Fire support:
Firstly I think fire support should not use binoculars, it's way to easy and precise. I think it would be much better if changed to plotting or typing coordinates on the map, much as they are in real life, or at least a flare gun or colored smoke, it would be way more authentic and less spammy.
I also think that the observer should have to call in the support and not just stand by the commander, maybe an option in the comms wheel or an animation of actually calling it (possibly even needing to confirm the commanders coordinates) would really improve the annoying game of tag between the two classes.
Any of these would be welcome changes because right now fire support very powerful and has pretty much zero margin for error.
Supply:
The game gives way to many supply points. Every single person now runs heavy armor, two grenades and a scoped rifle. Supply points need to be toned way down. Whereas in source you had to sacrifice say armor for a scope or a scope for grenades, here I feel like I often have excess points even after equipping armor and several explosives.
Also I don't really understand why standard issue weapons cost so much, the AKM, M4 and M16 should be the cheapest weapons, not the most expensive.
Armor:
Needs to be nerfed, source had good balanced armor. Right now the TTK almost feels like BF3 or 4 when using assault rifles, and because every person runs heavy armor it is a real issue. Also helmets should either be incorporated into armor or an optional head piece for security.
Customization:
Really not a fan of the insurgents customization. They honestly remind me more of the Russian mafia than an Iraqi insurgent group. Insurgents need to be more militarized, make them look like actual insurgents or terrorists not euro trash with Adidas or flannel.
Weapons:
Really think the recoil needs to be toned down, it's almost unrealistically high. I think source had very well balanced recoil, that would be much better than what we have now.
I don't know if Unreal will allow it but instant or very fast ADS would be a welcome change and reduced weapon sway would be nice.
Reload speeds are very slow, another case where I think source works better, the reload time there was much better.
We need more weapons, galil, ump, mp5, mk11, ac556, RPK, maybe even the M240b or SVT-40. I think every class needs at least 2 guns, and the machine gunners only have 1. I also don't like how there are only 2 sub machine guns in the game when source had 4. More machine guns, DMRs and the galil as well.
I also think tear gas would be a great addition, maybe it makes your vision 50% more blurry or fuzzy or something, if it could also be used in grenade launchers I think gas masks would actually be useful.
Maps:
Bring back some of the classics! maybe burhiz, tell, embassy or sinjar! some of the old maps are really really good and I'd love to see them added.
Other:
The vaulting and standing up animations are painfully slow, make it a realistic speed.
The security team's trucks need to be re skinned as Humvees
also the voice acting is a little dramatic and the lighting is to cinematic, I really wish the game looked and felt like a film reel of the Iraq war, immersion would be top notch.