In The Technomancer you could incapacitate people after defeating them in combat but you didn't have to kill them, so you could essentially do a pacifist run (almost, there were a couple exceptions where i had to kill). On top of that there were multiple quests with the opportunity to let someone go/arrest them instead of killing them. I'm a big fan of non lethal options in games, Dishonored is a great example with the option of absolutely no kills.
Can we expect something like this in Greedfall? Are you able to incapacitate enemies in combat and leave them alive if you want?