"Save Loadout" Still Doesn't Work

This has been broken since it was introduced. From within the Loadouts tab of the main menu customization screen if you select a currently saved preset, make a change, and then click the Save Loadout button on the bottom it kicks you back out to the class selection screen and does not update the selected preset.

The only way to make a change to a preset is to select it, delete it, make the change, and then save it again. It's tedious.

I think the logic is that "save loadout" only applies to your active loadout (the in-game one).
It should be called "Apply loadout".

The way I see it is that loadouts are handled as "favorites" that you can save (with the "+") but not edit.

It's not super user friendly but it makes sense in a way. A little improvement here would be nice indeed.

last edited by Choucram

But this is happening in the main menu section, when you're not in a game at all. There is no active loadout to apply. It's purpose is solely and entirely for customizing presets.

This interface, Written by a drunk wombat walking on a keyboard is broken your correct.

What you need to do is select your new cosmetics, Then click create new preset.

This saves the preset.

Clicking save after this has no effect.

So yes, New preset saves the current (so actually "save current as new preset")

Save does.. Well nothing.

Yes, There are thousands of questions like this unanswered by the dev's. Fucking useless.

@MAA_Bunny said in "Save Loadout" Still Doesn't Work:

But this is happening in the main menu section, when you're not in a game at all. There is no active loadout to apply. It's purpose is solely and entirely for customizing presets.

IIRC the loadout editor was initially in-game only, the ability to save loadouts from the main menu was added later, but the UI was not updated accordingly.

So that "Save loadout" button is actually doing nothing when not in a game.
Yeah this requires a bit more work to be user friendly.

last edited by Choucram