Some suggestions and minor bug fixes for the managers, hope they'll pass them to the devs:
- NEW VOICES
SECURITY:
Eastern european SOF operator (Polish or baltic would be nice but if not possible, russian of course xD )
Peshmerga (male)
German soldier
Arab SOF operator (it can be Syrian or Iraqi, arab voicelines included ofc)
Foreign Peshmerga (foreign volunteer, it can be male and female, possibly a western inhabitant, you can choose the native language, he/she also speaks kurdish)
INSURGENTS:
Caucasian rebel (Chechen or georgian)
Foreign fighter (a rebel that comes from the west, but speaks also in arabic, english or french mother tongue is preferred)
African insurgent (with nigerian voicelines for example)
South american rebel (hispanic)
Army deserter (Western voice preferred)
- NEW WEAPONS
SECURITY - INSURGENTS
ASSAULT RIFLES
AK-12 - STG 44
HK 416 - AKMS
QBZ-95 - 9A-91
Scar-L - Steyr AUG
AK-74M - Sterling
FAMAS - Armalite AR-18
FB Beryl - PPSH
SMG:
Skorpion EVO - Skorpion
P-90 - Beretta PM12
UMP-45 - Micro Uzi
Beretta PMX - TEC-9
G18 - Beretta 93R
MP-5K - "Carlo" SMG (in 5.56)
PP-2000 - MAC-10
Colt 9mm SMG - Bizon
SHOTGUNS
USAS 12 - Striker
Saiga 12 - Remington 870
Benelli M4 Super 90 -
Keltec KSG -
SNIPER RIFLES:
M200 Intervention - M21
L96 - Zastava M93
TAC 50 - PTRS 41 (?!)
L115A3 -
VSS Vintorez -
LMG:
G36 machine gun version - RPK
PKP - RPD
M27 IAR - Browning M1919
FN Minimi - M60
PISTOLS:
USP 45 - TT-33
Five Seven - P-38
MP-443 Grach - Walther PPK
S&W MP - CZ 99
MISCELLANEOUS:
New rockets, grenade launchers, under-barrel shotguns, new ammo belts, explosives, booby traps etc.
3)NEW MAPS
A forest map (maybe a remake of Peak or something new)
An urban map with taller buildings for more CQB and street combat opportunities
A map set near a coastline
A mountain map between a high altitude village and caves
A map set in the caucasus
A map that references to the highway of death
A Black Hawk Down inspired map
(Ok now i'll stop with these A's...)
- NEW CLASS
MEDIC
The medic will act like this: there will be only one per squad, he will use a mix of Assault rifles and SMG, due to the fact that he has to bring medical supplies he won't use the large backpack (i will explain this later), he will "revive" only at certain conditions.
NOW, did you notice the characters slowly dying when hit by a few bullets? They wiggle for some time and if you shoot them in the head they will stop in a realistic way. Well, only at these conditions the medic can try to revive them, but how he does that?
The medic once next to his wounded comrade will start the animation which consists in an adrenaline injection like in BF5 plus some bandage patches.
This of course takes some seconds (i think 10 would be enough) so if an enemy spots the medic while healing he can shoot him easily ( the wounded soldier will immediately die due to lack of medical support/bleeding) Shooting the wounded soldier while being healed will kill him immediately, if this happens the medic will interrupt the animation to get into combat, but we all know that he will die too no?.
The medic can also transport the wounded in two ways: by the armpits/ankles (he will be faster but he won't use weapons) or by using the "Fireman's carry" (he will be slower but he'll be able to use only the primary weapon very inaccurately, or the secondary weapon a little more accurately)
If the enemy shoots the injured soldier during the carry, the medic will do specific leaving animations for both ways of carry.
- NEW VEHICLES
SECURITY: MRAP &/or VAB 6X6
INSURGENTS: Armoured Hilux &/or BTR-60/70
6)NEW COSMETICS
Shoulder patches for security with national flags (both standard and camo versions, for example the USA flag in camo is grey or green-like or beige, it depends from the choosen pattern)
New uniform camos
Turbants and afghan caps for insurgents
New clothes, accessories and so on
- ANIMATION IMPROVEMENTS
Make pistols visible in their holsters, plus make appropriate 3rd person animations for handgun extraction
- NEW FIRE SUPPORT IDEAS FOR THE COMMANDER
SECURITY: High precision strike (GBU bomb), dropped by a plane
INSURGENTS: Suicide vehicle?
- MINOR BUG FIXES
M240 ammo belt visual bug when you choose the extended magazine
A-10 Thunderbolt swarming around the map in circle with no sound
G-36 grenade launcher wrong animation, the casing goes through the rifle model, making it a non-sense reload
Grenade launcher general bug where if you click with LMB two times when shooting it'll make the launching sound two times in a row