Oui!
I have a couple of more technical suggestions for this game, and since i think those ideas really are worthwhile, i really want the devs to hear those. I had a review up on steam about the same exact suggestions, but figured this place here is likely to get more attention from the devs.
I value great graphics, so most of the suggestions here are about them.
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Eye adaptation graphical bug. You've probably heard of this already.
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Motion blur needs fixing, it currently blurs collimator sights when aiming and moving.
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The AKS-47 is oddly animated, the hand clips into the gun multiple times and the weapon is too big in your hands.
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Viewmodel shadows would really be appreciated.
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INS² legacy soundtrack as some sort of an addon to sandstorm. Who else the old soundtrack was great?
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HBAO+, bloom. Weapons reacting to the environment? I would love the weapon to get the tint of green when you are in bright grass.
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GUI animations need some more easing in/out to them. Some of the GUI transitions are really harsh.
Areas brightly lit by the sun, and also weapons with direct sun lighting on them look really washed out and bland, something needs to be done about it.
HBAO+, bloom, viewmodel shadows and fixing the eye adaptation bug can all give a helping hand in making it feel more natural, but i feel it's missing something else aswell.
Areas that are slightly darker/in shadow look a lot nicer though.
What do you think about those? Again, i'm merely listing my suggestions off the bare technical side of the game, not the actual gameplay itself. Everyone likes a nice looking game.