.01.14-11.26.32:633][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:646][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_22.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:646][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_22.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:647][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:656][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_22' cached new pawn 'BP_Character_Player_C_23'. [2019.01.14-11.26.32:656][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:669][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_23.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:669][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_23.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:670][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:680][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_23' cached new pawn 'BP_Character_Player_C_24'. [2019.01.14-11.26.32:680][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:689][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_24.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:689][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_24.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:689][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_24.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:689][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_24.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:690][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:698][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_24' cached new pawn 'BP_Character_Player_C_25'. [2019.01.14-11.26.32:698][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:707][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_25.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:707][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:716][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_25' cached new pawn 'BP_Character_Player_C_26'. [2019.01.14-11.26.32:716][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:725][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_26.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:726][740]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.26.32:734][740]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_26' cached new pawn 'BP_Character_Player_C_27'. [2019.01.14-11.26.32:734][740]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.32:745][740]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_27.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.32:746][740]LogSpawning: Spawnzone 'DestructableSpawnZone' enabled for team 0 [2019.01.14-11.26.32:746][740]LogSpawning: Spawnzone 'TeamCaptureSpawnZone' disabled for team 0 [2019.01.14-11.26.32:746][740]LogGameMode: Display: Advancing spawns for faction 255 to obj 11: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.26.32:746][740]LogAI: Warning: Bot Investigations: CP investigation changed team hands, when we used to own it. Clear the investigation [2019.01.14-11.26.32:746][740]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 0 [2019.01.14-11.26.32:747][740]LogStatistics: Display: Objective Event: { "GameTime": 246, "RoundId": 0, "ObjectiveId": 10, "PriorOwningTeam": 1, "NewOwningTeam": 0, "EventPlayers": [ { "StanceFlags": 21, "PlayerId": 0, "PositionX": 16022.08984375, "PositionY": 15442.5576171875, "PositionZ": 408.51138305664063, "RotationP": 355.0902099609375, "RotationR": 0, "RotationY": 258.17608642578125 } ] } [2019.01.14-11.26.32:782][741]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.26.32:796][741]LogAI: Warning: UINSAIDirector::AddOrphanedBotsToNearbySquads: Could not find nearby squad for INSAISoldierController_26, created a INSAISquad_9 with 1 members [2019.01.14-11.26.32:832][741]LogWeapon: Warning: (BP_Firearm_PKM_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:832][741]LogWeapon: Warning: (BP_Firearm_PKM_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:835][741]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_17.WepMesh1P_0.ABP_Weapon_C_0' [2019.01.14-11.26.32:835][741]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_17.WepMesh1P_0.ABP_Weapon_C_0' [2019.01.14-11.26.32:835][741]LogWeapon: Warning: (BP_Firearm_PKM_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:835][741]LogWeapon: Warning: (BP_Firearm_PKM_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:835][741]LogWeapon: Warning: (BP_Firearm_PKM_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:837][741]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.WepMesh1P_-1842607276_0.ABP_Weapon_C_0' [2019.01.14-11.26.32:838][741]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_18.WepMesh1P_-1842607276_0.ABP_Weapon_C_0' [2019.01.14-11.26.32:838][741]LogWeapon: Warning: (BP_Firearm_PKM_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:838][741]LogWeapon: Warning: (BP_Firearm_TOZ_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:839][741]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.26.32:839][741]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.26.32:841][741]LogWeapon: Warning: (BP_Firearm_TOZ_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.32:842][741]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.26.32:842][741]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.26.36:306][978]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_15 [2019.01.14-11.26.40:374][243]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_4 before gameplay assets were loaded. [2019.01.14-11.26.40:374][243]LogWeapon: Warning: (BP_Firearm_Tariq_C_4) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.42:325][376]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_9 [2019.01.14-11.26.42:396][381]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_1 before gameplay assets were loaded. [2019.01.14-11.26.42:396][381]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_1 before gameplay assets were loaded. [2019.01.14-11.26.42:420][382]LogWeapon: Warning: (BP_Firearm_M9_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.44:403][536]LogGameMode: PAWNREUSE: 'INSPlayerController_0' possessing existing pawn 'BP_Character_Player_C_0' at 'X=14910.976 Y=16320.301 Z=254.626' [2019.01.14-11.26.44:404][536]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.44:404][536]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_4 [2019.01.14-11.26.44:404][536]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_4 [2019.01.14-11.26.44:408][536]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_2) [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(8) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(9) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(33) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(34) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(35) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:413][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(8) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(9) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(20) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(21) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(22) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(30) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(32) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(18) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(17) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(6) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(14) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(15) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(16) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:414][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(6) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(14) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(15) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(16) out of range of MasterBoneMap for SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(3) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(9) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(10) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(11) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(3) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(9) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(10) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:415][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(11) out of range of MasterBoneMap for SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(8) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(8) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(9) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(33) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(34) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(35) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(6) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0 [2019.01.14-11.26.44:416][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(1) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(2) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(5) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(8) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(7) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSkinnedMeshComp: Warning: GetBoneTransform : BoneIndex(4) out of range of MasterBoneMap for SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0 [2019.01.14-11.26.44:417][536]LogSoundscape: TODO: Default soundscape application with the latest system [2019.01.14-11.26.44:418][536]LogWeapon: Warning: (BP_Firearm_M9_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.26.44:419][536]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.26.44:420][536]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_5 [2019.01.14-11.26.44:420][536]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_5 [2019.01.14-11.26.44:423][536]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_3) [2019.01.14-11.26.50:414][944]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.26.50:672][944]LogMusicDirector: Error: Transitioning state 4 -> 3 [2019.01.14-11.26.50:672][944]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.26.52:943][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:943][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:943][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:943][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:943][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:944][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.52:944][102]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.26.58:343][485]LogWeapon: Warning: (BP_Firearm_MK18_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.00:640][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:641][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:641][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:641][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:641][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:641][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.00:642][653]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_1.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.03:006][840]LogViewport: RemoveViewportWidgetContent: 000002B215881F10 - 1753805632 [2019.01.14-11.27.03:007][840]LogMusicDirector: Error: Transitioning state 3 -> 4 [2019.01.14-11.27.03:126][846]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_1", already selected. [2019.01.14-11.27.03:392][862]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_1", already selected. [2019.01.14-11.27.03:562][871]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.05:655][ 0]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Makarov_C_0 before gameplay assets were loaded. [2019.01.14-11.27.05:655][ 0]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Makarov_C_0 before gameplay assets were loaded. [2019.01.14-11.27.05:678][ 1]LogWeapon: Warning: (BP_Firearm_Makarov_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.07:700][175]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Makarov_C_1 before gameplay assets were loaded. [2019.01.14-11.27.07:700][175]LogWeapon: Warning: (BP_Firearm_Makarov_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.09:541][360]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_7 [2019.01.14-11.27.09:880][398]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.10:061][417]LogWeapon: Warning: (BP_Firearm_M9_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.10:063][417]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_6 [2019.01.14-11.27.10:064][417]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_6 [2019.01.14-11.27.10:069][417]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_4) [2019.01.14-11.27.10:073][417]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_G36K_C_4 [2019.01.14-11.27.12:112][569]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_0", already selected. [2019.01.14-11.27.12:365][587]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_0", already selected. [2019.01.14-11.27.12:518][597]LogWeapon: Warning: (BP_Firearm_L105_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.19:236][ 83]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.27.19:237][ 83]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.27.26:075][555]LogWeapon: Warning: (BP_Firearm_M9_C_4) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.31:691][938]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_4 [2019.01.14-11.27.31:752][941]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_16 [2019.01.14-11.27.32:356][979]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.27.32:384][979]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.27.32:857][ 6]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.27.32:857][ 6]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.27.34:131][ 83]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.27.34:131][ 83]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.27.34:131][ 83]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.27.34:133][ 83]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_3 before gameplay assets were loaded. [2019.01.14-11.27.34:133][ 83]LogWeapon: Warning: (BP_Firearm_Tariq_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.34:232][ 89]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.27.34:278][ 92]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.27.34:418][101]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.27.34:447][102]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.27.34:679][116]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.27.35:408][158]LogWeapon: Warning: (BP_Firearm_M9_C_4) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.35:436][160]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.38:166][345]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.27.38:168][345]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.27.38:168][345]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.27.52:192][366]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_17 [2019.01.14-11.27.59:201][916]LogStatistics: Display: Objective Event: { "GameTime": 333, "RoundId": 0, "ObjectiveId": 11, "PriorOwningTeam": 1, "NewOwningTeam": 0, "EventPlayers": [ { "StanceFlags": 5, "PlayerId": 0, "PositionX": 14480.298828125, "PositionY": 7545.26708984375, "PositionZ": 319.13333129882813, "RotationP": 355.85604858398438, "RotationR": 0, "RotationY": 189.52726745605469 } ] } [2019.01.14-11.27.59:201][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:210][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_27' cached new pawn 'BP_Character_Player_C_28'. [2019.01.14-11.27.59:210][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:222][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_28.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:222][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_28.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:223][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:231][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_28' cached new pawn 'BP_Character_Player_C_29'. [2019.01.14-11.27.59:231][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:242][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_29.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:243][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_29.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:243][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:252][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_29' cached new pawn 'BP_Character_Player_C_30'. [2019.01.14-11.27.59:252][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:258][916]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.27.59:258][916]LogScript: Error: Script Msg: Attempted to access index 0 from array of length 0! [2019.01.14-11.27.59:259][916]LogWeapon: Warning: (BP_Firearm_TOZ_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:262][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_30.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:262][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_30.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:263][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_30.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:263][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_30.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:263][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:271][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_30' cached new pawn 'BP_Character_Player_C_31'. [2019.01.14-11.27.59:271][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:280][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_31.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:280][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_31.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:280][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_31.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:280][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_31.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:281][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:288][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_31' cached new pawn 'BP_Character_Player_C_32'. [2019.01.14-11.27.59:289][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:299][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_32.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:299][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_32.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:300][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:308][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_32' cached new pawn 'BP_Character_Player_C_33'. [2019.01.14-11.27.59:308][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:316][916]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_33.WepMesh1P_0.ABP_Weapon_C_0' [2019.01.14-11.27.59:316][916]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_33.WepMesh1P_0.ABP_Weapon_C_0' [2019.01.14-11.27.59:317][916]LogWeapon: Warning: (BP_Firearm_PKM_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:317][916]LogWeapon: Warning: (BP_Firearm_PKM_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:317][916]LogWeapon: Warning: (BP_Firearm_PKM_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:321][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_33.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:321][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_33.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:322][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:330][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_33' cached new pawn 'BP_Character_Player_C_34'. [2019.01.14-11.27.59:330][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:341][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_34.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:341][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_34.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:341][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_34.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:341][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:351][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_34' cached new pawn 'BP_Character_Player_C_35'. [2019.01.14-11.27.59:351][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:361][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:362][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:362][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:362][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:362][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:362][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_35.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:363][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:371][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_35' cached new pawn 'BP_Character_Player_C_36'. [2019.01.14-11.27.59:371][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:382][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_36.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:382][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_36.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:383][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:391][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_36' cached new pawn 'BP_Character_Player_C_37'. [2019.01.14-11.27.59:391][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:400][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_37.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:400][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_37.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:400][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_37.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:401][916]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.27.59:409][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_37' cached new pawn 'BP_Character_Player_C_38'. [2019.01.14-11.27.59:409][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:420][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_38.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:421][916]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Commander' [2019.01.14-11.27.59:429][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_38' cached new pawn 'BP_Character_Player_C_39'. [2019.01.14-11.27.59:430][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:438][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_39.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:438][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_39.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:439][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_39.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:439][916]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Commander' [2019.01.14-11.27.59:448][916]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_39' cached new pawn 'BP_Character_Player_C_40'. [2019.01.14-11.27.59:448][916]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.27.59:456][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:457][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:457][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:457][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:457][916]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.WepMesh1P_-478249454_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.27.59:458][916]LogSpawning: Spawnzone 'FSCaptureSpawnZone' enabled for team 0 [2019.01.14-11.27.59:458][916]LogSpawning: Spawnzone 'DestructableSpawnZone' disabled for team 0 [2019.01.14-11.27.59:458][916]LogGameMode: Display: Advancing spawns for faction 255 to obj 12: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.27.59:458][916]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 0 [2019.01.14-11.27.59:490][917]LogINSAssetManager: Error: Unable to load bank: '-1596453402' returned load result '64' [2019.01.14-11.27.59:492][917]LogAI: Warning: UINSAIDirector::AddOrphanedBotsToNearbySquads: Could not find nearby squad for INSAISoldierController_34, created a INSAISquad_13 with 1 members [2019.01.14-11.27.59:641][919]LogWeapon: Warning: (BP_Firearm_MK14_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:641][919]LogWeapon: Warning: (BP_Firearm_MK14_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:644][919]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Scope): No SkeletalMesh for Component(SKM_1P_A_S_Hunting7x.SKM_1P_A_S_Hunting7x_2) Actor(WepMesh1P_0) [2019.01.14-11.27.59:644][919]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Scope): No SkeletalMesh for Component(SKM_1P_A_S_Hunting7x.SKM_1P_A_S_Hunting7x_2) Actor(WepMesh1P_0) [2019.01.14-11.27.59:644][919]LogWeapon: Warning: (BP_Firearm_MK14_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:644][919]LogWeapon: Warning: (BP_Firearm_M249_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.27.59:647][919]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.WepMesh1P_-478249454_0.ABP_Weapon_C_0' [2019.01.14-11.27.59:647][919]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.WepMesh1P_-478249454_0.ABP_Weapon_C_0' [2019.01.14-11.27.59:663][920]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Scope): No SkeletalMesh for Component(SKM_1P_A_S_Hunting7x.SKM_1P_A_S_Hunting7x_2) Actor(WepMesh1P_0) [2019.01.14-11.27.59:692][921]LogSkinnedMeshComp: Warning: GetSocketByName(A_S_Scope): No SkeletalMesh for Component(SKM_1P_A_S_Hunting7x.SKM_1P_A_S_Hunting7x_2) Actor(WepMesh1P_0) [2019.01.14-11.27.59:931][930]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_8 [2019.01.14-11.28.03:092][120]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_18 [2019.01.14-11.28.05:151][258]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_19 [2019.01.14-11.28.14:859][996]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_G36K_C_4 [2019.01.14-11.28.20:611][457]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_6 before gameplay assets were loaded. [2019.01.14-11.28.20:611][457]LogWeapon: Warning: (BP_Firearm_Tariq_C_6) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.20:616][457]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.20:616][457]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.20:840][473]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.20:855][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.32:914][369]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_G36K_C_4 [2019.01.14-11.28.33:079][382]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.33:280][397]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.33:290][398]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.33:290][398]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.34:013][451]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.34:013][451]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.34:014][451]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.34:095][456]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.28.34:202][463]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.28.34:921][509]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Makarov_C_2 before gameplay assets were loaded. [2019.01.14-11.28.34:921][509]LogWeapon: Warning: (BP_Firearm_Makarov_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.35:388][536]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.35:470][540]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.35:563][546]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.35:567][546]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.28.35:630][550]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.28.35:633][550]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.28.36:170][586]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_13 [2019.01.14-11.28.36:279][594]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.36:470][608]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.36:474][608]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.37:154][658]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.28.37:155][658]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.28.37:161][658]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.28.38:029][724]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.38:030][724]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.38:030][724]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.38:030][724]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.28.38:150][733]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.28.38:592][763]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_5 before gameplay assets were loaded. [2019.01.14-11.28.38:592][763]LogWeapon: Warning: (BP_Firearm_Tariq_C_5) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.39:375][812]LogAnimation: Warning: SLOTNODE: 'ST_MeleeSlot' in animation instance class ABP_Character_C already exists. Remove duplicates from the animation graph for this class. [2019.01.14-11.28.40:131][864]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_2", already selected. [2019.01.14-11.28.40:387][880]LogInventory: Warning: Unable to equip "BP_Firearm_L105_C_2", already selected. [2019.01.14-11.28.40:535][890]LogWeapon: Warning: (BP_Firearm_L105_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.40:728][903]LogWeapon: Warning: (BP_Firearm_L105_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.41:239][939]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_11 [2019.01.14-11.28.46:395][338]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.28.47:053][380]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.47:053][380]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.52:374][723]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.53:092][772]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.28.53:092][772]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.28.53:172][778]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.28.53:172][778]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.28.53:237][783]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.28.53:405][794]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.28.53:405][794]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.28.54:646][887]LogWeapon: Warning: (BP_Firearm_L105_C_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.28.56:615][ 29]LogAnimation: Warning: SLOTNODE: 'ST_MeleeSlot' in animation instance class ABP_Character_C already exists. Remove duplicates from the animation graph for this class. [2019.01.14-11.28.59:741][293]LogTemp: Warning: CP Generation: Finished generating 27 cp locations [2019.01.14-11.28.59:741][293]LogObjectives: Ownership of objective 'Obj_BotBridgeObjective' changed to 0 [2019.01.14-11.28.59:741][293]LogSpawning: Spawnzone 'FSSpawnZone' enabled for team 0 [2019.01.14-11.28.59:741][293]LogSpawning: Spawnzone 'FSCaptureSpawnZone' disabled for team 0 [2019.01.14-11.28.59:741][293]LogGameMode: Display: Advancing spawns for faction 255 to obj 13: 1 zones enabled (1 player starts), 1 disabled [2019.01.14-11.28.59:741][293]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 0 [2019.01.14-11.28.59:741][293]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.28.59:745][293]LogStatistics: Display: Objective Event: { "GameTime": 393, "RoundId": 0, "ObjectiveId": 12, "PriorOwningTeam": 1, "NewOwningTeam": 0, "EventPlayers": [ { "StanceFlags": 13, "PlayerId": 0, "PositionX": 13956.0927734375, "PositionY": -2264.792724609375, "PositionZ": 569.23370361328125, "RotationP": 0, "RotationR": 0, "RotationY": 99.5537109375 }, { "StanceFlags": 13, "PlayerId": 0, "PositionX": 13261.4794921875, "PositionY": -3212.84326171875, "PositionZ": 516.2750244140625, "RotationP": 8.6957874298095703, "RotationR": 0, "RotationY": 27.586383819580078 }, { "StanceFlags": 13, "PlayerId": 0, "PositionX": 14270.3515625, "PositionY": -1996.0281982421875, "PositionZ": 514.95703125, "RotationP": 19.283731460571289, "RotationR": 0, "RotationY": -106.285400390625 }, { "StanceFlags": 29, "PlayerId": 0, "PositionX": 14353.9150390625, "PositionY": -3195.39453125, "PositionZ": 967.2750244140625, "RotationP": 359.02145385742188, "RotationR": 0, "RotationY": 161.40103149414063 } ] } [2019.01.14-11.29.00:367][332]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_10 [2019.01.14-11.29.02:507][470]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.WepMesh1P_-478249454_2.ABP_Weapon_C_0' [2019.01.14-11.29.02:507][470]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_M249_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_40.WepMesh1P_-478249454_2.ABP_Weapon_C_0' [2019.01.14-11.29.07:401][782]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_20 [2019.01.14-11.29.07:451][784]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.08:581][850]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.08:581][850]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.10:333][969]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.11:085][ 22]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.13:467][205]LogMusicManager: Display: Playing music event: Play_Music_Coop_CounterAttack (Faction:SEC, RoundState:) [2019.01.14-11.29.13:468][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:477][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_40' cached new pawn 'BP_Character_Player_C_41'. [2019.01.14-11.29.13:477][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:490][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_41.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:490][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_41.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:490][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_41.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:491][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:499][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_41' cached new pawn 'BP_Character_Player_C_42'. [2019.01.14-11.29.13:499][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:507][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_42.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:508][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:516][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_42' cached new pawn 'BP_Character_Player_C_43'. [2019.01.14-11.29.13:516][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:524][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_43.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:525][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:533][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_43' cached new pawn 'BP_Character_Player_C_44'. [2019.01.14-11.29.13:533][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:541][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_44.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:542][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_44.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:542][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_44.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:542][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:550][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_44' cached new pawn 'BP_Character_Player_C_45'. [2019.01.14-11.29.13:550][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:559][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_45.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:560][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_45.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:560][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:569][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_45' cached new pawn 'BP_Character_Player_C_46'. [2019.01.14-11.29.13:569][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:577][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_46.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:577][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:586][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_46' cached new pawn 'BP_Character_Player_C_47'. [2019.01.14-11.29.13:586][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:594][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_47.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:594][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_47.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:595][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_47.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:595][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_47.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:595][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_47.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:595][205]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.13:603][205]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_47' cached new pawn 'BP_Character_Player_C_48'. [2019.01.14-11.29.13:604][205]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.13:612][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_48.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:612][205]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_48.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.13:642][206]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.29.15:277][326]LogWeapon: Warning: Attempting to pick up BP_Pickup_Firearm_Tutorial_Mosin [2019.01.14-11.29.15:281][326]LogWeapon: Warning: (BP_Firearm_PKM_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.15:309][327]LogWeapon: Warning: (BP_Firearm_PKM_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.15:311][327]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_B_Idle' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_13.ABP_Weapon_C_0' [2019.01.14-11.29.15:311][327]AnimBlueprintLog: Warning: Trying to play a non-additive animation 'AN_1P_PKM_G_Deployed' into a pose that is expected to be additive in anim instance 'ABP_Weapon_C /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_13.ABP_Weapon_C_0' [2019.01.14-11.29.15:312][327]LogWeapon: Warning: (BP_Firearm_PKM_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.27:742][246]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_8 before gameplay assets were loaded. [2019.01.14-11.29.27:742][246]LogWeapon: Warning: (BP_Firearm_Tariq_C_8) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.28:482][292]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.28:490][292]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_48' cached new pawn 'BP_Character_Player_C_49'. [2019.01.14-11.29.28:491][292]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.28:501][292]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_49.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.28:501][292]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_49.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.28:502][292]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.28:509][292]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_49' cached new pawn 'BP_Character_Player_C_50'. [2019.01.14-11.29.28:509][292]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.28:520][292]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_50.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.31:019][458]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.29.31:232][458]LogMusicDirector: Error: Transitioning state 4 -> 3 [2019.01.14-11.29.31:232][458]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.29.38:490][942]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_21 [2019.01.14-11.29.38:899][970]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.38:912][971]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.38:914][971]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.39:003][976]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.29.40:326][ 64]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.41:984][178]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.42:145][189]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.42:263][197]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.42:312][200]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.29.42:312][200]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.29.42:312][200]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.29.42:443][209]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.29.42:563][217]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.29.42:607][220]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.29.42:607][220]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.29.42:607][220]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.29.42:815][234]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_11) Not registered. Aborting. [2019.01.14-11.29.42:948][240]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_12) Not registered. Aborting. [2019.01.14-11.29.42:971][241]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_13) Not registered. Aborting. [2019.01.14-11.29.42:971][241]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_14) Not registered. Aborting. [2019.01.14-11.29.42:993][242]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_15) Not registered. Aborting. [2019.01.14-11.29.42:993][242]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_16) Not registered. Aborting. [2019.01.14-11.29.43:204][251]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_17) Not registered. Aborting. [2019.01.14-11.29.43:319][256]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_18) Not registered. Aborting. [2019.01.14-11.29.43:344][257]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_19) Not registered. Aborting. [2019.01.14-11.29.43:368][258]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_20) Not registered. Aborting. [2019.01.14-11.29.43:597][268]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.29.46:130][379]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.46:328][388]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.46:329][388]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.49:626][537]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.49:626][537]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.49:793][544]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.49:794][544]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.49:815][545]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.49:858][547]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.29.50:146][560]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.50:283][566]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.50:310][567]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_7 before gameplay assets were loaded. [2019.01.14-11.29.50:311][567]LogWeapon: Warning: (BP_Firearm_Tariq_C_7) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.29.50:575][579]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.50:599][580]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.29.50:905][594]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.29.51:678][629]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.29.51:725][631]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.29.51:887][638]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.29.51:957][641]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_15 [2019.01.14-11.29.53:169][718]LogViewport: RemoveViewportWidgetContent: 000002B3DE87CC50 - 1753805632 [2019.01.14-11.29.53:170][718]LogMusicDirector: Error: Transitioning state 3 -> 4 [2019.01.14-11.29.53:430][730]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.29.53:430][730]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.29.53:479][733]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.29.53:484][733]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.29.53:492][733]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_50' cached new pawn 'BP_Character_Player_C_51'. [2019.01.14-11.29.53:492][733]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.29.53:503][733]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_51.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.53:503][733]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_51.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.53:503][733]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_51.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.29.53:598][739]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.29.53:641][741]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.29.54:993][818]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_17 [2019.01.14-11.29.55:383][841]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_PKM_C_3 [2019.01.14-11.29.59:929][ 78]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.29.59:965][ 80]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:026][ 83]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:062][ 85]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:118][ 88]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:163][ 90]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:206][ 92]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:267][ 95]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:336][ 98]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:378][100]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:415][102]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:474][105]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:511][107]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:562][110]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:617][113]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:668][116]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:732][119]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:768][121]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:825][124]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:862][126]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:917][129]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.00:959][132]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:019][135]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:067][138]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:113][140]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:172][143]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:226][146]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:267][148]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:322][151]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:378][154]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:431][156]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:464][158]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:525][161]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:549][163]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.30.01:560][163]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:609][166]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:664][169]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:709][171]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:770][175]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:815][178]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:866][181]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:918][184]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.01:967][187]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:017][190]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:068][193]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:119][196]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:168][199]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:220][202]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:269][205]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:325][208]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.02:359][210]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.03:487][261]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.03:497][261]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_51' cached new pawn 'BP_Character_Player_C_52'. [2019.01.14-11.30.03:497][261]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.03:508][261]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_52.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.03:508][261]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_52.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.03:508][261]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_52.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.05:088][345]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_18 [2019.01.14-11.30.05:563][371]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:599][373]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:653][376]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:695][378]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:752][381]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:791][383]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:853][386]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:901][389]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:960][392]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.05:995][394]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:053][397]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:117][400]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:136][401]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:153][402]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:172][403]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:192][404]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:230][406]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:246][407]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:280][409]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:298][410]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:332][412]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:351][413]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:369][414]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:402][416]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:419][417]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:455][419]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:476][420]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:497][421]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:530][423]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:551][424]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:569][425]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:606][427]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:627][428]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:646][429]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:681][431]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:699][432]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:717][433]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:755][435]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:769][436]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:804][438]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:822][439]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:841][440]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:880][442]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:898][443]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:915][444]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:966][446]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.06:986][447]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:003][448]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:025][449]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:043][450]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:084][452]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:101][453]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:123][454]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:139][455]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:178][457]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:199][458]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:221][459]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:255][461]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:277][462]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:295][463]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:331][465]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:357][466]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:377][467]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:393][468]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:432][470]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:449][471]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:467][472]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:498][474]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:516][475]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:552][477]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:572][478]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:588][479]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:621][481]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:638][482]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:675][484]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:691][485]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:724][487]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:740][488]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:782][490]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:799][491]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:815][492]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:851][494]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:872][495]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:906][497]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:926][498]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:943][499]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:981][501]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.07:998][502]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:040][504]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:040][504]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:080][506]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:095][507]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:133][509]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:173][511]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:222][514]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:279][517]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:315][519]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:365][522]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:417][525]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:469][528]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:489][529]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.08:498][529]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_52' cached new pawn 'BP_Character_Player_C_53'. [2019.01.14-11.30.08:498][529]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.08:509][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_53.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:509][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_53.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:509][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_53.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:509][529]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.08:518][529]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_53' cached new pawn 'BP_Character_Player_C_54'. [2019.01.14-11.30.08:519][529]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.08:530][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_54.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:530][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_54.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:530][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_54.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:530][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_54.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:531][529]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.08:538][529]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_54' cached new pawn 'BP_Character_Player_C_55'. [2019.01.14-11.30.08:539][529]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.08:549][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_55.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:549][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_55.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:550][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_55.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:550][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_55.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:550][529]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.08:558][529]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_55' cached new pawn 'BP_Character_Player_C_56'. [2019.01.14-11.30.08:558][529]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.08:569][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_56.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:569][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_56.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:569][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_56.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:569][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_56.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.08:623][530]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:656][531]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:678][532]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:695][533]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.08:833][541]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.30.10:886][662]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.30.12:159][738]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_14 [2019.01.14-11.30.12:988][787]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:036][790]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:080][793]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:126][796]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:182][799]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:238][803]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:287][806]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:330][809]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:390][813]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:439][816]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:490][819]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:491][819]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.13:500][819]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_56' cached new pawn 'BP_Character_Player_C_57'. [2019.01.14-11.30.13:500][819]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.13:511][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_57.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:511][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_57.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:511][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_57.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:511][819]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.13:519][819]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_57' cached new pawn 'BP_Character_Player_C_58'. [2019.01.14-11.30.13:519][819]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.13:530][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_58.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:530][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_58.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:530][819]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_58.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.13:567][820]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:587][821]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:635][824]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:694][827]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:740][830]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:798][833]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:829][835]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:882][838]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:947][841]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.13:979][843]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:029][846]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:091][849]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:141][852]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:180][854]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:230][857]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:281][860]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:337][863]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:388][866]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:439][869]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:488][872]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:535][875]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:583][878]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:631][881]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:687][884]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:734][887]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:782][890]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:834][893]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:881][896]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:929][899]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.14:991][903]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:042][906]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:085][909]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:138][912]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:177][915]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:228][918]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.15:294][922]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.30.27:531][715]LogAnimation: Warning: SLOTNODE: 'ST_BoltCompSlot' in animation instance class ABP_Character_C already exists. Remove duplicates from the animation graph for this class. [2019.01.14-11.30.27:764][729]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.30.35:585][223]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_9 before gameplay assets were loaded. [2019.01.14-11.30.35:585][223]LogWeapon: Warning: (BP_Firearm_Tariq_C_9) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.30.36:229][262]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.30.36:539][278]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.30.37:373][319]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_16 [2019.01.14-11.30.38:480][381]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.38:489][381]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_58' cached new pawn 'BP_Character_Player_C_59'. [2019.01.14-11.30.38:489][381]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.38:501][381]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_59.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.38:501][381]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_59.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.38:501][381]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_59.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.40:420][478]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_19 [2019.01.14-11.30.40:420][478]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_22 [2019.01.14-11.30.42:664][604]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_10 before gameplay assets were loaded. [2019.01.14-11.30.42:664][604]LogWeapon: Warning: (BP_Firearm_Tariq_C_10) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.30.43:486][646]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_24 [2019.01.14-11.30.43:487][646]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 0 [2019.01.14-11.30.43:487][646]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.43:496][646]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_59' cached new pawn 'BP_Character_Player_C_60'. [2019.01.14-11.30.43:496][646]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.43:507][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_60.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:508][646]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.43:515][646]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_60' cached new pawn 'BP_Character_Player_C_61'. [2019.01.14-11.30.43:516][646]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.43:526][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_61.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:527][646]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.43:534][646]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_61' cached new pawn 'BP_Character_Player_C_62'. [2019.01.14-11.30.43:535][646]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.43:545][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_62.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:546][646]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.43:554][646]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_62' cached new pawn 'BP_Character_Player_C_63'. [2019.01.14-11.30.43:555][646]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.43:566][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_63.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:566][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_63.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:566][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_63.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:566][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_63.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:567][646]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.43:575][646]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_63' cached new pawn 'BP_Character_Player_C_64'. [2019.01.14-11.30.43:575][646]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.43:586][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_64.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.43:587][646]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_64.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.44:449][686]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_21 [2019.01.14-11.30.46:345][790]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_11 before gameplay assets were loaded. [2019.01.14-11.30.46:345][790]LogWeapon: Warning: (BP_Firearm_Tariq_C_11) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.30.48:492][907]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.48:502][907]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_64' cached new pawn 'BP_Character_Player_C_65'. [2019.01.14-11.30.48:503][907]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.48:514][907]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_65.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.48:515][907]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_65.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.48:515][907]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.48:523][907]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_65' cached new pawn 'BP_Character_Player_C_66'. [2019.01.14-11.30.48:523][907]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.48:534][907]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_66.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.49:479][956]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_20 [2019.01.14-11.30.50:486][ 10]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_25 [2019.01.14-11.30.50:486][ 10]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_26 [2019.01.14-11.30.53:486][185]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.30.53:493][185]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_66' cached new pawn 'BP_Character_Player_C_67'. [2019.01.14-11.30.53:494][185]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.30.53:504][185]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_67.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.30.54:525][253]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_27 [2019.01.14-11.30.55:845][344]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.30.55:876][344]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.31.00:467][673]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_8 [2019.01.14-11.31.00:468][673]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_8 [2019.01.14-11.31.00:471][673]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_5) [2019.01.14-11.31.00:472][673]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_G36K_C_5 [2019.01.14-11.31.00:483][674]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.31.00:537][677]LogINSAssetManager: Error: Unable to process bank load callback, bank -1401674194 unknown. [2019.01.14-11.31.01:515][743]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.31.01:742][743]LogMusicDirector: Error: Transitioning state 4 -> 3 [2019.01.14-11.31.01:752][743]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.31.02:730][796]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M16A4_C_4) [2019.01.14-11.31.02:754][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:754][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:754][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:754][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:754][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:755][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:755][796]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel.ProfileCharacter_4.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.02:761][797]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M16A4_C_5) [2019.01.14-11.31.02:798][798]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M16A4_C_5) [2019.01.14-11.31.02:816][799]LogINSAssetManager: Error: Unable to process bank load callback, bank -2080127805 unknown. [2019.01.14-11.31.02:817][799]LogINSAssetManager: Error: Unable to process bank unload callback, bank -2080127805 unknown. [2019.01.14-11.31.02:817][799]LogINSAssetManager: Error: Unable to process bank load callback, bank -2080127805 unknown. [2019.01.14-11.31.02:842][800]LogINSAssetManager: Error: Unable to process bank unload callback, bank -2080127805 unknown. [2019.01.14-11.31.02:866][801]LogINSAssetManager: Error: Unable to process bank load callback, bank -2080127805 unknown. [2019.01.14-11.31.02:866][801]LogINSAssetManager: Error: Unable to process bank unload callback, bank -2080127805 unknown. [2019.01.14-11.31.02:886][802]LogINSAssetManager: Error: Unable to process bank load callback, bank -2080127805 unknown. [2019.01.14-11.31.02:886][802]LogINSAssetManager: Error: Unable to process bank unload callback, bank -2080127805 unknown. [2019.01.14-11.31.02:908][803]LogINSAssetManager: Error: Unable to process bank load callback, bank -2080127805 unknown. [2019.01.14-11.31.03:466][833]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'InActions' of length 0 in '/Game/UI/Widgets/Misc/BP_TextWithActions.BP_TextWithActions_C:UpdateTextWithActions'! [2019.01.14-11.31.03:467][833]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'InActions' of length 0 in '/Game/UI/Widgets/Misc/BP_TextWithActions.BP_TextWithActions_C:UpdateTextWithActions'! [2019.01.14-11.31.03:468][833]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'InActions' of length 0 in '/Game/UI/Widgets/Misc/BP_TextWithActions.BP_TextWithActions_C:UpdateTextWithActions'! [2019.01.14-11.31.04:202][875]LogWeapon: Warning: (BP_Firearm_M9_C_5) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.04:204][875]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_9 [2019.01.14-11.31.04:205][875]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_9 [2019.01.14-11.31.04:208][875]LogINSAssetManager: Error: Unable to process bank unload callback, bank -1401674194 unknown. [2019.01.14-11.31.04:208][875]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M16A4_C_0) [2019.01.14-11.31.04:210][875]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Rifleman' [2019.01.14-11.31.04:218][875]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_67' cached new pawn 'BP_Character_Player_C_68'. [2019.01.14-11.31.04:219][875]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.04:228][875]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_68.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.04:229][875]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_68.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.04:230][875]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_68.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.04:230][875]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_68.WepMesh1P_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.04:230][875]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.31.04:230][875]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M16A4/Animations/AN_1P_M16A4_B_Reload_Empty_BoltRelease.AN_1P_M16A4_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.31.04:272][875]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.31.04:307][875]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 0 [2019.01.14-11.31.04:307][875]LogMusicManager: Display: Playing music event: Play_Music_MP_LastManStanding (Faction:SEC, RoundState:) [2019.01.14-11.31.04:307][875]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_25 [2019.01.14-11.31.04:307][875]LogViewport: RemoveViewportWidgetContent: 000002B3E726A610 - 1753805632 [2019.01.14-11.31.04:308][875]LogMusicDirector: Error: Transitioning state 3 -> 4 [2019.01.14-11.31.04:335][875]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.31.05:823][953]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_28 [2019.01.14-11.31.07:427][ 45]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 0 [2019.01.14-11.31.07:428][ 45]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.31.07:505][ 45]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.31.07:910][ 62]LogActorComponent: Warning: SetAutoActivate called on component ParticleSystemComponent /Game/Maps/Town/Town.Town:PersistentLevel.INSWorldSettings.ParticleSystemComponent_145 after construction! [2019.01.14-11.31.08:300][ 77]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:323][ 78]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:404][ 81]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:426][ 82]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:471][ 84]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:493][ 85]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.08:501][ 85]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_68' cached new pawn 'BP_Character_Player_C_69'. [2019.01.14-11.31.08:501][ 85]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.08:514][ 85]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_69.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.08:551][ 86]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:582][ 87]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:651][ 89]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:678][ 90]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:740][ 93]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:788][ 95]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:834][ 97]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:883][ 99]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:925][101]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.08:977][103]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:037][106]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:078][108]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:138][110]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:180][112]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:217][114]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:286][117]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:325][119]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:388][122]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:434][124]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:474][126]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:539][129]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:578][131]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:639][134]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:682][136]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:725][138]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:785][141]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:819][143]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:856][145]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_29 [2019.01.14-11.31.09:874][146]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:933][149]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.09:988][151]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:034][153]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:085][155]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:121][157]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:184][160]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:221][162]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:280][165]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:337][167]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:371][169]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:438][172]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:480][174]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:535][177]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:569][179]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:628][182]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:692][185]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:729][187]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:788][190]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.10:877][195]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_SKS_C_12 [2019.01.14-11.31.10:931][198]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_AKM_C_17 [2019.01.14-11.31.12:517][282]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.12:518][282]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.12:598][286]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.31.12:598][286]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.31.12:736][293]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.31.13:481][331]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.13:490][331]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_69' cached new pawn 'BP_Character_Player_C_70'. [2019.01.14-11.31.13:490][331]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.13:502][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_70.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:502][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_70.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:503][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_70.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:503][331]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.13:511][331]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_70' cached new pawn 'BP_Character_Player_C_71'. [2019.01.14-11.31.13:511][331]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.13:522][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_71.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:522][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_71.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:523][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_71.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.13:523][331]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_71.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.14:870][407]LogUI: Attaching loadout widget. [2019.01.14-11.31.14:910][408]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_30 [2019.01.14-11.31.16:445][495]LogTemp: Warning: Do radial action for direction 3 [2019.01.14-11.31.16:445][495]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.31.16:465][495]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 0 [2019.01.14-11.31.16:667][505]LogViewport: RemoveViewportWidgetContent: 000002B3A945B810 - 1753805632 [2019.01.14-11.31.16:696][507]LogWeapon: Warning: (BP_Firearm_M249_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.18:499][598]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.18:514][598]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_71' cached new pawn 'BP_Character_Player_C_72'. [2019.01.14-11.31.18:515][598]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.18:534][598]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_72.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.18:534][598]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_72.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.18:535][598]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_72.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.18:535][598]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_72.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.19:944][668]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_32 [2019.01.14-11.31.26:914][ 6]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.31.28:804][126]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.30:207][220]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.33:480][396]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.33:489][396]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_72' cached new pawn 'BP_Character_Player_C_73'. [2019.01.14-11.31.33:489][396]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.33:499][396]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_73.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.33:499][396]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_73.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.33:500][396]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_73.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.33:500][396]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_73.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.33:638][403]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_12 before gameplay assets were loaded. [2019.01.14-11.31.33:638][403]LogWeapon: Warning: (BP_Firearm_Tariq_C_12) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.34:460][440]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Station_Gunship_Start [2019.01.14-11.31.34:460][440]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 0 [2019.01.14-11.31.35:078][468]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_24 [2019.01.14-11.31.35:078][468]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_33 [2019.01.14-11.31.35:518][490]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.35:946][514]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.35:984][516]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.36:244][531]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.31.37:218][590]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.31.37:332][597]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.31.38:486][664]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.38:495][664]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_73' cached new pawn 'BP_Character_Player_C_74'. [2019.01.14-11.31.38:495][664]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.38:507][664]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_74.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.38:704][675]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_14 before gameplay assets were loaded. [2019.01.14-11.31.38:704][675]LogWeapon: Warning: (BP_Firearm_Tariq_C_14) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.39:564][723]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_26 [2019.01.14-11.31.40:112][753]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_34 [2019.01.14-11.31.41:129][809]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.31.41:291][817]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:342][820]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:399][823]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:440][825]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:495][828]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:553][831]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:589][833]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:644][836]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:697][839]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:734][841]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:793][844]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:847][847]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:898][850]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:949][852]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.41:983][854]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:042][857]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:098][859]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:150][862]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:205][865]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:245][867]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:299][870]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:347][873]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.42:347][873]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.42:360][873]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:392][875]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:445][878]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:500][881]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:536][883]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:587][886]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:641][889]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:693][892]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:746][895]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:794][898]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:845][901]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:887][903]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:937][906]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.42:993][909]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:043][912]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:106][915]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:140][917]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:193][920]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:255][923]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:293][925]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:351][928]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:386][930]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:437][933]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:497][936]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:498][936]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.43:509][936]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_74' cached new pawn 'BP_Character_Player_C_75'. [2019.01.14-11.31.43:509][936]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.43:520][936]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_75.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.43:520][936]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_75.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.43:521][936]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.43:529][936]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_75' cached new pawn 'BP_Character_Player_C_76'. [2019.01.14-11.31.43:529][936]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.43:539][936]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_76.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.43:540][936]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.43:547][936]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_76' cached new pawn 'BP_Character_Player_C_77'. [2019.01.14-11.31.43:548][936]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.43:558][936]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_77.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.43:598][937]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:625][938]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:644][939]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:700][942]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:759][944]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:796][946]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:854][949]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:869][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.43:871][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.43:871][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.31.43:871][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.31.43:871][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.31.43:871][950]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.31.43:909][951]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:944][953]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.43:999][956]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:048][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:106][962]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:146][964]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:185][966]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:238][969]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:297][972]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:350][975]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:403][978]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:440][980]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:487][983]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:538][986]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:586][989]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:638][992]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:686][995]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:742][998]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:798][ 1]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:852][ 4]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:891][ 6]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.44:948][ 9]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:002][ 12]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:042][ 14]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:096][ 17]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:152][ 20]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:152][ 20]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_35 [2019.01.14-11.31.45:190][ 22]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:241][ 25]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:297][ 28]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:345][ 31]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:397][ 34]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:452][ 37]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:499][ 40]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:534][ 42]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.31.45:550][ 43]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:584][ 45]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:633][ 48]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:686][ 51]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:687][ 51]LogSkinnedMeshComp: Warning: GetSocketByName(Camera): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_M230_C_0) [2019.01.14-11.31.45:690][ 51]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Arriving [2019.01.14-11.31.45:728][ 53]LogWeapon: Warning: (BP_Explosive_ApacheRockets_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.45:728][ 53]LogWeapon: Warning: (BP_Explosive_ApacheRockets_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.45:728][ 53]LogWeapon: Warning: (BP_Firearm_M230_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.45:746][ 54]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:802][ 57]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:834][ 59]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:904][ 63]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:942][ 65]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.45:997][ 68]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:049][ 71]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:100][ 74]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:136][ 76]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:192][ 79]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:246][ 82]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:293][ 84]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:345][ 87]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:397][ 90]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:451][ 93]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:485][ 95]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:542][ 98]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:591][101]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:644][104]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:692][107]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:743][110]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:796][113]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:842][116]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:894][119]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.46:947][122]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:000][125]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:049][128]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:100][131]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:144][133]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:199][136]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:236][138]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:295][141]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:346][144]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:396][147]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:445][150]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:497][153]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:544][156]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:592][159]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:646][162]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:697][165]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:746][168]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:801][171]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:839][173]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:899][176]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:944][178]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.47:990][181]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:016][183]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.48:033][184]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.48:040][184]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:087][187]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:141][190]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:194][193]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:248][196]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:306][199]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:343][201]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:395][204]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:441][207]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:485][209]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.48:493][209]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_77' cached new pawn 'BP_Character_Player_C_78'. [2019.01.14-11.31.48:493][209]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.48:504][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_78.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.48:504][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_78.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.48:504][209]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.48:512][209]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_78' cached new pawn 'BP_Character_Player_C_79'. [2019.01.14-11.31.48:512][209]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.48:523][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_79.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.48:523][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_79.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.48:560][210]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:580][211]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:596][212]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:653][215]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:692][217]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:749][220]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:802][223]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:839][225]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:889][228]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.48:941][230]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:001][233]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:037][235]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:095][238]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:149][241]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:187][243]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:188][243]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_23 [2019.01.14-11.31.49:248][246]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:288][248]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:317][250]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.49:355][251]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:400][253]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:441][255]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:484][257]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Observer' [2019.01.14-11.31.49:493][257]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_79' cached new pawn 'BP_Character_Player_C_80'. [2019.01.14-11.31.49:493][257]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.49:507][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_80.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:508][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_80.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:508][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_80.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:508][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_80.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:509][257]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Commander' [2019.01.14-11.31.49:517][257]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_80' cached new pawn 'BP_Character_Player_C_81'. [2019.01.14-11.31.49:517][257]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.31.49:531][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_81.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:532][257]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_81.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.31.49:580][258]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:581][258]LogWeapon: Warning: (ChildActor_GEN_VARIABLE_BP_Firearm_DShK_C_CAT_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.49:593][259]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.31.49:616][259]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:640][260]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:667][261]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:704][263]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:749][265]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:788][267]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:843][270]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.31.49:849][270]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:905][273]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:941][275]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.49:998][278]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:041][280]LogINSAssetManager: Error: Unable to load bank: '-1758801027' returned load result '64' [2019.01.14-11.31.50:041][280]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:094][282]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:155][285]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:196][287]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:197][287]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_38 [2019.01.14-11.31.50:252][289]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:299][291]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:352][293]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:406][295]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:458][297]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:500][299]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:530][301]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.31.50:547][301]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:600][303]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:643][305]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:697][307]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:745][309]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:787][311]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:847][314]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:902][317]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.50:945][319]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:001][321]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:043][323]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:050][324]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.51:105][326]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:155][328]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:198][330]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:242][332]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:304][335]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.51:325][335]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:353][336]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:402][338]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:446][340]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:496][342]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:553][344]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:560][345]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.51:604][346]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:661][348]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:710][350]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:751][352]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:793][354]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:828][356]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.51:844][356]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:889][358]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:950][361]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.51:990][363]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:047][366]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:090][369]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.52:107][369]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:164][371]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:203][373]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:241][375]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:294][377]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:352][380]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:358][381]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.52:392][382]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:461][385]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:496][387]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:548][390]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:596][393]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:616][395]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.52:643][396]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:698][399]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:751][402]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:810][405]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:851][407]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:871][409]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.52:902][410]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:938][412]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.52:986][415]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:049][419]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:097][422]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:131][425]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.53:142][425]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:192][428]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:237][431]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:300][435]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:347][438]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:393][441]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:400][442]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.53:432][444]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.53:440][444]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:491][447]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:545][450]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:553][451]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.53:590][453]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:614][455]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.31.53:634][456]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:657][458]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.53:688][460]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.31.53:699][460]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:743][463]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:787][466]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:848][470]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:898][473]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:922][475]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.53:949][476]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.53:999][479]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:044][482]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:090][485]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:140][488]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:177][491]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.54:189][491]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:253][495]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:286][497]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:339][501]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.31.54:347][501]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:397][504]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:433][507]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.54:443][507]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:487][510]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:536][513]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:597][516]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:642][519]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:650][520]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.31.54:685][522]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:690][523]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.54:737][525]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:789][528]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:839][531]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:890][534]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:943][537]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.54:948][538]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.54:992][540]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:040][543]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:097][546]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:153][549]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:201][551]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:208][552]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.55:245][553]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:307][556]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:354][558]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:409][560]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:454][562]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:459][563]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.55:493][564]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:568][567]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:591][568]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:656][571]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:700][573]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.31.55:725][575]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.55:980][588]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.56:244][602]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.56:518][615]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.56:776][627]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.57:038][639]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.57:100][642]LogWeapon: Warning: Cannot equip already equipped item BP_Firearm_M16A4_C_0 [2019.01.14-11.31.57:300][652]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.57:558][664]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.57:812][676]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.58:075][688]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.58:334][701]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.58:587][712]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.58:843][722]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.59:121][734]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.59:384][746]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.59:649][758]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.31.59:753][763]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_0) [2019.01.14-11.31.59:754][763]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_FiringRockets [2019.01.14-11.31.59:896][770]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_1) [2019.01.14-11.31.59:911][771]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.00:173][781]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.00:256][785]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_0) [2019.01.14-11.32.00:415][792]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_1) [2019.01.14-11.32.00:430][793]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.00:687][805]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.00:767][809]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_0) [2019.01.14-11.32.00:928][817]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_1) [2019.01.14-11.32.00:944][818]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.01:174][829]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.01:195][830]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.01:195][830]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.01:210][831]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.01:276][834]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_0) [2019.01.14-11.32.01:429][842]LogSkinnedMeshComp: Warning: GetSocketByName(b_wpn_main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Explosive_ApacheRockets_C_1) [2019.01.14-11.32.01:461][844]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.01:725][857]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.01:974][869]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.02:227][881]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.02:341][886]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_37 [2019.01.14-11.32.02:492][893]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.02:743][904]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.03:029][917]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.03:295][930]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.03:489][939]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.03:497][939]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_81' cached new pawn 'BP_Character_Player_C_82'. [2019.01.14-11.32.03:498][939]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.03:508][939]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_82.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.03:509][939]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_82.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.03:509][939]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.03:517][939]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_82' cached new pawn 'BP_Character_Player_C_83'. [2019.01.14-11.32.03:517][939]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.03:527][939]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_83.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.03:573][941]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.03:681][944]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:705][945]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:773][948]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:816][950]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:844][952]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.03:860][952]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:903][954]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.03:972][957]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:020][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:062][961]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:105][963]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:113][964]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.04:150][965]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.04:152][965]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_13 before gameplay assets were loaded. [2019.01.14-11.32.04:152][965]LogWeapon: Warning: (BP_Firearm_Tariq_C_13) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.04:166][965]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:209][967]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:268][970]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:306][972]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:361][975]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:362][975]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_31 [2019.01.14-11.32.04:367][976]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.04:419][978]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:458][980]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:517][983]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:559][985]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:601][987]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:625][989]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.04:663][990]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:711][992]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:768][995]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:807][997]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:873][ 0]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:879][ 1]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.04:912][ 2]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.04:971][ 5]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:012][ 7]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:012][ 7]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Kill_02 [2019.01.14-11.32.05:066][ 10]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:110][ 12]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:133][ 14]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.05:168][ 15]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:205][ 17]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:260][ 20]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:324][ 23]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:360][ 25]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:380][ 26]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_41 [2019.01.14-11.32.05:386][ 27]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.05:421][ 28]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:459][ 30]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:519][ 33]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:562][ 35]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:601][ 37]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:644][ 40]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.05:661][ 40]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:700][ 42]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:755][ 45]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:811][ 48]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:849][ 50]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:908][ 53]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.05:913][ 54]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.05:964][ 56]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:007][ 58]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:064][ 61]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:106][ 63]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:167][ 66]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:174][ 67]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.06:208][ 68]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.06:305][ 73]LogWeapon: Warning: (BP_Firearm_L105_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.06:429][ 80]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.06:461][ 81]LogMusicManager: Display: Playing music event: Play_Music_MP_RoundWin (Faction:SEC, RoundState:) [2019.01.14-11.32.06:684][ 93]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.06:950][107]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.07:203][120]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.07:468][134]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.07:728][148]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.07:821][153]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Attacking [2019.01.14-11.32.07:980][163]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.08:233][176]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.08:483][189]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.08:491][189]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_83' cached new pawn 'BP_Character_Player_C_84'. [2019.01.14-11.32.08:491][189]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.08:502][189]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_84.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.08:502][189]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_84.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.08:502][189]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.08:510][189]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_84' cached new pawn 'BP_Character_Player_C_85'. [2019.01.14-11.32.08:510][189]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.08:522][189]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_85.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.08:533][190]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.08:685][196]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.08:687][196]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.08:688][196]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.08:688][196]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.08:699][196]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.08:780][200]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.08:780][200]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.08:793][201]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.09:007][212]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.09:052][215]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.09:135][219]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.09:135][219]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.09:250][223]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.09:261][224]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.09:317][227]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.09:542][239]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.09:544][239]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.09:572][241]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.09:693][247]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.09:693][247]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.09:820][256]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.10:082][274]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.10:292][288]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.10:293][288]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.10:340][292]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.10:407][296]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_43 [2019.01.14-11.32.10:602][311]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.10:853][328]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.11:104][346]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.11:126][347]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_GenericKill [2019.01.14-11.32.11:364][364]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.11:439][369]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.11:439][369]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.11:615][383]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.11:874][402]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.12:132][421]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.12:187][424]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.12:382][437]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.12:640][455]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.12:898][471]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.32.12:898][471]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.13:069][482]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:116][485]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:150][488]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.13:174][489]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:219][492]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:273][495]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:274][495]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.13:318][497]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:399][500]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:408][501]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.13:429][501]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:488][503]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:514][504]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.13:522][504]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_85' cached new pawn 'BP_Character_Player_C_86'. [2019.01.14-11.32.13:522][504]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.13:533][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_86.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:533][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_86.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:534][504]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.13:542][504]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_86' cached new pawn 'BP_Character_Player_C_87'. [2019.01.14-11.32.13:542][504]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.13:553][504]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.13:561][504]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_87' cached new pawn 'BP_Character_Player_C_88'. [2019.01.14-11.32.13:561][504]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.13:571][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_88.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:572][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_88.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:572][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_88.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:572][504]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_88.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.13:623][505]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.13:625][505]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:625][505]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.13:659][506]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:669][507]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.13:692][507]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:719][508]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:745][509]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:808][511]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:827][512]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.13:843][512]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:869][513]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:893][514]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:893][514]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:922][516]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.13:938][516]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:966][517]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:996][518]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.13:997][518]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:007][519]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.14:022][519]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:047][520]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:067][521]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:117][523]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:153][524]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:154][524]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:187][525]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:196][526]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.14:213][526]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:234][527]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:258][528]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:278][529]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:302][530]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:339][531]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:368][532]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:391][533]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:411][534]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:430][535]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:449][536]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:457][537]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.14:472][537]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:473][537]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_42 [2019.01.14-11.32.14:504][538]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:536][539]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:565][540]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:589][541]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:609][542]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:630][543]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:649][544]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:673][545]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:673][545]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Kill_05 [2019.01.14-11.32.14:695][546]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:722][548]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.14:738][548]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:756][549]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:776][550]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:795][551]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:818][552]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:842][553]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:884][555]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:906][556]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:925][557]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:945][558]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:984][560]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.14:989][561]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.15:002][561]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:020][562]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:040][563]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:079][565]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:105][566]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:135][567]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:155][568]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:174][569]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:194][570]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:230][572]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:250][573]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:257][574]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.15:270][574]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:289][575]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:330][577]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:354][578]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:380][579]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:399][580]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:417][581]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:454][583]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:472][584]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:473][584]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_36 [2019.01.14-11.32.15:473][584]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_45 [2019.01.14-11.32.15:492][585]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:519][587]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.15:532][587]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:551][588]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:572][589]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:591][590]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:628][592]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:647][593]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:665][594]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:703][596]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:724][597]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:742][598]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:779][600]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:785][601]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.15:800][601]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:819][602]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:839][603]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:885][605]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:902][606]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:920][607]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:939][608]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.15:982][610]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:002][611]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:019][612]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:038][613]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:043][614]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.16:077][615]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:097][616]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:136][618]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:153][619]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:172][620]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:191][621]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:228][623]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:245][624]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:280][626]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:300][627]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:305][628]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.16:318][628]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:353][630]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:355][630]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.16:356][630]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.16:382][631]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:411][632]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:437][633]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:461][634]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:483][635]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:507][636]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:534][637]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:534][637]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.16:534][637]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.16:534][637]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.16:534][637]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.16:534][637]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.16:547][638]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.32.16:560][638]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:566][639]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.16:581][639]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:601][640]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:621][641]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:641][642]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:683][644]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:702][645]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:722][646]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:742][647]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:760][648]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.32.16:760][648]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.32.16:760][648]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.32.16:760][648]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_11) Not registered. Aborting. [2019.01.14-11.32.16:783][649]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:809][650]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:840][651]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.16:860][651]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:860][651]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:888][652]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:915][653]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:937][654]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:960][655]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.16:980][656]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:008][657]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:047][658]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:047][658]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:064][659]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:093][661]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.17:108][661]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:127][662]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:146][663]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:170][664]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:192][665]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:223][666]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:242][667]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:279][669]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:301][670]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:329][671]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:353][672]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:361][673]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.17:376][673]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:402][674]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:425][675]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:446][676]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:466][677]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:515][679]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.17:516][679]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.17:548][680]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:549][680]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:568][681]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.17:568][681]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.32.17:568][681]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.32.17:568][681]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.32.17:568][681]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.32.17:569][681]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:589][682]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:615][684]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.17:630][684]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:642][685]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_11) Not registered. Aborting. [2019.01.14-11.32.17:643][685]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_12) Not registered. Aborting. [2019.01.14-11.32.17:655][685]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:684][686]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:714][687]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:740][688]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:762][689]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:777][690]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_13) Not registered. Aborting. [2019.01.14-11.32.17:780][690]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_14) Not registered. Aborting. [2019.01.14-11.32.17:783][690]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_15) Not registered. Aborting. [2019.01.14-11.32.17:783][690]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_16) Not registered. Aborting. [2019.01.14-11.32.17:794][690]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:803][691]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_17) Not registered. Aborting. [2019.01.14-11.32.17:804][691]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_18) Not registered. Aborting. [2019.01.14-11.32.17:818][691]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:818][691]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:844][692]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:845][692]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:845][692]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:856][693]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_19) Not registered. Aborting. [2019.01.14-11.32.17:878][694]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.17:891][694]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:891][694]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:891][694]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:924][695]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:949][696]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:949][696]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:967][697]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.17:987][698]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:012][699]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:038][700]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_12) Not registered. Aborting. [2019.01.14-11.32.18:055][700]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:055][700]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:055][700]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:077][701]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:096][702]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:096][702]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:115][703]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:123][704]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_13) Not registered. Aborting. [2019.01.14-11.32.18:138][705]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.18:152][705]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:152][705]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:174][706]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:203][707]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:203][707]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:227][708]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:235][709]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_14) Not registered. Aborting. [2019.01.14-11.32.18:244][709]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:244][709]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:283][711]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:300][712]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:301][712]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:318][713]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:338][714]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:338][714]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:377][716]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:396][717]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:397][717]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:402][718]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.18:415][718]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:470][720]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:470][720]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:492][721]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:492][721]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:492][721]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:493][721]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.18:501][721]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_88' cached new pawn 'BP_Character_Player_C_89'. [2019.01.14-11.32.18:501][721]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.18:513][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_89.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:513][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_89.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:513][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_89.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:514][721]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.18:521][721]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_89' cached new pawn 'BP_Character_Player_C_90'. [2019.01.14-11.32.18:521][721]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.18:532][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_90.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:532][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_90.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:533][721]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.18:540][721]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_90' cached new pawn 'BP_Character_Player_C_91'. [2019.01.14-11.32.18:541][721]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.18:551][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_91.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:551][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_91.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:551][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_91.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:551][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_91.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:552][721]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_91.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.18:597][722]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:597][722]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:597][722]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:624][723]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:624][723]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:624][723]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:647][724]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:647][724]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:647][724]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:653][725]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.18:668][725]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:689][726]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:715][727]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:742][728]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:768][729]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:768][729]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:789][730]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:789][730]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:789][730]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:828][732]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:848][733]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:848][733]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:849][733]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_GenericKill [2019.01.14-11.32.18:875][734]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:893][735]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:893][735]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:918][737]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.18:931][737]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:955][738]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:955][738]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:977][739]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:997][740]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.18:997][740]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:028][741]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:048][742]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:048][742]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:066][743]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:103][745]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:103][745]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:122][746]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:139][747]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:139][747]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:178][749]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:183][750]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.19:197][750]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:197][750]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:232][752]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:250][753]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:250][753]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:271][754]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:295][755]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:296][755]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:323][756]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:341][757]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:341][757]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:379][759]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:397][760]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:397][760]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:416][761]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:447][763]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.19:467][763]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:467][763]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:488][764]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:488][764]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:504][765]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:505][765]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_46 [2019.01.14-11.32.19:524][766]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:544][767]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:544][767]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:591][769]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:620][770]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:620][770]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:641][771]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:641][771]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:641][771]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:679][773]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:697][774]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:697][774]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:703][775]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.19:716][775]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:752][777]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:752][777]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:770][778]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:789][779]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:790][779]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:822][781]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:840][782]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:840][782]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:872][784]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:887][785]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:887][785]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:920][787]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:935][788]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:935][788]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:956][790]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.19:970][790]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:989][791]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.19:989][791]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:022][793]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:038][794]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:038][794]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:069][796]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:087][797]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:087][797]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:120][799]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:134][800]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:134][800]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:165][802]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:196][804]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:196][804]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:214][805]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:219][806]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.20:246][807]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:246][807]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:277][809]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:296][810]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:296][810]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:324][812]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:339][813]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:339][813]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:368][815]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:385][816]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:402][817]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:417][818]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:449][820]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:449][820]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:464][821]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:489][823]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.20:501][823]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:501][823]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:515][824]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:543][826]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:544][826]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:575][828]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:592][829]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:593][829]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:622][831]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:637][832]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:638][832]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:670][834]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:684][835]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:684][835]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:712][837]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:742][839]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:743][839]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:748][840]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.20:774][841]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:791][842]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:791][842]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:821][844]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:836][845]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:836][845]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:867][847]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:898][849]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:898][849]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:913][850]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:942][852]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:942][852]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:972][854]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:994][855]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.20:994][855]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:001][856]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.21:028][857]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:043][858]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:043][858]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:078][860]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:093][861]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:093][861]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:120][863]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:136][864]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:136][864]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:166][866]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:196][868]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:196][868]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:212][869]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:240][871]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:240][871]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:258][873]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.21:270][873]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:284][874]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:284][874]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:316][876]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:346][878]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:346][878]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:374][880]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:389][881]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:389][881]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:418][883]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:433][884]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:449][885]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:465][886]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:497][888]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:497][888]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:514][889]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:519][890]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.21:544][891]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:544][891]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:573][893]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:588][894]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:588][894]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:623][896]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:638][897]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:638][897]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:669][899]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:684][900]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:684][900]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:714][902]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:745][904]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:746][904]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:775][906]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:779][907]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.21:788][907]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:788][907]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:818][909]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:849][911]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:849][911]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:867][912]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:895][914]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:895][914]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:926][916]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:940][917]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:940][917]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:970][919]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:983][920]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.21:983][920]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:020][922]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:036][923]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:036][923]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:040][924]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.22:065][925]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:094][927]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:094][927]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:125][929]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:140][930]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:140][930]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:174][932]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:192][933]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:192][933]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:221][935]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:235][936]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:235][936]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:268][938]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:298][940]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:298][940]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:303][941]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.22:313][941]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:343][943]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:343][943]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:369][945]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_15) Not registered. Aborting. [2019.01.14-11.32.22:379][945]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:395][946]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:396][946]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:396][946]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:425][948]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:440][949]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:440][949]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:440][949]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:464][951]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_20) Not registered. Aborting. [2019.01.14-11.32.22:471][951]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:486][952]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:486][952]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:505][953]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:522][954]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:536][955]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:537][955]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:553][956]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:557][957]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.22:561][957]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_21) Not registered. Aborting. [2019.01.14-11.32.22:568][957]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:583][958]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_16) Not registered. Aborting. [2019.01.14-11.32.22:600][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:601][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:601][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:617][960]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:654][962]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:654][962]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:654][962]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:665][963]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_17) Not registered. Aborting. [2019.01.14-11.32.22:672][963]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:688][964]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:688][964]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:702][965]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:718][966]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:748][968]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:748][968]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:748][968]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:763][969]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:791][971]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:791][971]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:791][971]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:812][973]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.22:824][973]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:840][974]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:840][974]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:840][974]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:871][976]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:887][977]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:887][977]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:901][978]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:918][979]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:935][980]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:935][980]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:950][981]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:967][982]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:998][984]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:998][984]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.22:998][984]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:019][985]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:039][986]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:039][986]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:057][987]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:075][988]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:079][989]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.23:090][989]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:090][989]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:090][989]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:122][991]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:139][992]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:139][992]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:139][992]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:148][993]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.23:148][993]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.23:172][994]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:187][995]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:187][995]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:202][996]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:217][997]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:243][999]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.23:250][999]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:250][999]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:250][999]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:264][ 0]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:297][ 2]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:298][ 2]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:298][ 2]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:314][ 3]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:336][ 5]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.23:340][ 5]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.23:348][ 5]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:348][ 5]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:348][ 5]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:364][ 6]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:397][ 8]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:397][ 8]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:397][ 8]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:428][ 10]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:436][ 11]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.23:444][ 11]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:444][ 11]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:444][ 11]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:476][ 13]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:492][ 14]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:492][ 14]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:492][ 14]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:492][ 14]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.23:500][ 14]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_91' cached new pawn 'BP_Character_Player_C_92'. [2019.01.14-11.32.23:501][ 14]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.23:511][ 14]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_92.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.23:511][ 14]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_92.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.23:542][ 15]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:562][ 16]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:562][ 16]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:562][ 16]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:562][ 16]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_48 [2019.01.14-11.32.23:577][ 17]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:593][ 18]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:593][ 18]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:593][ 18]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:597][ 19]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.23:623][ 20]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:640][ 21]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:640][ 21]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:640][ 21]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:672][ 23]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:689][ 24]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:689][ 24]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:689][ 24]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:706][ 25]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Kill_08 [2019.01.14-11.32.23:722][ 26]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:735][ 27]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:735][ 27]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:750][ 28]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:764][ 29]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:795][ 31]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:795][ 31]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:795][ 31]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:826][ 33]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:841][ 34]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:842][ 34]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:842][ 34]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:866][ 36]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.23:879][ 36]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:897][ 37]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:897][ 37]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:897][ 37]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:927][ 39]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:942][ 40]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:942][ 40]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:942][ 40]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:972][ 42]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:989][ 43]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:989][ 43]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.23:989][ 43]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:022][ 45]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:041][ 46]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:041][ 46]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:058][ 47]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:072][ 48]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:087][ 49]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:087][ 49]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:103][ 50]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:119][ 51]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:124][ 52]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.24:134][ 52]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:150][ 53]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.24:151][ 53]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:152][ 53]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:168][ 54]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:203][ 56]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:203][ 56]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:203][ 56]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:219][ 57]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:247][ 59]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:247][ 59]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:247][ 59]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:279][ 61]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:294][ 62]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:295][ 62]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:295][ 62]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:325][ 64]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:339][ 65]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:339][ 65]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:340][ 65]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:369][ 67]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:374][ 68]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.24:385][ 68]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:385][ 68]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:399][ 69]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:415][ 70]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:445][ 72]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:445][ 72]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:445][ 72]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:474][ 74]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:490][ 75]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:490][ 75]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:490][ 75]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:511][ 76]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:556][ 78]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.24:558][ 78]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:558][ 78]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:558][ 78]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:576][ 79]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_49 [2019.01.14-11.32.24:599][ 80]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:599][ 80]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:599][ 80]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:625][ 82]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.24:637][ 82]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:653][ 83]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:698][ 86]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:698][ 86]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:744][ 89]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:744][ 89]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:789][ 92]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:789][ 92]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:836][ 95]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.32.24:836][ 95]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.32.24:836][ 95]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.32.24:836][ 95]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.24:886][ 99]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.24:897][ 99]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.25:147][116]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.25:409][134]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.25:589][145]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.32.25:589][145]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_11) Not registered. Aborting. [2019.01.14-11.32.25:668][151]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.25:927][168]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.26:127][180]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_12) Not registered. Aborting. [2019.01.14-11.32.26:178][184]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.26:434][198]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.26:698][210]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.26:816][213]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_13) Not registered. Aborting. [2019.01.14-11.32.26:816][213]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_18) Not registered. Aborting. [2019.01.14-11.32.26:817][213]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_19) Not registered. Aborting. [2019.01.14-11.32.26:954][219]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.27:217][229]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.27:314][232]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:369][234]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:417][236]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:463][238]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:475][239]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.27:517][240]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:564][242]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:610][244]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:662][246]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:706][248]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:732][250]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.32.27:732][250]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.27:766][251]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:816][253]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:852][254]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:914][257]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:963][259]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.27:990][261]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.28:004][261]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:062][264]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:114][266]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:153][268]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:214][271]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:253][273]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:260][274]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.28:312][276]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:352][278]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:434][281]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:465][282]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:485][283]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.28:494][283]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_92' cached new pawn 'BP_Character_Player_C_93'. [2019.01.14-11.32.28:494][283]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.28:505][283]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_93.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.28:505][283]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_93.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.28:505][283]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_93.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.28:505][283]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_93.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.28:506][283]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.28:513][283]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_93' cached new pawn 'BP_Character_Player_C_94'. [2019.01.14-11.32.28:513][283]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.28:524][283]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_94.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.28:533][284]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.28:565][284]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:594][285]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:627][286]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:669][288]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:711][290]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:758][292]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:787][294]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.28:823][295]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:843][296]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Kill_10 [2019.01.14-11.32.28:866][297]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:907][299]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.28:973][302]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:020][304]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:044][306]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.29:058][306]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:133][309]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:153][310]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:211][313]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:271][316]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:295][318]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.29:308][318]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:367][321]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:404][323]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:464][326]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:504][328]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:568][331]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.29:583][331]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:611][332]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:634][333]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_44 [2019.01.14-11.32.29:634][333]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_50 [2019.01.14-11.32.29:651][334]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:712][337]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:752][339]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:804][342]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:833][344]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.29:870][345]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:910][347]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.29:968][350]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:009][352]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:067][355]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:093][357]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.30:111][357]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:152][359]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:208][362]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:268][365]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:309][367]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:357][370]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.30:369][370]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:411][372]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:468][375]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:509][377]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:555][379]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:616][382]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:624][383]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.30:656][384]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:703][386]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:762][389]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:824][392]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:867][394]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:873][395]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.30:908][396]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.30:970][399]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:011][401]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:052][403]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:109][406]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:145][408]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.31:160][408]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:220][411]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:260][413]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.31:411][421]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.31:573][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.31:573][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.31:573][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.31:573][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.31:584][429]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.31:604][430]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Gunship_Leaving [2019.01.14-11.32.31:626][431]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.31:670][433]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.31:696][434]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.31:792][439]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.32.31:903][445]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.32.31:937][447]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.32:001][450]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.32.32:108][455]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.32.32:149][456]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:191][458]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:196][459]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.32:245][461]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:294][463]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:333][465]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:390][468]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:426][470]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:454][472]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.32:489][473]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:508][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.32:509][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_11) Not registered. Aborting. [2019.01.14-11.32.32:509][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_12) Not registered. Aborting. [2019.01.14-11.32.32:509][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.32.32:509][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.32.32:509][474]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.32.32:528][475]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:565][477]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.32.32:565][477]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.32:565][477]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.32:565][477]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.32:565][477]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.32.32:584][478]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:646][481]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:686][483]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:710][485]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.32:744][486]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:781][488]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:790][489]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.32.32:834][491]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:889][494]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.32.32:898][494]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:936][496]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.32:979][499]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.32:994][499]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:034][501]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:085][504]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.32.33:094][504]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:132][506]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:192][509]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:231][511]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:236][512]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.33:290][514]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:329][516]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:387][519]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:439][522]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:494][525]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:495][525]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.33:503][525]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_94' cached new pawn 'BP_Character_Player_C_95'. [2019.01.14-11.32.33:503][525]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.33:513][525]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_95.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.33:514][525]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.32.33:522][525]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_95' cached new pawn 'BP_Character_Player_C_96'. [2019.01.14-11.32.33:522][525]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.33:533][525]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_96.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.33:533][525]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_96.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.33:541][526]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.33:564][526]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:589][527]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:647][530]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:699][532]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:740][534]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:792][537]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:799][538]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.33:831][539]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:885][542]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:941][545]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.33:992][547]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:029][549]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:053][551]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.34:088][552]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:147][555]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:194][557]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:230][559]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:285][562]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.34:312][564]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.34:472][572]LogWeapon: Warning: (ChildActor_GEN_VARIABLE_BP_Firearm_DShK_C_CAT_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.34:472][572]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Rifleman' [2019.01.14-11.32.34:480][572]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_96' cached new pawn 'BP_Character_Player_C_97'. [2019.01.14-11.32.34:480][572]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.34:487][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_6) [2019.01.14-11.32.34:487][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_6) [2019.01.14-11.32.34:487][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_6) [2019.01.14-11.32.34:490][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_97.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:490][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_97.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:491][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_97.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:491][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_97.WepMesh1P_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:491][572]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Rifleman' [2019.01.14-11.32.34:499][572]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_97' cached new pawn 'BP_Character_Player_C_98'. [2019.01.14-11.32.34:499][572]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.34:507][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_7) [2019.01.14-11.32.34:507][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_7) [2019.01.14-11.32.34:507][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_7) [2019.01.14-11.32.34:509][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_98.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:510][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_6 before gameplay assets were loaded. [2019.01.14-11.32.34:510][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_7 before gameplay assets were loaded. [2019.01.14-11.32.34:514][572]LogWeapon: Warning: (ChildActor_GEN_VARIABLE_BP_Firearm_DShK_C_CAT_2) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.34:515][572]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Rifleman' [2019.01.14-11.32.34:523][572]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_98' cached new pawn 'BP_Character_Player_C_99'. [2019.01.14-11.32.34:524][572]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.34:531][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_8) [2019.01.14-11.32.34:531][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_8) [2019.01.14-11.32.34:531][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_8) [2019.01.14-11.32.34:534][572]LogAI: SpawnFakeClient: Spawned client on team '0' in class 'Rifleman' [2019.01.14-11.32.34:543][572]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_99' cached new pawn 'BP_Character_Player_C_100'. [2019.01.14-11.32.34:543][572]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.32.34:549][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_9) [2019.01.14-11.32.34:549][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_9) [2019.01.14-11.32.34:549][572]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_9) [2019.01.14-11.32.34:551][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_100.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:551][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_100.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:552][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_100.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:552][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_100.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:552][572]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_100.WepMesh1P_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.32.34:553][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_8 before gameplay assets were loaded. [2019.01.14-11.32.34:553][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_9 before gameplay assets were loaded. [2019.01.14-11.32.34:554][572]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.32.34:555][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_9 before gameplay assets were loaded. [2019.01.14-11.32.34:555][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_8 before gameplay assets were loaded. [2019.01.14-11.32.34:555][572]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_8 before gameplay assets were loaded. [2019.01.14-11.32.34:556][572]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 0 [2019.01.14-11.32.34:558][572]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.32.34:562][572]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.32.34:678][573]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.34:723][573]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_53 [2019.01.14-11.32.34:723][573]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_56 [2019.01.14-11.32.34:929][583]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.32.34:930][583]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.35:185][595]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.35:442][606]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.35:687][618]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_58 [2019.01.14-11.32.35:692][619]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.35:956][633]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.36:210][647]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.36:390][656]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_Sec_Station_Gunship_End [2019.01.14-11.32.36:471][662]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.36:721][679]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.36:974][695]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.37:235][711]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.37:494][726]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.37:771][739]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.38:054][751]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.38:311][762]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.38:566][772]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.38:833][784]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.39:070][794]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.32.39:087][794]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:092][795]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.39:130][796]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:187][799]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:230][801]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:273][803]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:332][805]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:369][807]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.39:383][807]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:422][809]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:479][812]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:537][815]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:574][817]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:628][820]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.39:644][820]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:685][822]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:724][824]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:793][827]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:845][829]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:886][831]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:893][832]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.39:934][833]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.39:993][835]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:034][837]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:075][839]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:140][842]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:146][843]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.40:182][844]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:240][847]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:283][849]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:331][851]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:375][853]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:404][855]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.40:436][856]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:476][858]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:547][861]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:588][863]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:627][865]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:653][867]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.40:689][868]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:730][870]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:789][873]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:837][875]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:881][877]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:910][879]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.40:924][879]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.40:985][882]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:023][884]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:082][887]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:128][889]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:171][891]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:177][892]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.41:230][894]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:296][897]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:321][898]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:377][900]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:434][903]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:442][904]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.41:465][905]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.32.41:475][905]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:532][908]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:570][910]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:627][913]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:687][916]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:696][917]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.41:731][918]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:771][920]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:829][923]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:829][923]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.32.41:879][925]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:938][928]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.41:945][929]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.41:980][930]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:022][932]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:083][935]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:118][937]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_17 before gameplay assets were loaded. [2019.01.14-11.32.42:118][937]LogWeapon: Warning: (BP_Firearm_Tariq_C_17) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.42:129][937]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:171][939]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:198][941]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.42:231][942]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:290][945]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:330][947]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:404][950]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:422][951]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:451][953]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.42:484][954]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:526][956]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:587][959]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:627][961]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:685][964]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:713][966]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.42:728][966]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.42:965][978]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.43:217][991]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.43:470][ 3]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.43:720][ 16]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.43:756][ 17]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_51 [2019.01.14-11.32.43:989][ 29]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.44:250][ 41]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.44:517][ 54]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.44:773][ 67]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.45:048][ 79]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.45:318][ 92]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.45:571][104]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.45:824][117]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.46:090][130]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.46:351][143]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.46:614][155]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.46:663][157]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_27 [2019.01.14-11.32.46:882][169]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.47:134][181]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.47:367][192]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_19 before gameplay assets were loaded. [2019.01.14-11.32.47:367][192]LogWeapon: Warning: (BP_Firearm_Tariq_C_19) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.47:384][193]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.47:400][193]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:440][195]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:489][197]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:546][200]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:591][202]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:635][204]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:643][205]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.47:696][207]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:735][209]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:798][212]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:840][214]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:897][217]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.47:905][218]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.47:937][219]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:005][222]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:042][224]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:078][226]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:138][229]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:162][231]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.48:195][232]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:231][234]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:292][237]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:350][240]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:387][242]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:413][244]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.48:446][245]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:494][247]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:536][249]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:591][252]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:632][254]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:679][257]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.48:692][257]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:731][259]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:786][262]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:810][263]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_52 [2019.01.14-11.32.48:846][265]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:882][267]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:937][270]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.48:944][271]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.49:001][273]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:043][275]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:085][277]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:122][279]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_15 before gameplay assets were loaded. [2019.01.14-11.32.49:122][279]LogWeapon: Warning: (BP_Firearm_Tariq_C_15) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.32.49:154][280]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:192][282]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:202][283]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.49:241][284]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:296][287]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:335][289]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:390][292]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:444][295]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:470][297]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.49:482][297]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:546][300]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:585][302]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:651][305]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:689][307]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:737][310]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.49:750][310]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:786][312]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:842][315]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:896][318]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:931][320]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:987][323]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.49:994][324]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.50:036][325]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:090][328]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:149][331]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:186][333]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:241][336]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:250][337]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.50:285][338]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:342][341]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:396][344]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:432][346]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:487][349]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:519][351]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.50:534][351]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:587][354]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:644][357]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:687][359]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:744][362]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:768][364]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.50:781][364]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:833][366]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:895][369]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:932][371]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.50:986][374]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:038][377]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.51:053][377]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:094][379]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:130][381]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:187][384]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:241][387]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:281][389]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:307][391]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.51:339][392]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:388][394]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:433][396]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:489][399]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:538][401]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:565][403]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.51:595][404]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:631][406]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:689][409]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:748][412]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:782][414]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:824][417]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.51:837][417]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:891][420]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:932][422]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.51:987][425]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:049][428]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:073][429]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_28 [2019.01.14-11.32.52:079][430]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.52:094][430]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:128][432]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:185][435]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:243][438]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:278][440]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:337][443]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:342][444]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.52:394][446]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:445][449]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:484][451]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:540][454]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:585][456]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:610][458]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.52:643][459]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:696][462]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:740][464]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:795][467]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:830][469]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:872][472]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.52:888][472]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:942][475]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.52:995][478]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:030][480]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:093][483]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:130][485]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:138][486]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.53:186][488]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:244][491]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:283][493]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:338][496]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:393][499]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:400][500]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.53:433][501]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:485][504]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:539][507]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:602][510]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:641][512]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:664][514]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.53:696][515]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:735][517]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:793][520]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:831][522]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:886][525]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:927][528]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.53:940][528]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.53:996][531]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:033][533]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:096][536]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:139][538]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:183][541]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.54:196][541]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:234][543]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:290][546]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:344][549]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:383][551]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:440][554]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:446][555]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.54:496][557]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:536][559]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:590][562]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:635][564]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:691][567]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:697][568]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.54:733][569]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:797][572]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:838][574]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:901][577]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:941][579]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.54:948][580]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.54:979][581]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:039][584]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:093][587]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:146][589]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:201][591]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:209][592]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.55:242][593]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:281][595]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:340][597]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:383][599]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:437][602]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:473][604]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.55:489][604]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:545][607]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:582][609]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:662][612]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:682][613]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:726][616]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.55:741][616]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:794][618]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:831][620]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:883][623]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:943][626]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.55:981][629]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.55:992][629]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:048][632]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:081][634]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:157][638]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:195][640]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:234][643]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.56:242][643]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:297][646]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:336][648]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:380][651]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:433][654]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:480][657]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:485][658]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.56:541][661]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:590][664]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:641][667]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:691][670]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:744][673]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.32.56:751][674]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.57:008][688]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.57:273][703]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.57:374][709]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.32.57:528][718]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.57:783][734]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.58:047][750]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.58:307][765]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.58:575][780]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.58:837][795]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.59:093][811]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.59:346][826]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.59:608][843]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.32.59:858][858]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.00:121][874]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.00:377][890]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.00:632][907]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.00:885][923]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.01:143][938]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.01:406][954]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.01:406][954]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.01:668][971]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.01:806][979]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.33.01:837][979]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.33.01:938][984]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.02:207][997]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.02:476][ 10]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.02:739][ 25]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.03:003][ 40]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.03:228][ 54]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.03:236][ 54]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_100' cached new pawn 'BP_Character_Player_C_101'. [2019.01.14-11.33.03:236][ 54]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.03:247][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_101.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:248][ 54]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.03:255][ 54]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_101' cached new pawn 'BP_Character_Player_C_102'. [2019.01.14-11.33.03:255][ 54]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.03:267][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_102.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:267][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_102.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:267][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_102.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:267][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_102.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:268][ 54]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.03:275][ 54]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_102' cached new pawn 'BP_Character_Player_C_103'. [2019.01.14-11.33.03:276][ 54]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.03:287][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_103.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:287][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_103.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:287][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_103.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:287][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_103.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:288][ 54]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.03:296][ 54]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_103' cached new pawn 'BP_Character_Player_C_104'. [2019.01.14-11.33.03:296][ 54]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.03:306][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_104.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:306][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_104.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:307][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_104.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:307][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_104.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:307][ 54]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_104.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.03:307][ 54]LogMusicManager: Display: Playing music event: Play_Music_Coop_CounterAttack (Faction:SEC, RoundState:) [2019.01.14-11.33.03:307][ 54]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 0 [2019.01.14-11.33.03:311][ 54]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.33.03:351][ 54]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.33.03:375][ 55]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.03:625][ 66]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.03:876][ 81]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.04:125][ 93]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.04:378][106]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.04:632][119]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.04:885][134]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.05:138][147]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.05:414][161]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.05:676][175]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.05:930][188]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.06:197][203]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.06:458][216]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.06:725][230]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.06:948][241]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.33.06:980][243]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.07:124][250]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.07:127][250]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.07:130][250]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.07:161][251]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:215][254]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:239][256]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.07:271][257]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:306][259]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:362][262]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:415][265]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:459][267]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:502][270]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.07:517][270]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:555][272]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:613][275]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:650][277]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_8) Not registered. Aborting. [2019.01.14-11.33.07:658][277]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:711][280]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:721][281]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_9) Not registered. Aborting. [2019.01.14-11.33.07:758][283]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.07:771][283]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:807][285]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:850][288]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_13) Not registered. Aborting. [2019.01.14-11.33.07:857][288]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:909][290]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.07:960][292]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_14) Not registered. Aborting. [2019.01.14-11.33.07:978][292]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:017][294]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:024][295]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.08:062][296]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:119][299]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:150][301]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_15) Not registered. Aborting. [2019.01.14-11.33.08:157][301]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:218][304]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:255][306]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:277][308]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.08:310][309]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:372][312]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:413][314]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:423][315]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_16) Not registered. Aborting. [2019.01.14-11.33.08:467][317]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:513][319]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:535][321]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.08:568][322]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:606][324]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:659][327]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:703][330]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_17) Not registered. Aborting. [2019.01.14-11.33.08:712][330]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:753][332]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:793][335]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.08:805][335]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:864][338]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:905][340]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.08:956][343]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:033][346]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:056][348]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.09:071][348]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:107][350]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:120][351]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_18) Not registered. Aborting. [2019.01.14-11.33.09:171][353]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:208][355]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:225][356]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_20 before gameplay assets were loaded. [2019.01.14-11.33.09:225][356]LogWeapon: Warning: (BP_Firearm_Tariq_C_20) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.09:260][357]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:318][360]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:325][361]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.09:354][362]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:407][365]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:468][368]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:508][370]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:521][371]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_10) Not registered. Aborting. [2019.01.14-11.33.09:523][371]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_19) Not registered. Aborting. [2019.01.14-11.33.09:557][372]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:588][374]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.09:620][375]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_20) Not registered. Aborting. [2019.01.14-11.33.09:632][375]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:667][377]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:706][379]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.09:846][387]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.10:054][397]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.10:104][400]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.10:141][401]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.10:149][402]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.10:375][412]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.10:626][423]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.10:752][429]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.10:817][432]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.10:886][436]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.11:147][449]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.11:398][462]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.11:615][471]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_21) Not registered. Aborting. [2019.01.14-11.33.11:655][473]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.11:912][488]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.12:102][498]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_22) Not registered. Aborting. [2019.01.14-11.33.12:163][501]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.12:435][515]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.12:509][519]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_23) Not registered. Aborting. [2019.01.14-11.33.12:610][524]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.12:697][529]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.12:702][529]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.12:959][542]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.13:017][545]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_24) Not registered. Aborting. [2019.01.14-11.33.13:018][545]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_25) Not registered. Aborting. [2019.01.14-11.33.13:051][546]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:130][549]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:164][551]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:200][553]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:225][555]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.13:261][556]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:313][559]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:368][562]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:406][564]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:462][567]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:484][569]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.13:514][570]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:565][573]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:611][575]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:657][577]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:715][580]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:739][582]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.13:752][582]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:808][585]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:862][588]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:916][591]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.13:964][594]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:002][597]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.14:017][597]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:017][597]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_59 [2019.01.14-11.33.14:052][599]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:111][602]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:160][605]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:210][608]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:265][611]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:280][612]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.14:336][613]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:354][614]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:403][617]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:462][620]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:509][623]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:532][625]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.14:565][626]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:628][629]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:661][631]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:710][634]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:759][637]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:794][640]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.14:806][640]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:856][643]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:904][646]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.14:961][650]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:009][653]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:050][656]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.15:060][656]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:118][659]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:160][661]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:206][664]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:252][667]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:305][670]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:311][671]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.15:321][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:329][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_104' cached new pawn 'BP_Character_Player_C_105'. [2019.01.14-11.33.15:330][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:341][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_105.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:341][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_105.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:341][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_105.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:341][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_105.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:342][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:350][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_105' cached new pawn 'BP_Character_Player_C_106'. [2019.01.14-11.33.15:350][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:361][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_106.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:362][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:370][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_106' cached new pawn 'BP_Character_Player_C_107'. [2019.01.14-11.33.15:370][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:381][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_107.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:382][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:389][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_107' cached new pawn 'BP_Character_Player_C_108'. [2019.01.14-11.33.15:390][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:400][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_108.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:400][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_108.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:401][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:409][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_108' cached new pawn 'BP_Character_Player_C_109'. [2019.01.14-11.33.15:409][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:420][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_109.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:420][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_109.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:421][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_109.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:421][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_109.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:421][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_109.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:421][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:430][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_109' cached new pawn 'BP_Character_Player_C_110'. [2019.01.14-11.33.15:430][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:440][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_110.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:441][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_110.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:441][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_110.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:441][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:450][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_110' cached new pawn 'BP_Character_Player_C_111'. [2019.01.14-11.33.15:450][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:461][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_111.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:461][671]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.15:470][671]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_111' cached new pawn 'BP_Character_Player_C_112'. [2019.01.14-11.33.15:470][671]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.15:481][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_112.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:481][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_112.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:481][671]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_112.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.15:541][672]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:567][673]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:577][674]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.15:594][674]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:622][675]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:648][676]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:667][677]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.15:828][686]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.16:093][699]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.16:353][712]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.16:607][725]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.16:873][737]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.17:097][747]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.17:131][749]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.17:398][761]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.17:406][761]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.17:554][768]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.17:656][773]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.17:809][779]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.17:920][784]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.18:020][788]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.18:180][795]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.18:243][797]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.33.18:301][800]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.33.18:302][800]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.33.18:453][807]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.18:461][807]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.18:513][809]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.18:513][809]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.18:514][809]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.18:623][814]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.18:631][814]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.33.18:695][816]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.33.18:728][817]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.18:805][820]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_26) Not registered. Aborting. [2019.01.14-11.33.18:991][829]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.19:253][841]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.19:503][852]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.19:765][863]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.19:828][865]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_21 before gameplay assets were loaded. [2019.01.14-11.33.19:828][865]LogWeapon: Warning: (BP_Firearm_Tariq_C_21) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.20:023][874]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.20:281][885]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.20:546][896]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.20:811][906]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.21:076][918]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.21:344][929]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.21:596][941]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.21:697][944]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_16 before gameplay assets were loaded. [2019.01.14-11.33.21:697][944]LogWeapon: Warning: (BP_Firearm_Tariq_C_16) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.21:859][951]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.22:114][962]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.22:225][967]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.22:244][968]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.22:371][973]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.22:470][977]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_24 before gameplay assets were loaded. [2019.01.14-11.33.22:470][977]LogWeapon: Warning: (BP_Firearm_Tariq_C_24) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.22:633][984]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.22:901][996]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.22:969][998]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.22:969][998]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.22:990][999]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.23:175][ 8]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.23:427][ 19]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.23:684][ 31]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.23:941][ 43]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.24:196][ 54]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.24:456][ 65]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.24:707][ 76]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.24:964][ 88]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.25:216][ 99]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.25:466][111]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.25:727][123]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.25:985][134]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.26:239][145]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.26:493][156]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.26:749][168]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.26:812][170]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.26:863][172]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.26:929][175]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.26:964][177]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.26:999][179]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.27:019][179]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:067][181]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:108][183]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:173][186]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:216][188]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:256][190]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:262][191]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.27:324][193]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:363][195]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:437][198]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:469][199]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:520][201]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:526][202]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.27:562][203]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:629][206]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:674][208]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:711][210]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:772][213]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:779][214]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.27:830][215]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:874][217]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:920][219]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.27:969][221]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:007][223]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:031][225]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.28:067][226]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:109][228]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:165][231]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:223][234]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:266][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:274][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_112' cached new pawn 'BP_Character_Player_C_113'. [2019.01.14-11.33.28:274][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:285][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_113.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:286][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_113.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:286][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_113.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:286][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:294][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_113' cached new pawn 'BP_Character_Player_C_114'. [2019.01.14-11.33.28:294][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:314][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_114.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:315][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_114.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:315][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_114.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:315][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:323][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_114' cached new pawn 'BP_Character_Player_C_115'. [2019.01.14-11.33.28:323][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:335][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_115.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:336][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_115.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:337][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_115.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:338][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:345][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_115' cached new pawn 'BP_Character_Player_C_116'. [2019.01.14-11.33.28:346][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:358][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_116.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:358][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_116.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:359][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:367][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_116' cached new pawn 'BP_Character_Player_C_117'. [2019.01.14-11.33.28:368][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:379][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_117.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:379][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_117.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:380][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_117.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:380][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_117.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:380][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:393][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_117' cached new pawn 'BP_Character_Player_C_118'. [2019.01.14-11.33.28:393][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:405][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_118.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:405][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:414][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_118' cached new pawn 'BP_Character_Player_C_119'. [2019.01.14-11.33.28:414][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:425][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_119.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:425][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_119.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:426][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_119.CharacterMesh0.SKM_CH_3P_INS_TORSO_Polo.SKM_CH_3P_INS_TORSO_Polo_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:426][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:435][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_119' cached new pawn 'BP_Character_Player_C_120'. [2019.01.14-11.33.28:435][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:448][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_120.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:448][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_120.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:448][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_120.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:449][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:458][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_120' cached new pawn 'BP_Character_Player_C_121'. [2019.01.14-11.33.28:458][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:476][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_121.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:478][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:487][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_121' cached new pawn 'BP_Character_Player_C_122'. [2019.01.14-11.33.28:487][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:498][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_122.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:499][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_122.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:499][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_122.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:499][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_122.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:499][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:508][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_122' cached new pawn 'BP_Character_Player_C_123'. [2019.01.14-11.33.28:508][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:522][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_123.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:523][236]LogAI: SpawnFakeClient: Spawned client on team '1' in class 'Advisor' [2019.01.14-11.33.28:532][236]LogTemp: Error: PAWNREUSE: 'INSAISoldierController_123' cached new pawn 'BP_Character_Player_C_124'. [2019.01.14-11.33.28:533][236]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.28:544][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_124.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:544][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_124.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:544][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_124.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:544][236]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_124.BodyMesh1P.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.33.28:550][236]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:593][237]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.28:661][237]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:700][238]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:731][239]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:757][240]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:787][241]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:817][242]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:843][243]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:849][244]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.28:867][244]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:886][245]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:908][246]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:932][247]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:957][248]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.28:979][249]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.29:001][250]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.29:022][251]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.29:139][256]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.29:273][261]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_25 before gameplay assets were loaded. [2019.01.14-11.33.29:274][261]LogWeapon: Warning: (BP_Firearm_Tariq_C_25) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.29:389][265]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.29:643][273]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.29:902][283]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.30:162][293]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.30:412][303]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.30:672][312]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.30:930][322]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.31:218][333]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.31:246][333]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_61 [2019.01.14-11.33.31:376][339]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.31:426][341]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.31:454][342]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.31:467][343]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.31:478][343]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_27 before gameplay assets were loaded. [2019.01.14-11.33.31:478][343]LogWeapon: Warning: (BP_Firearm_Tariq_C_27) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.31:490][343]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:535][345]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:578][347]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.31:578][347]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.31:578][347]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.31:579][347]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.31:593][347]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:646][349]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:660][350]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.31:679][350]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:699][351]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.33.31:717][352]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.31:737][352]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:790][354]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:832][356]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:877][358]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:926][360]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:969][362]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.31:976][363]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.32:037][365]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:089][367]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:133][369]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:164][371]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.32:165][371]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.32:165][371]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.32:182][371]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:201][372]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.32:233][373]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:240][374]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.32:289][375]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:332][377]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:374][379]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:432][381]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:432][381]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:482][383]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:482][383]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:510][385]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.32:528][385]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:528][385]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:569][387]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:569][387]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:639][390]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:639][390]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:685][392]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:685][392]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:738][394]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:738][394]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:765][396]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.32:782][396]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:782][396]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:822][398]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:822][398]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:878][401]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_22) Not registered. Aborting. [2019.01.14-11.33.32:887][401]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:887][401]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:936][403]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:936][403]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:977][405]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.32:977][405]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:021][408]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.33:036][408]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:037][408]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:086][410]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:086][410]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:126][412]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:126][412]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:192][415]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:192][415]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:229][416]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:229][416]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:288][418]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:288][418]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:296][419]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.33:343][420]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:343][420]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:381][422]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_20) Not registered. Aborting. [2019.01.14-11.33.33:391][422]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:391][422]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:440][424]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:440][424]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:483][426]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:483][426]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:523][428]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:523][428]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:551][430]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.33:593][431]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:593][431]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:638][433]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:638][433]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:685][435]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:685][435]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:752][437]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:752][437]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:778][438]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:778][438]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:807][440]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.33:823][440]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:824][440]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:870][442]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:897][443]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:925][444]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:925][444]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:987][446]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.33:987][446]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:036][448]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:036][448]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:064][450]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.34:083][450]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:136][452]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:187][454]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:249][456]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:269][457]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:328][460]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.34:359][460]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:402][461]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:426][462]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:470][464]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:542][467]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:588][469]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:595][470]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.34:633][471]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:688][473]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:749][475]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:760][476]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_21) Not registered. Aborting. [2019.01.14-11.33.34:770][476]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:842][479]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:848][480]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.34:886][481]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.34:930][483]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.35:108][491]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.35:275][497]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_63 [2019.01.14-11.33.35:373][502]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.35:551][510]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.35:639][514]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.35:898][524]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.36:165][536]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.36:437][546]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.36:692][557]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.36:789][560]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.36:790][560]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.36:790][560]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.36:790][560]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.36:954][567]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.37:003][569]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.37:003][569]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.33.37:223][578]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.37:464][586]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_14) Not registered. Aborting. [2019.01.14-11.33.37:492][587]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.37:719][595]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_15) Not registered. Aborting. [2019.01.14-11.33.37:721][595]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_16) Not registered. Aborting. [2019.01.14-11.33.37:744][596]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.37:750][596]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_17) Not registered. Aborting. [2019.01.14-11.33.38:017][606]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.38:286][616]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.38:519][626]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_18) Not registered. Aborting. [2019.01.14-11.33.38:538][627]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.38:797][638]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.39:057][650]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.39:313][662]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.39:570][674]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.39:837][687]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.39:924][690]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_29 [2019.01.14-11.33.40:099][697]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.40:354][710]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.40:413][712]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.40:522][718]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.40:612][723]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.40:863][735]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.40:883][736]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.41:144][750]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.41:409][763]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.41:669][776]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.41:926][789]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.42:180][802]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.42:400][813]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.42:400][813]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.42:432][815]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.42:585][823]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.42:692][829]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.42:944][841]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.42:944][841]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.43:202][854]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.43:467][867]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.43:718][879]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.43:975][892]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.43:976][892]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.44:240][906]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.44:240][906]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.44:359][912]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_26 before gameplay assets were loaded. [2019.01.14-11.33.44:359][912]LogWeapon: Warning: (BP_Firearm_Tariq_C_26) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.44:499][919]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.44:578][923]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.44:578][923]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.44:596][924]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_2) Not registered. Aborting. [2019.01.14-11.33.44:633][926]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_3) Not registered. Aborting. [2019.01.14-11.33.44:758][933]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.45:017][944]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.45:281][958]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.45:532][971]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.45:797][985]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.46:057][999]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.46:313][ 13]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.46:314][ 13]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.46:352][ 15]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_4) Not registered. Aborting. [2019.01.14-11.33.46:435][ 19]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_5) Not registered. Aborting. [2019.01.14-11.33.46:568][ 26]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.46:825][ 40]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.47:016][ 49]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_6) Not registered. Aborting. [2019.01.14-11.33.47:016][ 49]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_7) Not registered. Aborting. [2019.01.14-11.33.47:082][ 53]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.47:196][ 58]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:251][ 61]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:287][ 63]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:338][ 66]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:342][ 67]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.47:389][ 69]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:450][ 72]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:503][ 75]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:536][ 77]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Tariq_C_18 before gameplay assets were loaded. [2019.01.14-11.33.47:536][ 77]LogWeapon: Warning: (BP_Firearm_Tariq_C_18) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.47:546][ 77]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:546][ 77]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:583][ 79]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:583][ 79]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:603][ 81]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.47:633][ 82]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:633][ 82]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:682][ 85]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:698][ 86]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:734][ 88]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:765][ 89]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:785][ 90]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:785][ 90]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:840][ 93]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:840][ 93]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:862][ 95]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.47:892][ 96]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:892][ 96]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:949][ 99]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:949][ 99]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:980][101]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.47:998][102]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:035][104]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:035][104]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:083][107]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:083][107]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:122][110]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.48:136][110]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:136][110]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:186][113]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:186][113]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:237][116]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:237][116]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:290][119]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:290][119]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:339][122]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:340][122]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:375][125]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.48:388][125]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:389][125]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:442][128]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:442][128]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:460][129]LogAI: Warning: UINSAIDirector: Purging empty squad INSAISquad_47 [2019.01.14-11.33.48:476][130]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:491][131]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:530][133]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:545][134]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:575][136]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:589][137]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:627][140]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.48:641][140]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:641][140]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:689][143]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:689][143]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:735][146]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:735][146]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:782][149]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:799][150]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:829][152]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:847][153]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:880][155]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:883][156]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.48:896][156]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:926][158]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:953][159]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:988][161]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.48:988][161]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:043][164]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:043][164]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:077][166]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:095][167]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:126][169]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:141][170]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:145][171]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.49:194][173]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:194][173]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:241][176]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:242][176]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:290][179]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:290][179]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:340][182]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:340][182]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:379][184]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:405][185]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:410][186]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.49:413][186]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.49:460][187]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:461][187]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:487][188]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:513][189]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:543][190]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:580][191]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:606][192]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:607][192]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:651][194]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:651][194]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:678][196]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.49:696][196]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:697][196]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:739][198]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:784][200]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:847][203]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:892][205]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:932][207]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.49:937][208]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.49:937][208]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.49:984][209]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.50:048][212]PIE: Warning: Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset. [2019.01.14-11.33.50:190][219]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.50:448][232]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.50:701][247]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.50:960][262]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.51:223][278]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.51:493][295]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.51:754][311]LogAI: Warning: UBotBehavior_Ambush: Bot cover was not ambush, aborting! [2019.01.14-11.33.51:755][311]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.52:018][327]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.52:281][343]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.52:546][359]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.52:802][375]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.53:056][390]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.53:312][406]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.53:570][422]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.53:676][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_0) Not registered. Aborting. [2019.01.14-11.33.53:676][428]LogActorComponent: UnregisterComponent: (/Game/Maps/Town/Town.Town:PersistentLevel.None.DecalComponent_1) Not registered. Aborting. [2019.01.14-11.33.53:822][438]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.54:088][454]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.54:340][470]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.54:605][487]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.54:867][503]LogAI: Warning: Warning: Bot cannot find a valid behavior!!!! Total behaviors to choose from are 1 [2019.01.14-11.33.54:930][506]LogINSGameInstance: Transitioning to state MainMenu [2019.01.14-11.33.54:932][507]LogINSGameInstance: State transition: 'Playing' -> 'MainMenu' [2019.01.14-11.33.54:932][507]LogMusicDirector: Error: Transitioning state 4 -> 1 [2019.01.14-11.33.54:932][507]LogNet: Browse: /Game/Maps/Utility/Entry [2019.01.14-11.33.54:932][507]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Utility/Entry [2019.01.14-11.33.54:943][507]LogLoad: LoadMap: /Game/Maps/Utility/Entry [2019.01.14-11.33.54:945][507]LogSlate: Took 0.001488 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K) [2019.01.14-11.33.54:945][507]LogViewport: RemoveViewportWidgetContent: 000002B215BDA610 - 0 [2019.01.14-11.33.54:946][507]LogViewport: RemoveViewportWidgetContent: 000002B215BDA3D0 - -270094336 [2019.01.14-11.33.54:946][507]LogViewport: RemoveViewportWidgetContent: 000002B226DF5750 - 364756672 [2019.01.14-11.33.54:946][507]LogViewport: RemoveViewportWidgetContent: 000002B2190F7250 - -270112896 [2019.01.14-11.33.54:946][507]LogViewport: RemoveViewportWidgetContent: 000002B2F4543C50 - -268205568 [2019.01.14-11.33.54:951][507]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.33.54:952][507]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_6 before gameplay assets were loaded. [2019.01.14-11.33.54:953][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:957][507]LogINSAssetManager: Error: Unable to process bank unload callback, bank -2080127805 unknown. [2019.01.14-11.33.54:957][507]LogOnline: Warning: STEAM (NWI): No game present to leave for session (GameSession) [2019.01.14-11.33.54:957][507]LogOnline: Warning: OSS: No game present to leave for session (GameSession) [2019.01.14-11.33.54:961][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:962][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:964][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:965][507]LogWeapon: Warning: (BP_Firearm_L105_C_3) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.54:965][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:967][507]LogINSAssetManager: Error: Unable to unload bank: '-1596453402' returned load result '54' [2019.01.14-11.33.54:967][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:968][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:969][507]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.54:969][507]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.33.54:970][507]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_Makarov_C_3 before gameplay assets were loaded. [2019.01.14-11.33.54:970][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:972][507]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_7 before gameplay assets were loaded. [2019.01.14-11.33.54:972][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:972][507]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.54:972][507]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.33.54:973][507]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_8 before gameplay assets were loaded. [2019.01.14-11.33.54:974][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:974][507]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.54:974][507]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.33.54:975][507]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_10 before gameplay assets were loaded. [2019.01.14-11.33.54:976][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:976][507]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.33.54:976][507]LogTemp: Warning: UVehicleSeatComponent::EjectSeat (SERVER) [2019.01.14-11.33.54:976][507]LogWeapon: Warning: (BP_Firearm_Tariq_C_22) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.54:977][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:977][507]LogWeapon: Warning: (BP_Firearm_Tariq_C_23) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.54:978][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:979][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:980][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:980][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:981][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:982][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:983][507]LogWeapon: Warning: (BP_Firearm_Tariq_C_28) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.54:983][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.54:984][507]LogWeapon: Warning: (BP_Firearm_Tariq_C_29) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.33.54:984][507]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.33.55:170][507]LogINSAssetManager: Error: Unable to unload bank: '-1758801027' returned load result '54' [2019.01.14-11.33.55:736][507]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.33.55:738][507]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.33.55:740][507]LogWorld: Bringing World /Game/Maps/Utility/Entry.Entry up for play (max tick rate 0) at 2019.01.14-11.33.55 [2019.01.14-11.33.55:741][507]LogWorld: Bringing up level for play took: 0.000643 [2019.01.14-11.33.55:741][507]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.33.55:741][507]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.33.55:742][507]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.33.55:742][507]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.33.55:742][507]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.33.55:742][507]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.33.55:744][507]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.33.55:744][507]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.33.55:744][507]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.33.55:744][507]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.33.55:745][507]LogLoad: Took 0.801311 seconds to LoadMap(/Game/Maps/Utility/Entry) [2019.01.14-11.33.55:745][507]LogINSGameInstance: Error: Gamemode 'MenuGameMode_0' not known, forcefully hiding loading screen. [2019.01.14-11.33.55:768][507]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.33.55:768][507]LogINSGameInstance: IndicateGameLoaded: All game assets should now be loaded, removing loading screen. [2019.01.14-11.33.55:768][507]LogWorld: SeamlessTravel to: /Game/Maps/Utility/MainMenu [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:117][507]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:118][507]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:118][507]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:118][507]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:118][507]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:118][507]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 7 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 8 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:119][507]LogScript: Warning: Script Msg: Attempted to access index 9 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 10 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 11 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 12 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 13 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 14 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 15 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:120][507]LogScript: Warning: Script Msg: Attempted to access index 16 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 18 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 19 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 20 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 21 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 22 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:121][507]LogScript: Warning: Script Msg: Attempted to access index 23 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 24 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 25 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 26 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 27 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 28 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:122][507]LogScript: Warning: Script Msg: Attempted to access index 29 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:123][507]LogScript: Warning: Script Msg: Attempted to access index 30 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:123][507]LogScript: Warning: Script Msg: Attempted to access index 31 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:123][507]LogScript: Warning: Script Msg: Attempted to access index 32 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:123][507]LogScript: Warning: Script Msg: Attempted to access index 33 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:123][507]LogScript: Warning: Script Msg: Attempted to access index 34 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:124][507]LogScript: Warning: Script Msg: Attempted to access index 35 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:124][507]LogScript: Warning: Script Msg: Attempted to access index 36 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:124][507]LogScript: Warning: Script Msg: Attempted to access index 37 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:124][507]LogScript: Warning: Script Msg: Attempted to access index 38 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:124][507]LogScript: Warning: Script Msg: Attempted to access index 39 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 40 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 41 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 42 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 43 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 44 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:125][507]LogScript: Warning: Script Msg: Attempted to access index 45 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 46 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 47 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 48 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 49 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 50 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 51 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:126][507]LogScript: Warning: Script Msg: Attempted to access index 52 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:127][507]LogScript: Warning: Script Msg: Attempted to access index 53 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:127][507]LogScript: Warning: Script Msg: Attempted to access index 54 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:127][507]LogScript: Warning: Script Msg: Attempted to access index 55 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:130][507]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:130][507]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:130][507]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:130][507]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:130][507]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:131][507]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:131][507]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:131][507]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:131][507]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.33.56:139][507]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.33.56:139][507]LogINSGameInstance: Warning: EndLoadingScreen: Called when no loading screen is visible! [2019.01.14-11.33.56:141][507]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.33.56:141][507]LogOnline: Display: STEAM (NWI): CancelAuthTicket(Lasyen [0x76561198047331717]) [2019.01.14-11.33.56:141][507]LogOnline: Display: STEAM (NWI): CancelAuthTicket(Lasyen [0x76561198047331717]) [2019.01.14-11.33.56:342][507]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2019.01.14-11.33.56:342][507]LogAIModule: Creating AISystem for world Untitled [2019.01.14-11.33.56:343][507]LogWorld: Bringing World /Temp/Untitled_2.Untitled up for play (max tick rate 0) at 2019.01.14-11.33.56 [2019.01.14-11.33.56:343][507]LogWorld: Bringing up level for play took: 0.000390 [2019.01.14-11.33.56:343][507]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.33.56:343][507]LogWorld: StartLoadingDestination to: /Game/Maps/Utility/MainMenu [2019.01.14-11.33.56:350][507]LogCosmetics: Display: Adding default cosmetic for sub slot: 0 2, Found -1 [2019.01.14-11.33.56:492][509]LogTemp: Display: Added 0 Player Taglines [2019.01.14-11.33.56:543][509]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.33.56:567][509]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.33.56:875][511]LogAIModule: Creating AISystem for world MainMenu [2019.01.14-11.33.56:876][511]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.33.56:877][511]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2019.01.14-11.33.56:882][511]LogLevelActorContainer: Created LevelActorCluster (580) for /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel with 458 objects, 26 referenced clusters and 101 mutable objects. [2019.01.14-11.33.56:883][511]LogWorld: Bringing World /Game/Maps/Utility/MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.14-11.33.56 [2019.01.14-11.33.56:906][511]LogWorld: Bringing up level for play took: 0.028914 [2019.01.14-11.33.56:906][511]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.33.56:907][511]LogWorld: ----SeamlessTravel finished in 1.14 seconds ------ [2019.01.14-11.33.56:907][511]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.33.56:907][511]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.33.56:907][511]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.33.56:907][511]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.33.56:907][511]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.33.56:907][511]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.33.56:907][511]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.33.56:907][511]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.33.56:909][511]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.33.56:909][511]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.33.56:909][511]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.33.56:909][511]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.33.57:838][513]LogNWIInterfaceClient: Verbose: CheckHasAbandonedGame result: [2019.01.14-11.34.25:037][385]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.35.13:798][767]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.35.26:668][649]LogINSGameInstance: Warning: No need to clear loading screen BG for level 'Town', already loaded. [2019.01.14-11.35.26:668][649]LogLoad: BeginLoadingScreen: Level - Town, Mode - , Scenario - Scenario_Hideout_Tutorial, Seamless - false [2019.01.14-11.35.26:668][649]LogINSGameInstance: Transitioning to state Playing [2019.01.14-11.35.26:668][649]LogEngine: Server switch level: Town?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.35.26:668][649]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2019.01.14-11.35.26:668][649]LogGameState: Match State Changed from InProgress to LeavingMap [2019.01.14-11.35.26:669][649]LogNet: Browse: /Game/Maps/Town/Town?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.35.26:669][649]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Town/Town?Scenario=Scenario_Hideout_Tutorial) [2019.01.14-11.35.26:687][649]LogINSGameInstance: Warning: No need to clear loading screen BG for level 'Town', already loaded. [2019.01.14-11.35.26:687][649]LogLoad: BeginLoadingScreen: Level - Town, Mode - , Scenario - Scenario_Hideout_Tutorial, Seamless - false [2019.01.14-11.35.26:702][649]LogLoad: LoadMap: /Game/Maps/Town/Town?Scenario=Scenario_Hideout_Tutorial [2019.01.14-11.35.26:702][649]LogViewport: RemoveViewportWidgetContent: 000002B2F43F8B10 - 0 [2019.01.14-11.35.26:780][649]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.35.28:515][649]LogAIModule: Creating AISystem for world Town [2019.01.14-11.35.28:516][649]LogLoad: Warning: Scenario 'Scenario_Hideout_Tutorial' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointTutorialGameMode'' [2019.01.14-11.35.28:516][649]LogLoad: Game class is 'INSCheckpointTutorialGameMode' [2019.01.14-11.35.28:516][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Backdrop) is flushing async loading [2019.01.14-11.35.28:551][649]LogLevelActorContainer: Created LevelActorCluster (598) for /Game/Maps/Town/Town_Backdrop.Town_Backdrop:PersistentLevel with 38 objects, 0 referenced clusters and 8 mutable objects. [2019.01.14-11.35.28:551][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Sound) is flushing async loading [2019.01.14-11.35.28:578][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Reflections) is flushing async loading [2019.01.14-11.35.28:589][649]LogLevelActorContainer: Created LevelActorCluster (600) for /Game/Maps/Town/Town_Reflections.Town_Reflections:PersistentLevel with 464 objects, 0 referenced clusters and 1 mutable objects. [2019.01.14-11.35.28:589][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_InteriorLighting) is flushing async loading [2019.01.14-11.35.28:657][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DynamicProps) is flushing async loading [2019.01.14-11.35.29:231][649]LogLevelActorContainer: Created LevelActorCluster (482) for /Game/Maps/Town/Town_DynamicProps.Town_DynamicProps:PersistentLevel with 12 objects, 4 referenced clusters and 8 mutable objects. [2019.01.14-11.35.29:231][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Doors) is flushing async loading [2019.01.14-11.35.29:279][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Sec) is flushing async loading [2019.01.14-11.35.29:333][649]LogLevelActorContainer: Created LevelActorCluster (491) for /Game/Maps/Town/Town_KitSelectionRoom_Sec.Town_KitSelectionRoom_Sec:PersistentLevel with 184 objects, 41 referenced clusters and 66 mutable objects. [2019.01.14-11.35.29:333][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_KitSelectionRoom_Ins) is flushing async loading [2019.01.14-11.35.29:420][649]LogLevelActorContainer: Created LevelActorCluster (469) for /Game/Maps/Town/Town_KitSelectionRoom_Ins.Town_KitSelectionRoom_Ins:PersistentLevel with 148 objects, 39 referenced clusters and 71 mutable objects. [2019.01.14-11.35.29:421][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_AI) is flushing async loading [2019.01.14-11.35.29:443][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Particles) is flushing async loading [2019.01.14-11.35.29:493][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Props_Merged) is flushing async loading [2019.01.14-11.35.30:212][649]LogLevelActorContainer: Created LevelActorCluster (506) for /Game/Maps/Town/Town_Props_Merged.Town_Props_Merged:PersistentLevel with 1460 objects, 43 referenced clusters and 501 mutable objects. [2019.01.14-11.35.30:212][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_BlockingVolumes) is flushing async loading [2019.01.14-11.35.30:233][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Cables_Merged) is flushing async loading [2019.01.14-11.35.30:270][649]LogLevelActorContainer: Created LevelActorCluster (505) for /Game/Maps/Town/Town_Cables_Merged.Town_Cables_Merged:PersistentLevel with 30 objects, 0 referenced clusters and 16 mutable objects. [2019.01.14-11.35.30:271][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Decals) is flushing async loading [2019.01.14-11.35.30:374][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Landscape) is flushing async loading [2019.01.14-11.35.31:367][649]LogLevelActorContainer: Created LevelActorCluster (636) for /Game/Maps/Town/Town_Landscape.Town_Landscape:PersistentLevel with 32 objects, 0 referenced clusters and 9 mutable objects. [2019.01.14-11.35.31:367][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Rocks_Merged) is flushing async loading [2019.01.14-11.35.32:039][649]LogLevelActorContainer: Created LevelActorCluster (644) for /Game/Maps/Town/Town_Rocks_Merged.Town_Rocks_Merged:PersistentLevel with 368 objects, 0 referenced clusters and 152 mutable objects. [2019.01.14-11.35.32:039][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_DirtMounds_Merged) is flushing async loading [2019.01.14-11.35.32:125][649]LogLevelActorContainer: Created LevelActorCluster (587) for /Game/Maps/Town/Town_DirtMounds_Merged.Town_DirtMounds_Merged:PersistentLevel with 64 objects, 0 referenced clusters and 30 mutable objects. [2019.01.14-11.35.32:125][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Trims_Merged) is flushing async loading [2019.01.14-11.35.32:168][649]LogLevelActorContainer: Created LevelActorCluster (649) for /Game/Maps/Town/Town_Trims_Merged.Town_Trims_Merged:PersistentLevel with 46 objects, 0 referenced clusters and 24 mutable objects. [2019.01.14-11.35.32:168][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_Structures_Merged) is flushing async loading [2019.01.14-11.35.36:040][649]LogLevelActorContainer: Created LevelActorCluster (628) for /Game/Maps/Town/Town_Structures_Merged.Town_Structures_Merged:PersistentLevel with 6978 objects, 49 referenced clusters and 2565 mutable objects. [2019.01.14-11.35.36:170][649]LogLevelActorContainer: Created LevelActorCluster (630) for /Game/Maps/Town/Town.Town:PersistentLevel with 2568 objects, 64 referenced clusters and 569 mutable objects. [2019.01.14-11.35.36:186][649]LogWorld: Bringing World /Game/Maps/Town/Town.Town up for play (max tick rate 0) at 2019.01.14-11.35.36 [2019.01.14-11.35.36:375][649]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.35.36:376][649]LogStatistics: Warning: Missing Statistics ApiKey= in [GameStatisticsNWI] [2019.01.14-11.35.36:504][649]LogWorld: Bringing up level for play took: 0.394030 [2019.01.14-11.35.36:506][649]LogTemp: AINSPlayerState::RegisterPlayerWithSession [2019.01.14-11.35.36:569][649]LogViewport: AddViewportWidgetContent: 000002B342067490 - 0 [2019.01.14-11.35.36:577][649]LogViewport: AddViewportWidgetContent: 000002B215058210 - 0 [2019.01.14-11.35.36:577][649]LogGameMode: Display: State: EnteringMap -> LoadingAssets [2019.01.14-11.35.36:577][649]LogGameState: Match State Changed from EnteringMap to LoadingAssets [2019.01.14-11.35.36:578][649]LogScenario: Display: Loading scenario 'Scenario_Hideout_Tutorial' (Specified)... [2019.01.14-11.35.36:578][649]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Hideout_Tutorial'... [2019.01.14-11.35.36:578][649]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded. [2019.01.14-11.35.36:781][649]LogINSAssetManager: Display: Loading 48 world audio banks... [2019.01.14-11.35.36:781][649]LogViewport: AddViewportWidgetContent: 000002B3D82EF290 - 1010 [2019.01.14-11.35.36:781][649]LogINSGameInstance: RestoreTravelLoadingScreen: Restoring loading screen, adding to viewport [2019.01.14-11.35.36:781][649]LogLoad: Took 10.078478 seconds to LoadMap(/Game/Maps/Town/Town) [2019.01.14-11.35.36:842][650]LogINSGameInstance: State transition: 'MainMenu' -> 'Playing' [2019.01.14-11.35.36:844][650]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.35.36:850][650]LogINSAssetManager: Display: Loading scenario factions... [2019.01.14-11.35.36:860][651]LogINSAssetManager: Display: Loading 277 scenario assets... [2019.01.14-11.35.36:870][652]LogINSAssetManager: Display: Scenario loading complete. [2019.01.14-11.35.36:870][652]LogScenario: Display: Successfully loaded scenario 'Scenario_Hideout_Tutorial' and 277 referenced assets. [2019.01.14-11.35.36:870][652]LogWorldSettings: Loading lighting scenario 'Town_GlobalDay'... [2019.01.14-11.35.36:870][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Town_GlobalDay) is flushing async loading [2019.01.14-11.35.36:870][652]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.35.37:944][652]LogLevelActorContainer: Created LevelActorCluster (567) for /Game/Maps/Town/Town_GlobalDay.Town_GlobalDay:PersistentLevel with 14 objects, 0 referenced clusters and 6 mutable objects. [2019.01.14-11.35.38:019][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Town/Hideout_Tutorial) is flushing async loading [2019.01.14-11.35.38:400][652]LogLevelActorContainer: Created LevelActorCluster (559) for /Game/Maps/Town/Hideout_Tutorial.Hideout_Tutorial:PersistentLevel with 286 objects, 101 referenced clusters and 115 mutable objects. [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.35.38:504][652]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.35.38:504][652]LogGameMode: Warning: Trying to enable spawn zone 'InitialSpawnZone' but it has no player starts! [2019.01.14-11.35.38:504][652]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 0 zones enabled (0 player starts), 0 disabled [2019.01.14-11.35.38:520][652]LogSoundscape: Registering pending soundscape emitters/components. [2019.01.14-11.35.38:521][652]LogSoundscape: Registered pending soundscape emitters/components. [2019.01.14-11.35.38:535][652]LogGameMode: Display: Spawned team 0 of faction Security [2019.01.14-11.35.38:535][652]LogGameMode: Display: Spawned team 1 of faction Insurgents [2019.01.14-11.35.38:535][652]LogSpawning: Spawnzone 'VaultSpawnZone' disabled for team 0 [2019.01.14-11.35.38:535][652]LogSpawning: Spawnzone 'TeamCaptureSpawnZone' disabled for team 0 [2019.01.14-11.35.38:535][652]LogSpawning: Spawnzone 'ResupplySpawnZone' disabled for team 0 [2019.01.14-11.35.38:536][652]LogSpawning: Spawnzone 'InitialSpawnZone' disabled for team 0 [2019.01.14-11.35.38:536][652]LogSpawning: Spawnzone 'FSSpawnZone' disabled for team 0 [2019.01.14-11.35.38:536][652]LogSpawning: Spawnzone 'FSCaptureSpawnZone' disabled for team 0 [2019.01.14-11.35.38:536][652]LogSpawning: Spawnzone 'DestructableSpawnZone' disabled for team 0 [2019.01.14-11.35.38:536][652]LogGameMode: Error: Reinforcement system for invalid faction 255, ignoring [2019.01.14-11.35.38:536][652]LogGameMode: Display: Initializing player 'Lasyen'... [2019.01.14-11.35.38:536][652]LogGameMode: Display: Lasyen has been automatically assigned to team 0 [2019.01.14-11.35.38:536][652]LogINSPlayerController: AINSPlayerController::OnTeamChanged Authority TeamId: 0, TeamInfo: TeamInfo_0, Faction: Security [2019.01.14-11.35.38:536][652]LogCosmetics: INSPlayerController_0(Lasyen) has sent 11 cosmetics for faction Security [2019.01.14-11.35.38:536][652]LogCosmetics: Sending 11 cosmetics to server for faction Security [2019.01.14-11.35.38:536][652]LogGameMode: Display: Player 259 'Lasyen' joined team 0 [2019.01.14-11.35.38:536][652]LogINSAssetManager: Display: ClientSetScenarioAssets - Clearing existing scenario asset handles. [2019.01.14-11.35.38:536][652]LogGameMode: Display: Init tagline Tagline_Bryant_C [2019.01.14-11.35.38:536][652]LogGameMode: Display: Init tagline Tagline_ButMyKD_C [2019.01.14-11.35.38:536][652]LogGameMode: Display: Init tagline Tagline_Chamberlain_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_ComeBackKid_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Communicative_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Conventional_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Deadly_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Deaf_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Desensitized_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_DesoyedFuelTruck_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_DestroyedCache_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Devious_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_DomeDestroyer_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_DriveBy_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Exploder_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Finisher_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_GoodEffect_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_HeadHunter_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_HighVolume_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Jordan_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Longshot_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MakingEntry_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostDefensiveKills_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostFireSupportKills_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostFireSupportRequests_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostHeadshots_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostKills_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostObjectiveCaptures_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_MostOffensiveKills_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_NeedsDoves_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_NogginKnocker_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_NoPressure_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_OffensiveDriving_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_OldSchool_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_RoadRage_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Sneaky_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Sociopath_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Steady_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_StoneCold_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_SweetTooth_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_Tadaima_C [2019.01.14-11.35.38:537][652]LogGameMode: Display: Init tagline Tagline_TapTap_C [2019.01.14-11.35.38:538][652]LogGameMode: Display: Init tagline Tagline_Unsung_C [2019.01.14-11.35.38:538][652]LogGameMode: Display: Init tagline Tagline_Wiley_C [2019.01.14-11.35.38:538][652]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2019.01.14-11.35.38:538][652]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2019.01.14-11.35.38:538][652]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2019.01.14-11.35.38:538][652]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.35.38:538][652]LogGameState: Round reset. Authority:3 [2019.01.14-11.35.38:539][652]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.35.38:608][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:609][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:610][652]LogTemp: Warning: CP Generation: Finished generating 5 cp locations [2019.01.14-11.35.38:613][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:614][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:615][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:616][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:617][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:618][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:623][652]LogTemp: Warning: CP Generation: Finished generating 30 cp locations [2019.01.14-11.35.38:628][652]LogTemp: Warning: CP Generation: Finished generating 30 cp locations [2019.01.14-11.35.38:629][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:634][652]LogTemp: Warning: CP Generation: Finished generating 27 cp locations [2019.01.14-11.35.38:635][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:637][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:638][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:639][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:640][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:641][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:642][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:643][652]LogTemp: Warning: CP Generation: Finished generating 10 cp locations [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.35.38:644][652]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.35.38:644][652]LogSpawning: Spawnzone 'InitialSpawnZone' enabled for team 0 [2019.01.14-11.35.38:644][652]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (1 player starts), 0 disabled [2019.01.14-11.35.38:697][653]LogGameMode: Display: Adjusted bot quota. Bot quota adjustment no longer pending [2019.01.14-11.35.38:697][653]LogGameMode: Display: State: WaitingToStart -> GameStarting [2019.01.14-11.35.38:697][653]LogGameState: Match State Changed from WaitingToStart to GameStarting [2019.01.14-11.35.38:697][653]LogGameMode: Display: State: GameStarting -> PreRound [2019.01.14-11.35.38:697][653]LogGameState: Match State Changed from GameStarting to PreRound [2019.01.14-11.35.38:697][653]LogGameState: Round reset. Authority:3 [2019.01.14-11.35.38:699][653]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Move' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Pickup' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Kill' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Scavenge' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Vault' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Building' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_ClearBuilding1' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Resupply' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FirstCapture' changed to 1 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_TeamCapture' changed to 1 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_Destructable' changed to 1 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSCapture' changed to 1 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSDefend' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSResupply' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSObserver' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSSelect' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSOrder' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_FSWait' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_VehicleEnter' changed to 255 [2019.01.14-11.35.38:771][653]LogObjectives: Ownership of objective 'Obj_VehicleDrive' changed to 255 [2019.01.14-11.35.38:771][653]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (1 player starts), 0 disabled [2019.01.14-11.35.38:771][653]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.35.38:771][653]LogSession: Display: AINSGameSession::HandleMatchPreRound [2019.01.14-11.35.38:771][653]LogGameMode: Display: State: PreRound -> RoundActive [2019.01.14-11.35.38:771][653]LogGameState: Match State Changed from PreRound to RoundActive [2019.01.14-11.35.38:771][653]LogSession: Display: AINSGameSession::HandleMatchRoundActive [2019.01.14-11.35.38:777][653]LogSkinnedMeshComp: Warning: GetSocketByName(Camera): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_GAU19_C_0) [2019.01.14-11.35.38:778][653]LogSkinnedMeshComp: Warning: GetSocketByName(Camera): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_GAU19_C_1) [2019.01.14-11.35.38:793][653]LogINSAssetManager: Display: OnClientScenarioAssetsLoaded - Loaded 277 assets. [2019.01.14-11.35.38:793][653]LogINSPlayerController: Display: 'Lasyen' acknowledged scenario assets loaded. [2019.01.14-11.35.38:793][653]LogViewport: RemoveViewportWidgetContent: 000002B3D82EF290 - -418343936 [2019.01.14-11.35.38:793][653]LogMusicDirector: Display: Loading complete, transitioning to in-game music. [2019.01.14-11.35.38:793][653]LogMusicDirector: Error: Transitioning state 1 -> 4 [2019.01.14-11.35.38:794][653]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.35.38:794][653]LogINSGameInstance: IndicateGameLoaded: All game assets should now be loaded, removing loading screen. [2019.01.14-11.35.38:862][654]LogSoundscape: TODO: Default soundscape application with the latest system [2019.01.14-11.35.38:862][654]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.35.38:868][654]LogInventory: Warning: SelectFirstAvailableInventoryItem - Unable to find item to equip [2019.01.14-11.35.38:868][654]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Armour_Light_C_0 [2019.01.14-11.35.38:874][654]LogUI: AttachThirdPersonMesh: Failed to add any skeletal submeshes for BP_Gear_SEC_Carrier_Light_C_0 [2019.01.14-11.35.38:879][654]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_0) [2019.01.14-11.35.39:253][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 369.26ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:253][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:253][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_-356463307_0.SKM_CH_1P_SH_ARM_Bare_Gloves_ML.SKM_CH_1P_SH_ARM_Bare_Gloves_ML_2) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.BodyMesh1P.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:254][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_-356463307_0.SKM_CH_1P_SEC_HardKnuckle_ML.SKM_CH_1P_SEC_HardKnuckle_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:255][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:255][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.WepMesh1P_-356463307_0.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_1P_SEC_TORSO_BattleDressBlouse_Short_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:255][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:255][654]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Town/Town.Town:PersistentLevel.BP_Character_Player_C_0.BodyMesh1P.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.35.39:255][654]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_0 before gameplay assets were loaded. [2019.01.14-11.35.39:256][654]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_G36K_C_0 before gameplay assets were loaded. [2019.01.14-11.35.39:256][654]LogWeapon: Warning: FinishFireLoopAudio called on BP_Firearm_M9_C_0 before gameplay assets were loaded. [2019.01.14-11.35.39:271][654]LogWeapon: Warning: (BP_Firearm_GAU19_C_0) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.35.39:271][654]LogWeapon: Warning: (BP_Firearm_GAU19_C_1) AddChildMesh: Null skeletal mesh asset provided. [2019.01.14-11.35.39:280][655]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.35.39:293][656]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Pistol/M9/Animations/AN_1P_M9_B_Reload_SlideRelease.AN_1P_M9_B_Reload_SlideRelease) does not match. Make sure you add same type of additive animation. [2019.01.14-11.35.39:730][675]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_01 [2019.01.14-11.35.46:399][180]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_02 [2019.01.14-11.35.51:846][615]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_03 [2019.01.14-11.35.52:677][678]LogViewport: RemoveViewportWidgetContent: 000002B405705E10 - 1037441800 [2019.01.14-11.35.56:101][946]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_04 [2019.01.14-11.35.58:741][158]LogViewport: RemoveViewportWidgetContent: 000002B2F46B01D0 - 1037441800 [2019.01.14-11.36.04:834][640]LogTemp: Warning: AINSBasePlayerController: playing radio event Play_VO_Tutorial_Line_05 [2019.01.14-11.36.15:597][514]LogViewport: RemoveViewportWidgetContent: 000002B26C4EEBD0 - 1037441800 [2019.01.14-11.36.23:373][104]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.36.23:508][114]LogObjectives: Ownership of objective 'Obj_Move' changed to 0 [2019.01.14-11.36.24:751][215]LogObjectives: Ownership of objective 'Obj_Crouch' changed to 0 [2019.01.14-11.36.25:213][247]LogViewport: RemoveViewportWidgetContent: 000002B2F51DF4D0 - 1037441800 [2019.01.14-11.36.27:156][390]LogViewport: RemoveViewportWidgetContent: 000002B3E3334310 - 1037441800 [2019.01.14-11.36.27:347][405]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.36.27:610][405]LogMusicDirector: Error: Transitioning state 4 -> 3 [2019.01.14-11.36.27:610][405]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.36.27:612][405]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_0) [2019.01.14-11.36.27:621][406]LogSkinnedMeshComp: Warning: GetSocketByName(A_FG_Main): No SkeletalMesh for Component(WeaponMesh3P) Actor(BP_Firearm_G36K_C_0) [2019.01.14-11.38.51:767][353]LogViewport: RemoveViewportWidgetContent: 000002B2F53BCA10 - 361437824 [2019.01.14-11.38.51:767][353]LogMusicDirector: Error: Transitioning state 3 -> 4 [2019.01.14-11.38.52:329][383]LogViewport: RemoveViewportWidgetContent: 000002B4385BF4D0 - 1037441800 [2019.01.14-11.38.54:001][521]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.38.54:128][521]LogMusicDirector: Error: Transitioning state 4 -> 3 [2019.01.14-11.38.54:128][521]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2019.01.14-11.42.29:575][345]LogINSGameInstance: Transitioning to state MainMenu [2019.01.14-11.42.29:585][346]LogINSGameInstance: State transition: 'Playing' -> 'MainMenu' [2019.01.14-11.42.29:585][346]LogMusicDirector: Error: Transitioning state 3 -> 1 [2019.01.14-11.42.29:585][346]LogNet: Browse: /Game/Maps/Utility/Entry [2019.01.14-11.42.29:585][346]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Utility/Entry [2019.01.14-11.42.29:604][346]LogLoad: LoadMap: /Game/Maps/Utility/Entry [2019.01.14-11.42.29:604][346]LogViewport: RemoveViewportWidgetContent: 000002B456D85750 - 0 [2019.01.14-11.42.29:617][346]LogViewport: RemoveViewportWidgetContent: 000002B215058210 - -233050496 [2019.01.14-11.42.29:617][346]LogViewport: RemoveViewportWidgetContent: 000002B2190F2810 - -1850241792 [2019.01.14-11.42.29:617][346]LogViewport: RemoveViewportWidgetContent: 000002B342067490 - 377624064 [2019.01.14-11.42.29:617][346]LogViewport: RemoveViewportWidgetContent: 000002B366430AD0 - -1850269952 [2019.01.14-11.42.29:618][346]LogViewport: RemoveViewportWidgetContent: 000002B366471F10 - 956032000 [2019.01.14-11.42.29:621][346]LogTemp: AINSPlayerState::UnregisterPlayerWithSession [2019.01.14-11.42.29:621][346]LogOnline: Warning: STEAM (NWI): No game present to leave for session (GameSession) [2019.01.14-11.42.29:621][346]LogOnline: Warning: OSS: No game present to leave for session (GameSession) [2019.01.14-11.42.30:089][346]LogStreaming: Display: Flushing async loaders. [2019.01.14-11.42.30:091][346]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.42.30:093][346]LogWorld: Bringing World /Game/Maps/Utility/Entry.Entry up for play (max tick rate 0) at 2019.01.14-11.42.30 [2019.01.14-11.42.30:093][346]LogWorld: Bringing up level for play took: 0.000556 [2019.01.14-11.42.30:094][346]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.42.30:094][346]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.42.30:094][346]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.42.30:094][346]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.42.30:094][346]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.42.30:094][346]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.42.30:096][346]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.42.30:096][346]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.42.30:096][346]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.42.30:096][346]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.42.30:096][346]LogLoad: Took 0.493353 seconds to LoadMap(/Game/Maps/Utility/Entry) [2019.01.14-11.42.30:096][346]LogINSGameInstance: Error: Gamemode 'MenuGameMode_0' not known, forcefully hiding loading screen. [2019.01.14-11.42.30:097][346]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.42.30:098][346]LogINSGameInstance: IndicateGameLoaded: All game assets should now be loaded, removing loading screen. [2019.01.14-11.42.30:098][346]LogWorld: SeamlessTravel to: /Game/Maps/Utility/MainMenu [2019.01.14-11.42.30:438][346]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:438][346]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:438][346]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:439][346]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:439][346]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:439][346]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:439][346]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:439][346]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:440][346]LogScript: Warning: Script Msg: Attempted to access index 6 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 7 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 8 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 9 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 10 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 11 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:441][346]LogScript: Warning: Script Msg: Attempted to access index 12 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 13 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 14 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 15 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 16 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 17 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 18 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:442][346]LogScript: Warning: Script Msg: Attempted to access index 19 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 20 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 21 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 22 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 23 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 24 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:443][346]LogScript: Warning: Script Msg: Attempted to access index 25 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 26 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 27 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 28 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 29 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 30 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:444][346]LogScript: Warning: Script Msg: Attempted to access index 31 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 32 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 33 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 34 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 35 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 36 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:445][346]LogScript: Warning: Script Msg: Attempted to access index 37 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 38 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 39 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 40 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 41 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 42 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:446][346]LogScript: Warning: Script Msg: Attempted to access index 43 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 44 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 45 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 46 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 47 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 48 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 49 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:447][346]LogScript: Warning: Script Msg: Attempted to access index 50 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:448][346]LogScript: Warning: Script Msg: Attempted to access index 51 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:448][346]LogScript: Warning: Script Msg: Attempted to access index 52 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:448][346]LogScript: Warning: Script Msg: Attempted to access index 53 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:448][346]LogScript: Warning: Script Msg: Attempted to access index 54 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:448][346]LogScript: Warning: Script Msg: Attempted to access index 55 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:451][346]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:451][346]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:451][346]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 2 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 3 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 4 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:452][346]LogScript: Warning: Script Msg: Attempted to access index 5 from array 'PersonRolesText' of length 0 in '/Game/UI/Widgets/MainMenu/BP_MainMenu_Credits_PersonList.BP_MainMenu_Credits_PersonList_C'! [2019.01.14-11.42.30:460][346]LogINSGameInstance: Warning: EndLoadingScreen: Called when no loading screen is visible! [2019.01.14-11.42.30:462][346]LogINSPresence: Display: Local user presence update complete. [2019.01.14-11.42.30:584][346]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2019.01.14-11.42.30:584][346]LogAIModule: Creating AISystem for world Untitled [2019.01.14-11.42.30:584][346]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2019.01.14-11.42.30 [2019.01.14-11.42.30:584][346]LogWorld: Bringing up level for play took: 0.000365 [2019.01.14-11.42.30:584][346]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.42.30:584][346]LogWorld: StartLoadingDestination to: /Game/Maps/Utility/MainMenu [2019.01.14-11.42.30:590][346]LogCosmetics: Display: Adding default cosmetic for sub slot: 0 2, Found -1 [2019.01.14-11.42.30:661][347]LogOnline: Display: STEAM (NWI): CancelAuthTicket(Lasyen [0x76561198047331717]) [2019.01.14-11.42.30:662][347]LogOnline: Display: STEAM (NWI): CancelAuthTicket(Lasyen [0x76561198047331717]) [2019.01.14-11.42.30:724][349]LogTemp: Display: Added 0 Player Taglines [2019.01.14-11.42.30:858][350]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.42.30:879][350]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.42.31:118][351]LogAIModule: Creating AISystem for world MainMenu [2019.01.14-11.42.31:118][351]LogLoad: Game class is 'MenuGameMode' [2019.01.14-11.42.31:120][351]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2019.01.14-11.42.31:127][351]LogLevelActorContainer: Created LevelActorCluster (616) for /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel with 458 objects, 5 referenced clusters and 94 mutable objects. [2019.01.14-11.42.31:128][351]LogWorld: Bringing World /Game/Maps/Utility/MainMenu.MainMenu up for play (max tick rate 0) at 2019.01.14-11.42.31 [2019.01.14-11.42.31:153][351]LogWorld: Bringing up level for play took: 0.033197 [2019.01.14-11.42.31:153][351]LogWorld: Sending NotifyLoadedWorld for LP: INSLocalPlayer_0 PC: MenuPlayerController_0 [2019.01.14-11.42.31:153][351]LogWorld: ----SeamlessTravel finished in 1.06 seconds ------ [2019.01.14-11.42.31:153][351]LogGameMode: >> GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.42.31:153][351]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2019.01.14-11.42.31:154][351]LogGameMode: << GameMode::HandleSeamlessTravelPlayer: MenuPlayerController_0 [2019.01.14-11.42.31:154][351]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.42.31:154][351]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2019.01.14-11.42.31:154][351]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2019.01.14-11.42.31:154][351]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.42.31:154][351]LogSession: Display: AINSGameSession::HandleMatchHasStarted [2019.01.14-11.42.31:156][351]LogWorldSettings: Error: No "Max Raycast Distance" defined, falling back to 1km (100000 units). [2019.01.14-11.42.31:156][351]LogGameState: Match State Changed from WaitingToStart to InProgress [2019.01.14-11.42.31:156][351]LogINSAssetManager: Display: Loading 11 world audio banks... [2019.01.14-11.42.31:156][351]LogINSGameInstance: Warning: RestoreTravelLoadingScreen: No widget to restore [2019.01.14-11.42.31:348][353]LogNWIInterfaceClient: Verbose: CheckHasAbandonedGame result: [2019.01.14-11.42.47:179][496]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.42.47:179][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:179][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:179][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:180][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:180][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:180][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:180][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:180][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:202][496]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:203][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.42.47:204][496]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.43.03:967][660]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.43.15:708][544]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.43.25:896][323]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.44.11:258][825]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.44.13:818][ 23]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.13:819][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:820][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:820][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:820][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:820][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:820][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:821][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.13:821][ 23]LogLocalProfile: SetPreferredFaction: Setting preferred faction from Security to Insurgents [2019.01.14-11.44.13:842][ 23]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.13:858][ 23]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.13:858][ 23]LogCosmetics: Display: Removed 650115 from State Insurgents Default because it is not owned [2019.01.14-11.44.13:858][ 23]LogCosmetics: Display: Removed 561171 from State Insurgents Default because it is not owned [2019.01.14-11.44.13:859][ 23]LogCosmetics: Display: Adding default cosmetic for slot: 1, found: 554143 [2019.01.14-11.44.13:859][ 23]LogCosmetics: Display: Adding default cosmetic for slot: 6, found: 650106 [2019.01.14-11.44.13:859][ 23]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:675][ 79]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.14:675][ 79]LogCosmetics: Display: Removed 650115 from State Insurgents Default because it is not owned [2019.01.14-11.44.14:675][ 79]LogCosmetics: Display: Removed 561171 from State Insurgents Default because it is not owned [2019.01.14-11.44.14:675][ 79]LogCosmetics: Display: Adding default cosmetic for slot: 1, found: 554151 [2019.01.14-11.44.14:675][ 79]LogCosmetics: Display: Adding default cosmetic for slot: 6, found: 676102 [2019.01.14-11.44.14:676][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_FEET_Sneakers.SKM_CH_3P_INS_FEET_Sneakers_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:676][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:676][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:676][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:677][ 79]LogLocalProfile: SetPreferredFaction: Setting preferred faction from Insurgents to Security [2019.01.14-11.44.14:695][ 79]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.14:711][ 79]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.44.14:711][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.44.14:712][ 79]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.20:576][679]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.46.32:414][587]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.46.37:875][ 4]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.37:876][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:876][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:876][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:876][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:877][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:877][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:877][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:877][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.37:877][ 4]LogLocalProfile: SetPreferredFaction: Setting preferred faction from Security to Insurgents [2019.01.14-11.46.37:894][ 4]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.37:910][ 4]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.37:911][ 4]LogCosmetics: Display: Removed 650115 from State Insurgents Default because it is not owned [2019.01.14-11.46.37:911][ 4]LogCosmetics: Display: Removed 561171 from State Insurgents Default because it is not owned [2019.01.14-11.46.37:911][ 4]LogCosmetics: Display: Adding default cosmetic for slot: 1, found: 554138 [2019.01.14-11.46.37:911][ 4]LogCosmetics: Display: Adding default cosmetic for slot: 6, found: 650101 [2019.01.14-11.46.37:911][ 4]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:553][ 46]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.38:554][ 46]LogCosmetics: Display: Removed 650115 from State Insurgents Default because it is not owned [2019.01.14-11.46.38:554][ 46]LogCosmetics: Display: Removed 561171 from State Insurgents Default because it is not owned [2019.01.14-11.46.38:554][ 46]LogCosmetics: Display: Adding default cosmetic for slot: 1, found: 554121 [2019.01.14-11.46.38:554][ 46]LogCosmetics: Display: Adding default cosmetic for slot: 6, found: 650000 [2019.01.14-11.46.38:554][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_LEGS_Jeans.SKM_CH_3P_INS_LEGS_Jeans_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:554][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_FEET_Sneakers.SKM_CH_3P_INS_FEET_Sneakers_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:555][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_HEAD_Arab01_ML.SKM_CH_3P_INS_HEAD_Arab01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:555][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:555][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_HDGR_Shemagh_01.SKM_CH_3P_INS_HDGR_Shemagh_01_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:555][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_INS_TORSO_TShirt.SKM_CH_3P_INS_TORSO_TShirt_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:555][ 46]LogLocalProfile: SetPreferredFaction: Setting preferred faction from Insurgents to Security [2019.01.14-11.46.38:572][ 46]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.38:589][ 46]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.46.38:589][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:589][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:590][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:590][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:590][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:590][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.46.38:590][ 46]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.47.18:215][ 63]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.47.49:354][450]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.48.31:673][689]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.48.40:937][396]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.48.51:906][234]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.49.04:869][225]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.49.10:343][642]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.10:360][642]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:227][708]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:244][708]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:582][734]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:599][734]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:731][744]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:748][744]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:917][757]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.11:934][757]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:064][767]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:085][767]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:217][777]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:238][777]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:382][788]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:402][788]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:537][798]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:557][798]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:703][809]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:723][809]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:896][822]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.12:916][822]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:192][843]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:213][843]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:555][869]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:576][869]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:709][879]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:729][879]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:878][890]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.13:899][890]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:136][908]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:156][908]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:393][926]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:413][926]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:638][943]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:659][943]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:885][960]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.14:905][960]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:018][968]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:038][968]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:151][976]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:171][976]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:270][983]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:291][983]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:416][992]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.15:437][992]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.20:716][399]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.20:736][399]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.22:780][553]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.22:800][553]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.23:429][599]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.23:450][599]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.23:948][635]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.23:972][635]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.24:442][669]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.24:463][669]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.24:940][703]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.24:960][703]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.25:425][737]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.25:447][737]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.25:871][768]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.25:892][768]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.26:349][802]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.26:370][802]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.26:837][837]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.26:860][837]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.27:303][869]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.27:324][869]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.27:788][903]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.27:809][903]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.28:765][975]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.28:787][975]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.28:911][983]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.28:932][983]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.29:135][997]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.29:158][997]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:019][139]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:043][139]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:323][159]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:347][159]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:601][177]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:626][177]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:879][195]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.31:905][195]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:118][210]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:144][210]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:401][228]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:426][228]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:667][245]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:692][245]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:949][263]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.32:974][263]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.33:101][271]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.33:127][271]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.34:347][364]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.34:372][364]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.34:656][384]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.34:681][384]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.34:990][406]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:022][406]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:309][426]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:334][426]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:614][446]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.35:626][446]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:646][446]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.35:653][446]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:928][466]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.35:936][466]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.35:954][466]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.35:962][466]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:239][486]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:247][486]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:265][486]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:272][486]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:550][506]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:559][506]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:576][506]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:584][506]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:847][525]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:856][525]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.36:874][525]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.36:882][525]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.37:932][606]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.37:939][606]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.39:186][702]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.39:193][702]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.40:625][811]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.40:633][811]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.41:084][844]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.41:091][844]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.42:691][966]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.42:698][966]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.42:699][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:699][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:699][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:699][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:699][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:700][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:701][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:701][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:701][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:701][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.42:701][966]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.43:621][ 33]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.43:629][ 33]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.44:137][ 71]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.44:145][ 71]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.44:566][102]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.44:574][102]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.45:017][135]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.45:025][135]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.46:059][214]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.46:068][214]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.46:504][246]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.46:514][246]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.46:917][276]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.46:924][276]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.47:326][306]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.47:333][306]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.47:684][332]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.47:691][332]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.48:082][361]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.48:089][361]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.48:475][390]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.48:483][390]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.48:865][419]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.48:872][419]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.49:244][447]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.49:251][447]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.49:651][477]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.49:658][477]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.49:925][497]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.49:928][497]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.49:929][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:929][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:929][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:929][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:930][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:930][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:930][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:930][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:930][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.49:931][497]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:362][527]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.50:369][527]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.50:939][570]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.50:942][570]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.50:943][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:943][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:943][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:943][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.07ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:943][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:944][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:945][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:945][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:945][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:945][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.50:945][570]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:159][583]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.51:167][583]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.51:400][600]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.51:404][600]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.51:404][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:404][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:404][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:405][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:405][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:405][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:405][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:405][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:406][600]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.51:566][609]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.51:577][609]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.52:064][645]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.52:067][645]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:068][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:069][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:070][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:070][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:070][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:070][645]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:229][654]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.52:236][654]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.52:703][689]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.52:706][689]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.52:707][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:707][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:707][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:708][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.52:709][689]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:403][739]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.53:410][739]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.53:977][782]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.53:980][782]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.53:981][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:981][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:981][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:981][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:982][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:982][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:982][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:982][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:982][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.53:983][782]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:159][792]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.54:166][792]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.54:482][816]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.54:485][816]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.54:486][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:486][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:486][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:486][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:487][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:487][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:487][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:487][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:487][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:488][816]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.54:683][828]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.54:690][828]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.55:185][866]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.55:188][866]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.55:189][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:189][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:189][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:189][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:189][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:190][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:190][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.14ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:190][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:190][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:190][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:191][866]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.55:352][875]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.55:359][875]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.56:245][943]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.56:248][943]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.56:249][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:249][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:249][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:249][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:249][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:250][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:250][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:250][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:250][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:250][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:251][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:251][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:251][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:251][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.56:251][943]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:112][ 6]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.57:119][ 6]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:120][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:121][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:121][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:121][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:121][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:121][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:122][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:122][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:122][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:122][ 6]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:967][ 68]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.57:974][ 68]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.57:975][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:975][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:975][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:976][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.57:977][ 68]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:342][ 93]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.58:353][ 93]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.58:922][137]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.58:925][137]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:926][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:927][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:927][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:927][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:927][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:927][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:928][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:928][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:928][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:928][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.58:928][137]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:118][148]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.59:125][148]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.59:273][159]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.59:276][159]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:277][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:278][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:278][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:278][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:278][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.06ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:278][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:279][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:279][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:279][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:279][159]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:966][209]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.49.59:973][209]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.49.59:974][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:974][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:975][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:975][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:975][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:975][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:976][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.49.59:977][209]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:138][218]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.00:146][218]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.00:688][260]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.00:691][260]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.00:691][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:692][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:693][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:693][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:693][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:693][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:694][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:694][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:694][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.00:694][260]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.01:817][343]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.01:824][343]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.02:433][390]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.02:440][390]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.03:259][453]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.03:267][453]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.03:631][481]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.03:634][481]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:635][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:636][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:636][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:636][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:636][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:636][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:637][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:637][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:637][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:637][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:637][481]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.03:795][490]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.03:803][490]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.04:310][529]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.04:314][529]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.09ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:315][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:316][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:317][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:317][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:317][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:317][529]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.04:481][538]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.04:488][538]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.05:511][616]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.05:519][616]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.05:755][634]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.05:758][634]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.05:759][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:759][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:759][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:760][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:760][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:760][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:760][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:760][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:761][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.05:762][634]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:387][678]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.06:394][678]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:395][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:396][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:397][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:397][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:397][678]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.06:785][704]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.06:792][704]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.07:444][754]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.07:451][754]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.08:054][800]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.08:061][800]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.08:742][852]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.08:749][852]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.09:245][890]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.09:254][890]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.09:655][921]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.09:658][921]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.09:658][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:658][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:659][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:660][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:660][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:660][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:660][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:660][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.08ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:661][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:661][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.09:661][921]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.10:080][950]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.10:087][950]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.11:008][ 21]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.11:014][ 21]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.11:662][ 71]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.11:668][ 71]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.11:940][ 92]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.11:943][ 92]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.11:944][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:944][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:944][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:944][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:945][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:945][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:945][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:945][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:945][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:946][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:946][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:946][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:946][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:946][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.11:947][ 92]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.12:372][121]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.12:380][121]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.13:046][172]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.13:053][172]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.13:899][237]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.13:905][237]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.14:684][297]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.14:690][297]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.15:443][355]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.15:449][355]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.16:063][402]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.16:069][402]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.16:896][465]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.16:902][465]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.17:422][505]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.17:425][505]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.17:426][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:426][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:426][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:427][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:427][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:427][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:427][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:427][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:428][505]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.17:798][530]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.17:804][530]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.19:170][635]LogJson: Error: Unable to convert key to string for property StoredCosmeticStates. [2019.01.14-11.50.19:173][635]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.50.19:174][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.06ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:174][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:174][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:174][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:175][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:175][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:175][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:175][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:175][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:176][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:177][635]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.50.19:532][658]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.51.54:685][849]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.53.33:574][310]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.54.20:339][889]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.54.23:091][ 95]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.54.23:091][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:091][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:092][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:092][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:092][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:092][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:092][ 95]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:837][152]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.54.23:837][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:838][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:838][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:838][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:838][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:859][152]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.54.23:860][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:860][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:860][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:861][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:861][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:861][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:879][152]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.54.23:880][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:880][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:880][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:880][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:881][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:881][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:881][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:881][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:903][152]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.54.23:903][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:903][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:903][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:903][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:904][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:904][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:904][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.23:904][152]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.54.44:360][703]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.55.00:163][904]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.55.07:200][436]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.55.16:874][168]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.55.26:764][919]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.55.45:457][345]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.56.11:680][130]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.56.14:373][322]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.14:373][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:373][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:373][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:374][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:374][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:374][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.14:374][322]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:501][409]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.15:505][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 3.14ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:505][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:506][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:506][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:506][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:507][409]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:719][426]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.15:719][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:720][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:742][426]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.15:742][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:743][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.15:744][426]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:242][540]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.17:243][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:243][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.04ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:243][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:244][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:244][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:244][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:244][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:268][540]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.17:268][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:268][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:269][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:269][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:269][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:269][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:270][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.11ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.17:270][540]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:665][797]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.20:666][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:666][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:666][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:666][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:666][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:667][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.20:667][797]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:583][638]LogUI: Assigning widget focus to game instance suggestion [2019.01.14-11.56.31:898][660]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.31:898][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:898][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:899][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:899][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:899][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:899][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:899][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:919][660]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.31:919][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:919][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:920][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:920][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:920][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:920][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:920][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:943][660]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.31:944][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:944][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:944][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:944][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:945][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:945][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:966][660]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.31:967][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:968][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.09ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:968][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:968][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:968][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:968][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:993][660]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.31:993][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:993][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:994][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:994][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:994][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:994][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.31:994][660]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.03ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:764][719]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.32:764][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:765][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:765][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:765][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:765][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAIR_Pomp_ML.SKM_CH_3P_SEC_HAIR_Pomp_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:766][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:766][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.32:766][719]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML.SKM_CH_3P_SEC_LEGS_BattleDressPants_Military_ML_0) overwrite took 0.02ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:507][111]LogLocalProfile: Profile Profile saved to disk [2019.01.14-11.56.38:508][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HEAD_Latino01_ML.SKM_CH_3P_SEC_HEAD_Latino01_ML_0) overwrite took 1.36ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:509][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_ARM_Bare_ML.SKM_CH_3P_SH_ARM_Bare_ML_1) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:509][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SH_FEET_MilitaryBoots.SKM_CH_3P_SH_FEET_MilitaryBoots_0) overwrite took 0.01ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:509][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_BEARD_Stubble.SKM_CH_3P_SEC_BEARD_Stubble_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:509][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_HAND_HardKnuckle_ML.SKM_CH_3P_SEC_HAND_HardKnuckle_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:509][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML.SKM_CH_3P_SEC_TORSO_BattleDressBlouse_Short_ML_0) overwrite took 0.00ms. Fix the higher level code so that this does not happen. [2019.01.14-11.56.38:510][111]LogUObjectGlobals: Warning: Gamethread hitch waiting for resource cleanup on a UObject (INSSkeletalMeshComponent /Game/Maps/Utility/MainMenu.MainMenu:PersistentLevel.BP_ProfileCharacter_2.CharacterMesh0.SKM_CH_3P_SEC_LEGS_BattleDressPants