I hope this a temporary fix! Kolob 74760 and Kolob

Someone on reddit pointed out that trucks, like the Kolob and 74760 bottoming out had been fixed. So I had a look, but all that changed was the size of the collision hitbox. As a result rocks and other bits will now just go through the 3d model instead of colliding with it.
I sure hope this is only a temporary fix!

Youtube Video

last edited by 1nsane

It has been fixed on live 5.1 too. But I doubt that they will do any changes in the model - it is too labor expensive, then just make a minor xlm tweak.
So we will have to "enjoy" this fix forever.

@Tigron said in I hope this a temporary fix! Azov 74760 and Kolob:

It has been fixed on live 5.1 too. But I doubt that they will do any changes in the model - it is too labor expensive, then just make a minor xlm tweak.
So we will have to "enjoy" this fix forever.

Not on pc it hasnt. Additionally i refure to believe that adjusting a 3d model is "too labour intensive". Its 2020, there are certain standards when it comes to quality, if saber truly wants to keep this, well thats pretty sad then.

last edited by 1nsane

Oh so they did actualy change something. Why this wasn't in the patchnotes?! It's important!

I've tested it and Kolob ineed got the collision model of skidplate and frame altered.
(black truck is LIVE, camo is PTS)
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Are you sure they changed AZOV 73210 also? Collision model seems the same.
(black is LIVE, white is PTS)
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Or better yet, can any of the devs please give us the list of changes that have been made?

last edited by Amynue

@Amynue said in I hope this a temporary fix! Azov 74760 and Kolob:

Are you sure they changed AZOV 74760 also? Collision model seems the same.

I only tested the Kolob 74760, which i thought was called the Azov 74760. I didnt test the Azov

Sorry I've meant AZOV 73210

On Azov 73210 maybe the collision model is the same, but damage hit box was changed. Now, when you nose dive it into the mud, you don't get engine damage each time. So, the driving became much better. But yes, you still have to be careful about long nose not to stop at each tussock.

I did some testing and despite the collision model apears to be unchanged, they did something because it doesn't collide with the ground as much. Difference is significant enough that I was able to record some comparisons.

Example 1
LIVE - https://streamable.com/vs4qj5
PTS - https://streamable.com/mi211p

Example 2
LIVE - https://streamable.com/k6cg90
PTS - https://streamable.com/jh7ic7

Example 3
LIVE - https://streamable.com/iufdyf
PTS - https://streamable.com/c5vpbu

AZOV 5319 also collides with the ground less often on PTS and I can't see any significant changes to the collision model, but I did notice they changed track width of front and rear wheels:
ezgif.com-gif-maker.gif (camo is PTS)

CAN WE PLEASE GET THE LIST OF CHANGES SO I CAN TEST THEM INSTEAD OF TRYING TO FIGURE OUT WHAT WAS CHANGED?

last edited by Amynue

whats the point of this?? they made a quality of life change so these trucks aren't useless, just enjoy them.

many players gave them feedback before on how bad kolob and azov were due to clearance issues

So this is how the collision model looks after todays patch:
6.1 - PTS
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6.3 - PTS
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So now it still doesn't match the 3D model, but now clipping is minimal and I don't mind it. Now please help me test if it doesn't make the skidplate hit the ground again.

last edited by Amynue

In MR the collisionbox wasnt only a xml like ppl think. It is actually a hidden part of the 3d model that needs to be made for the truck or addon.
First you make the truck model
Second you make the rough low poly collision model that can fit the whole truck inside it.
You just dont add any texture to it and set it to work as a hitbox in xml

Okay, so I drove Kolob 74760 for over an hour on version 6.3 and it doesn't hit the ground with the skidplate anymore like on live version.

I think they also changed something about the way trucks collide with the ground, that's why trucks like Azov 73210 and Azov 5319 also saw improvement on PTS - despite not recieving any collision box changes like Kolob. The problem with that is that while they don't hit the ground, they still have problems with going over solid objects like rocks, stones, stumps, fallen trees, roots, etc. as they still collide with them the same way as they do on the live version. As a result you still may end up like this:
https://streamable.com/7ad0ui
Meanwhile here is Kolob 74941 driving over the same set of stones:
https://streamable.com/3nwxpk

Take Azov 73210 + fuel tank, go drive this route and tell me if you think it's fixed.

If they refuse to modify the 3D models of the trucks to better reflect their real life counterparts I guess this is best we are going to get. If they are not going to fix this properly, they could at least give raised suspension option for Kolob 74760 and Azov 73210.

@Amynue
If you follow the same driving rule as you would do in a real truck, you ll probably never go straight over those rock to void damage🙂 .

last edited by Raphael

@Amynue I will not agree with the route you mention, as it is one of the most uneven routes one in the game, that is challenging even for good trucks.
Not all routes for all the trucks. And it is correct.
But I agree on better model to reflect real counterpart better. The nose slope on real Kamaz was done by purpose. And I think Azov 73210 should have the same.

@Raphael I'm just testing how it performs on different types of terrain, I don't have time to search for realistic situations... the point is that the bottom of the frame is still way too close to the ground when compared to the real truck (MZKT-741351).
When even a highway truck with 43' wheels and stock suspension has better ground clearance than a military 8x8 monster on 59' wheels, you know someone messed up...
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@Tigron said in I hope this a temporary fix! Kolob 74760 and Kolob:

@Amynue I will not agree with the route you mention, as it is one of the most uneven routes one in the game

It's not that uneven, but it's full of roots and Azov still hits the roots with the bumper

But I agree on better model to reflect real counterpart better. The nose slope on real Kamaz was done by purpose. And I think Azov 73210 should have the same.

and entire cab is mounted too low on the frame when compared to Kamaz 5340

This truck (or its model?) is from the age as the brontosaurs made a furrow through the dirt with there breastbone.

@Amynue said in I hope this a temporary fix! Kolob 74760 and Kolob:

Take Azov 73210 + fuel tank, go drive this route and tell me if you think it's fixed.

Challenge accepted. Here is the video. Note, that I used OHSII tiresthat have less traction in mud and the weakest engine to make it even more challenging.
As you see, minimal bumper damage and no actual truck damage. Azov 73210 is more or less OK in its current state. Though, as I mentioned, I agree that it should have more realistic model with front bumper slope.

Youtube Video

last edited by Tigron