Is TR supposed to always happen on command or is it random? It fails about 10% with a mag/ext. mag and about 80% on a drum mag. Which makes me wonder if we're really not supposed to be able to TR with drum mag and it may just be a bug when we successfully do it.
Are there certain conditions for TR to successfully work? Mainly when using a drum mag, I've been trying different conditions and I've yet been able to come across any consistent ones. ie. Doing TR immediately after firing a shot, slowly tapping "R", rapidly tapping, etc. I've even tried doing TR while making no other actions, while walking, crouching, proning, etc.
I know that sprinting, switching weapons mid-process and stuff can cancel our TR. But if we were just static, are we supposed to be able to TR whenever we wanted? Or is it supposed to be a "luck" type of thing? Either way I'm just looking for clarification. I haven't really come across any technical details with TR besides people side-tracking into realism and blah blah. Not much about Insurgency: Sandstorm Tactical Reload aside from the basic details of it.
Which weapons are allow TR? Is TR something that can be done regardless what mag option you're using? Is TR only available if we have a remaining bullet in the chamber or can it still be done with when fully empty?
I also want to state that I'm not complaining, ranting, voicing an opinion or doing anything that invites some off-track debate about reloading mechanics. I'm talking about a technical-issue for a PC game that we play when we aren't at work or living our real lives. Because this is a game and not real life.
Mad Monkey