dynamic model

How do I create an object that can move ?, that is not static

You could try this for a model :

	<PhysicsModel>
		<Body Friction="6.4" Collisions="Dynamic" />
	</PhysicsModel>

or this for a plant

		<Body ImpactType="Truck" NoSoftContacts="true">
			<Constraint BreakOffThreshold="10" Type="Fixed" />
		</Body>

@TemplarGFX

Can I no collisions for fence. what can i do in initial.pak
Thanks.