I haven't played it yet myself (waiting for full Phase 1 release to play the whole region fresh)
...but checking on maprunner.info, it looks like after the refreshingly barren Lake Kovd, we're back to the whole map be sprinkled liberally with our old friend - conveniently located fuel trailer.
I count:
1x fuel semi
3x fuel trailer
4x scout fuel trailer
After getting away from it, that's looking a bit like a regression back towards Alaska design principles.
How about just leaving the one big fuel-semi-trailer, and let the player decide where to haul it to?