Mods in co op, hell yeah, this is gonna be awesome!!!
Let me just stop you right there.
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When you join a co op with mods you have to permanently subscribe to their mods. It's not just a temp subscription. Cluttering your mods menu and mod.io account to a point where you can't find anything.
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Your mods don't follow. It is only the hosts mods.
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When you quit, it does not ask if you want to keep the mods or delete them, meaning you'll have to do that manually, every time.
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There's no option to hide downloaded mods from the store.
If you play with 3 different private hosts or play public co op on a regular basics you might end up with hundreds of mods, cluttering your store.
Suggestions:
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Allow client mods in co op. How would this work? Everyone gets a popup and allows download, just as clients allows download from host. Like region change in co op, when downloads are finished, host and clients reloads the map and everyone's mods are now enabled.
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By default, mods from other players are hidden from the store, and you manually enabled those you like. Button in store "Show/hide mods", mods are filtered by users.
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Make the subscriptions temporary, ask users on exit if the want to keep or delete the mods. With option to "never keep and never ask", and option to "keep only those you choose to "show in store"".
Otherwise good work so far.