As a follow up game in a series, there are several unfun characteristics that have managed to sneak their way through. For me the biggest issue is when it comes to explosives and the level of ambiguity associated with their radius, as well as their insane accuracy when from a launchers. Im not a fan of this aspect and would love for it to be reigned in or at least for a type of armor to exist to specifically counter these weapons, like heavy flak. I get that this is an integral part of the game for breaching hard defenses, however, its still my least favorite part and itd be great if it wasnt as prominent or at least was able to be controlled.
Im curious how other people feel about explosives in the game, maybe im just seeing it in the wrong light. In any case, share your thoughts