Nov 8th Completely Unplayable

So I waited a few hours and finally tried a round. Was showing 80 FPS and my screen was nothing but laggy jittery garbage. Try to run around an object only to see it appear right in my face, over and over and over. Dear God my favorite and most anticipated game is dying before official launch. 😱

Hotfix, fixed nothing. Massive ping spikes and stuttering every time a BOT gets near me and other random times. I don't get it, it ran fine for me before, just with low FPS 50-70, now its 80-90 and crap.

Yea my fps didn't even get better

my game crashes when it first starts if any one can help me with this here is the crash report

Log file open, 11/11/18 13:58:28
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk8-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk7-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk6-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk5-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk4-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk3-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk2-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk1-WindowsClient.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient_0_P.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient_0_P.pak.
LogPakFile: Display: Found Pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak.
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads.
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogPluginManager: Mounting plugin Wwise
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemSteamNWI
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin Ansel
LogPluginManager: Mounting plugin NVIDIAGfeSDK
LogPluginManager: Mounting plugin OnlineFramework
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin OnlineSubsystemNWI
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin ReplicationGraph
LogPluginManager: Mounting plugin NativizedAssets
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin EasyAntiCheat
LogPluginManager: Mounting plugin Rcon
LogPluginManager: Mounting plugin RconSandstorm
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MeshEditor
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 0.051s to configure plugins.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: Display: STEAM (NWI): Loading Steam SDK 1.39
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
LogInit: Build: ++sandstorm+build-patch-110818-packaged-CL-71394
LogInit: Engine Version: 4.20.3-71394+++sandstorm+build-patch-110818-packaged
LogInit: Compatible Engine Version: 4.20.0-71394+++sandstorm+build-patch-110818-packaged
LogInit: Net CL: 71394
LogInit: OS: Windows 8 (), CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, GPU: Intel(R) HD Graphics 630
LogInit: Compiled (64-bit): Nov 7 2018 05:40:44
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++sandstorm+build-patch-110818-packaged
LogInit: Command Line: -culture=en
LogInit: Base Directory: E:/SteamLibrary/steamapps/common/sandstorm/Insurgency/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.001s to delete old logs.
LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
LogInit: Object subsystem initialized
[2018.11.11-18.58.30:028][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
[2018.11.11-18.58.30:028][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
[2018.11.11-18.58.30:037][ 0]LogInit: Computer: MSI
[2018.11.11-18.58.30:037][ 0]LogInit: User: phern
[2018.11.11-18.58.30:037][ 0]LogInit: CPU Page size=4096, Cores=4
[2018.11.11-18.58.30:037][ 0]LogInit: High frequency timer resolution =2.742194 MHz
[2018.11.11-18.58.30:038][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2018.11.11-18.58.30:038][ 0]LogMemory: Platform Memory Stats for WindowsClient
[2018.11.11-18.58.30:038][ 0]LogMemory: Process Physical Memory: 211.56 MB used, 211.56 MB peak
[2018.11.11-18.58.30:038][ 0]LogMemory: Process Virtual Memory: 194.09 MB used, 194.09 MB peak
[2018.11.11-18.58.30:038][ 0]LogMemory: Physical Memory: 6843.55 MB used, 9428.40 MB free, 16271.95 MB total
[2018.11.11-18.58.30:038][ 0]LogMemory: Virtual Memory: 4779.04 MB used, 9428.40 MB free, 134217728.00 MB total
[2018.11.11-18.58.30:697][ 0]LogInit: Overriding language with culture command-line option (en).
[2018.11.11-18.58.30:697][ 0]LogInit: Overriding locale with culture command-line option (en).
[2018.11.11-18.58.30:810][ 0]LogStreaming: Display: Took 0.112s to InitEngineTextLocalization.
[2018.11.11-18.58.31:141][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2018.11.11-18.58.31:141][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2018.11.11-18.58.31:234][ 0]LogD3D11RHI: D3D11 adapters:
[2018.11.11-18.58.35:405][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060' (Feature Level 11_0)
[2018.11.11-18.58.35:433][ 0]LogD3D11RHI: 6052/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2018.11.11-18.58.36:906][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 630' (Feature Level 11_0)
[2018.11.11-18.58.36:906][ 0]LogD3D11RHI: 128/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2018.11.11-18.58.37:127][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2018.11.11-18.58.37:127][ 0]LogD3D11RHI: 0/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.11.11-18.58.37:127][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.11.11-18.58.37:199][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2018.11.11-18.58.37:200][ 0]LogD3D11RHI: GPU DeviceId: 0x1c20 (for the marketing name, search the web for "GPU Device Id")
[2018.11.11-18.58.37:200][ 0]LogWindows: EnumDisplayDevices:
[2018.11.11-18.58.37:200][ 0]LogWindows: 0. 'Intel(R) HD Graphics 630' (P:1 D:1)
[2018.11.11-18.58.37:200][ 0]LogWindows: 1. 'Intel(R) HD Graphics 630' (P:0 D:0)
[2018.11.11-18.58.37:201][ 0]LogWindows: 2. 'Intel(R) HD Graphics 630' (P:0 D:0)
[2018.11.11-18.58.37:201][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060' (P:0 D:0)
[2018.11.11-18.58.37:202][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 1060' (P:0 D:0)
[2018.11.11-18.58.37:202][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 1060' (P:0 D:0)
[2018.11.11-18.58.37:202][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 1060' (P:0 D:0)
[2018.11.11-18.58.37:202][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
[2018.11.11-18.58.37:202][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060
[2018.11.11-18.58.37:203][ 0]LogD3D11RHI: Driver Version: 416.81 (internal:25.21.14.1681, unified:416.81)
[2018.11.11-18.58.37:203][ 0]LogD3D11RHI: Driver Date: 11-2-2018
[2018.11.11-18.58.37:203][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
[2018.11.11-18.58.39:732][ 0]LogD3D11RHI: Async texture creation enabled
[2018.11.11-18.58.39:875][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2018.11.11-18.58.39:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
[2018.11.11-18.58.39:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported.
[2018.11.11-18.58.39:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported.
[2018.11.11-18.58.39:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported.
[2018.11.11-18.58.39:876][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Niagara_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Rcon_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RconSandstorm_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
[2018.11.11-18.58.39:877][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
[2018.11.11-18.58.39:878][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0.
[2018.11.11-18.58.39:878][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0.
[2018.11.11-18.58.40:011][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2018.11.11-18.58.40:051][ 0]LogSlate: Using FreeType 2.6.0
[2018.11.11-18.58.40:068][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.11.11-18.58.40:164][ 0]LogMoviePlayer: Initializing movie player
[2018.11.11-18.58.40:422][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency and no native library supported.
[2018.11.11-18.58.40:422][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency_SC and no native library supported.
[2018.11.11-18.58.40:422][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0.
[2018.11.11-18.58.40:422][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency and no native library supported.
[2018.11.11-18.58.40:423][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Insurgency_SC and no native library supported.
[2018.11.11-18.58.40:423][ 0]LogRHI: Display: Failed to open default shader pipeline cache for Insurgency using shader platform 0.
[2018.11.11-18.58.40:423][ 0]LogInit: Overriding language with culture command-line option (en).
[2018.11.11-18.58.40:423][ 0]LogInit: Overriding locale with culture command-line option (en).
[2018.11.11-18.58.40:482][ 0]LogStreaming: Display: Took 0.059s to InitGameTextLocalization.
[2018.11.11-18.58.41:146][ 0]LogAssetRegistry: FAssetRegistry took 0.6639 seconds to start up
[2018.11.11-18.58.41:824][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
[2018.11.11-18.58.41:824][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
[2018.11.11-18.58.41:824][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
[2018.11.11-18.58.41:824][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found
[2018.11.11-18.58.41:824][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found
[2018.11.11-18.58.41:825][ 0]LogStreaming: Display: Flushing async loaders.
[2018.11.11-18.58.41:836][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.011003 seconds
[2018.11.11-18.58.41:836][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
[2018.11.11-18.58.41:871][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
[2018.11.11-18.58.41:880][ 0]LogHAL: Display: Platform has ~ 16 GB [17062375424 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2018.11.11-18.58.42:002][ 0]LogNetVersion: Insurgency 1.0.0, NetCL: 71394, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2930122440)
[2018.11.11-18.58.42:271][ 0]LogAkAudio: Wwise(R) SDK Version 2018.1.1 Build 6727. Copyright (c) 2006-2018 Audiokinetic Inc.
[2018.11.11-18.58.42:296][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../Insurgency/Content/WwiseAudio/Windows/.
[2018.11.11-18.58.42:515][ 0]LogInit: Audiokinetic Audio Device initialized.
[2018.11.11-18.58.46:607][ 0]LogProperty: Warning: Serialized Class /Script/UMG.Border for a property of Class /Script/UMG.Image. Reference will be nullptred.
Property = ObjectProperty /Game/UI/Widgets/HUD/BP_ObjectiveIcon.BP_ObjectiveIcon_C:IconBorder
Item = Border /Game/UI/Widgets/HUD/BP_FloatingObjectiveIcon.WidgetArchetype:WidgetTree_0.IconBorder
[2018.11.11-18.58.51:253][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsClient_0_P.pak added to pak precacher.
[2018.11.11-18.58.51:428][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFireSupport.ST_GameFireSupport' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:428][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameHUD.ST_GameHUD' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:451][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameItems.ST_GameItems' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:451][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Gamemodes.ST_Gamemodes' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:452][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameProps.ST_GameProps' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:453][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameVehicles.ST_GameVehicles' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:453][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeapons.ST_GameWeapons' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:459][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameWeaponUpgrades.ST_GameWeaponUpgrades' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:459][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_IngameMenus.ST_IngameMenus' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:460][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Lessons.ST_Lessons' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:461][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_LoadingHints.ST_LoadingHints' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:461][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_MapNames.ST_MapNames' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:462][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:470][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Profile.ST_Profile' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:470][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Scenarios.ST_Scenarios' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:471][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Taglines.ST_Taglines' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:472][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Tutorial.ST_Tutorial' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:473][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Voiceover.ST_Voiceover' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:494][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Bindings.ST_Bindings' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:496][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_CosmeticItems.ST_CosmeticItems' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.58.51:496][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_GameFactions.ST_GameFactions' 'None'. Did you forget to add a string table redirector?
[2018.11.11-18.59.05:060][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_FG_Reload_BoltRelease.AN_1P_G36_FG_Reload_BoltRelease) does not match. Make sure you add same type of additive animation.
[2018.11.11-18.59.05:195][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M16A4/Animations/AN_1P_M16A4_B_Reload_Empty_BoltRelease.AN_1P_M16A4_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
[2018.11.11-18.59.05:236][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/M4A1/Animations/AN_1P_M4A1_B_Reload_Empty_BoltRelease.AN_1P_M4A1_B_Reload_Empty_BoltRelease) does not match. Make sure you add same type of additive animation.
[2018.11.11-18.59.05:620][ 0]LogStringTable: Warning: Failed to find string table entry for '/Game/UI/Strings/ST_Menu.ST_Menu' 'OnlineCustomAvailableModes'. Did you forget to add a string table redirector?
[2018.11.11-18.59.06:325][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)

Nov 14th patch made it playable at times on ultra-low settings. If I don't get a server with a really low (30-50 ping) stable ping, the stuttering keeps it unplayable.

This is sad, since I was able to run it on high at 30-80 fps pre-Nov 8th patch.

@rifrafjonesy I couldn't agree more! If you ask me, everything should be reverted. I'm so frustrated about all the bullshit deaths that are happening because all the new changes they have made. When you sum up slow ADS, microstutters, increased weapon sway, increased recoil and horrendous hitreg you have a just shitty experience over all.

last edited by LahtaajaJumala

The update messed my video settings up hard. I'm also noticing a lot of microstutters, though the game seems nicer-looking than before (minus the lack of smoothness).

last edited by thehappybub