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posted in MudRunner - General Discussion

@BRazz989 Definitely "too new and shiny" for me...

posted in MudRunner - General Discussion

@kingnightshadow In that case, I see your friend's wheel tried on your console with MR as a quickiest and possibly as the most reliable solution 🙂

posted in MudRunner - General Discussion

@kingnightshadow Sadly, I don't know. I have G25 and PC so I can't tell about this fancy wheel and X-box.
On the other hand, if that wheel works with your console in general, I can't see why that should be different with Mudrunner.

posted in MudRunner - General Discussion

Maybe I am biased, but this way of "american offroading" somehow isn't my cup of tea...
On the other hand, do you use some kind of graphic MOD? I like colors of your pictures...

posted in MudRunner - General Discussion

@milomonster13
I have no idea about PS3 controller and PC, but I am pretty sure, that if you can, you should play this on PC.
MODs are huge advantage without doubts.
Using keyboard and mouse seems to be better than controller, but that is just my opinion, I don't like controllers in general.
While on a PC, you should (definitely SHOULD) use a wheel with a shifter and clutch pedal. I know that is not a cheap thing, but I think that it worth it.
Just bear in mind, that cross-platform MP is not available: you both have to play on PC or PS.

posted in MudRunner - General Discussion

@unster with a good friend(s) it definitely worth it...

posted in MudRunner - General Discussion

as I see it, you are right. Even in MP everybody is basically playing its own map and just very basic things are shared. Objectives, watchpoints, unlocked garages or trucks and I think that is all.
As I see it, that is caused by the basic game idea being "too simple", honestly whole MP seems to be a bit "patched" onto a original thing. Therefore tracksm truck sound, lights and some other interaction are not performed.
I have the faith, that now DEVs have better idea how final game should look like and behave, so MR2 will be much better...

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