Had an idea a while back to make a driver for my rock bouncers and trophies since the driver we have now has noodle back syndrome, and often times his head will literally get lost in his lower half. or touch the ground outside the vehicle due to high lateral forces....lol as humorous as it is, takes from the immersion not to mention hes not synced in mp. Realizing the steering wheel is all synced in mp, and with this new collision axle setup i realized the possibility for extremely complex physics rigs. Now idk how much the game can handle without freaking out so this is in a very early stage but i modeled a very generic male character and have him all rigged in blender. As of now i plan on using only a few bones to get small amounts of movement on some extremeties and the head, once I have a prototype built and working i will probably go back and remodel the character with a race suite and helmet (so i dont have to model a face cause forget that....lol) any ways i figured since i had a little progress to show i would start a post. If anyone else is interested i might try and make it an addon so you may be able to cram him in other vehicles aswell to remove ol noodle back.
Later guys!
Gonzo
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