Grenade launchers

Something that really bugged me out is the fact that with a heavy carrier, you only have 2 rounds for your grenade launcher and 1 with a light carrier. Two is, I think, really not enough and realistically, you would carry more. I Think 5 rounds with a heavy carrier should do the trick and 3 or 2 with a light carrier is a good compromise.

In first insurgency you could carry five if I'm not wrong and that was op, good thing very few people did it

Plus the 2-3 nades you can carry.
Plus a rocket laucher with 3(I think) rockets.
Yeah, that's enough stuff you get per respawn for a quick fight.
Otherwise it would feel like playing Demo or Soldier from Team Fortress 2 ^^