Champions' Cup Financial Fair Play Rules

PC Champion's Cup Financial Fair Play Rules

Currently the inducement rules mean that the underdog receives any TV difference plus any spend by the overdog (up to 150k) in inducements. The underdog can then spend up to 150k of his own cash on top of that spend. This is seen as somewhat unfair in some specific cases as the underdog can the get what is effectively an unanswerable wizard (for example) even if the TVs are the same and that team is choosing second through luck of the draw. That makes the on-pitch TVs potentially very different.

To promote Financial Fair Play (deemed necessary after the scandal surrounding the 2517 purchase of Kill-ian Mbappe by Parravon St Guillaume) the organizers of the Champion's Cup are limiting the ability of the underdog to "top up" the extra inducement money to 40k (not including any cash-over-bank which counts towards TV they have) instead of 150k. This means that, at most, the on-pitch TVs will differ by 40k.

TV difference is the difference between the Overdog and the Underdog's TV
UnderdogPettyCash is the amount the underdog gets on top of his own cash due to spending by the overdog.
RoundUp is the amount UnderdogPettyCash is increased by to make on-pitch TV more equal. That equates to any cash over 150k the underdog has, plus up to 40k if the underdog has that much cash.

To that end, the underdog will receive, in total:

• Cash equating to the TV difference between the teams, plus
• Cash to account for spending by the overdog, plus
• Any cash which is already accounted for in their TV, plus
• Up to 40k to spend, taken from their own cash.

This puts the teams within 40k of each other.

In-game, that means for the Underdog:

Otherwise it can get no lower than 40k below what you have.

TVDifference = OverdogTV - UnderdogTV
UnderdogPettyCash = max(0, OverdogSpend - max(0, OverdogCash - 150))
RoundUp = min(UnderdogCash, 40) + max(0, UnderdogCash - 150)

Example 1:
1500TV (140k cash) spends 50k vs 1410TV (100k cash)
TVDifference = 1500 - 1410 = 90
UnderdogPettyCash = max(0, 50 - max(0, 140 - 150)) = max(0, 50-0) = 50
Roundup = min(100, 40) + max(0, 100 - 150) = 40 + 0 = 40

FreeCash = 90 + 50 = 140
TotalSpendable = 140 + 40 = 180

Example 2:
1610TV (180k cash) spends 100k vs 1300TV (20k cash)
TVDifference = 1610 - 1300 = 310
UnderdogPettyCash = max(0, 100 - max(0, 180 - 150)) = max(0, 100 - 30) = 70
Roundup = min(20, 40) + max(0, 20 - 150) = 20 + 0 = 20

FreeCash = 310 + 70 = 380
TotalSpendable = 380 + 20 = 400

Yes, the calculation is a little complex. Ideally this would all be in-game. However, to make things more simple and to help people try more examples there is a google sheet available. If you intend to use it lots I recommend making your own version to play with.

The good old petty cash phase from BB1 was easier and better.

Anyway, will this be automated in-game?

PC was easier and better, but we have to work within the system implemented and PC is not coming back.

No, it's not automated, hence the explanation of how to do it in-game:
If your treasury starts at 150k or more then it can get no lower than 110k.
Otherwise it can get no lower than 40k below what you have.

PC was easier and better, but we have to work within the system implemented and PC is not coming back.

Never ever? I still have hope.

No, it's not automated, hence the explanation of how to do it in-game:
If your treasury starts at 150k or more then it can get no lower than 110k.
Otherwise it can get no lower than 40k below what you have.

OK. Fair enough. We'll see if it helps.

I don't have hope. It's not even in BB2016 any more.

No it won't, not for this season at least. Playoff coaches will have to calculate their pre-match
inducement options themselves. Coaches found to be guilty of 'scumming' extra treasury
will be forced to replay the match or face disqualification.

Fantastic. Hopefully Cyanide can program this in for everyone.
And hopefully the entire BB community can lobby GW to include this in BB2016 too!

Ah yes, once again an unnecessarily complex way to get across an easy concept. Lets try to confuse players so we can sound like its a super mathematical rule. Assigning random insane variable names helps us sound really smart!

God the pretension in this post is at lethal levels.

Lets try it again in simple english so we don't sound like we're trying to be smarter than we are!

"if you are the underdog, picking inducements second, you can't spend more than 40k cash from the TV free 150k. You may spend as much as you want of cash that was counted against your tv, and all the petty cash given to you"

See, and all without trying to sound smart or making it confusing!

You mean the bit which was highlighted in large letters?

If your treasury starts at 150k or more then it can get no lower than 110k.
Otherwise it can get no lower than 40k below what you have.

For reference, people have to be able to calculate it, and if it ever ends up as an official change then it needs to be done mathematically. Hence the completeness.

@Gatorlover I see nothing pretentious in this post. Writing can always be improved. The assertion that the post was written thoroughly so he could "sound really smart" is obnoxious. Get an icepack on that ego of yours because it seems to be very swollen.

I'm tired and obviously not reading this correctly. With no in-game mechanic to prevent overspending...well...good luck.

Thanks

It'll just be in the playoffs, all of which are being streamed and monitored. It's doable, but clearly having something in-game would be preferable.

Hi,
Why 40k?

Why any limit at all (playoffs aside)?

Its fun and a challenge, and a legitimate strategy, to save money in order to more often get that extra difference.

Why should be the highest tv the reference to the extent of 40k gap. The items in the shop are not always fit to counter a well designed team. Or there is just no time to think it through. Why is it so unfair to give that wizard in exchange of honest money?

Why is it so unfair to allow that advantage to the underdog if he has the money. Are we afraid of the underdog? Are we not sometimes the underdogs?

Have you noted that teams based on cheap players, weak players, can use that wizard?

Fair play? This is BB!

As mentioned, the goal is to make on-pitch TVs as close as reasonably possible. The LRB6 petty cash rules did that and that was the aim of those rules and the original BBRC Bank rules (not the Cyanide version). Even on-pitch strength is the goal.

40k was chosen to allow an underdog by even as little as 10k to choose to spend cash round up to the nearest 50k in order to try to get something to even things out on the pitch. It could have been lower than 40k, but a "round up" facility is something I know a number of people would have liked to see in LRB6 PC rules so it was put in.

Anyone could be the underdog. He will still get inducements and your cheap teams can still get their wizards if they really are cheap teams. What they won't do is be able to get an on-pitch TV up to 140k higher than the would-have-been overdog any more: it'll be limited to 40k.

It doesn't at all make you look silly that that post right below you is proclaiming confusion to the poorly written post. Nope.

@Gatorlover you're probably unaware that Itchen and I have played in leagues before and I know him - he loves to pull the odd leg. If he genuinely didn't understand he'd have asked.

Can we please get an implementation in this game whereas teams with 20+ games don't get matched with fresh teams or teams with less than five wins. There is nothing that steals the fun from this game than playing a team that is fully developed squaring off against a team just taking its training wheels off.

Can we please get an implementation in this game whereas teams with 20+ games don't get matched with fresh teams or teams with less than five wins. There is nothing that steals the fun from this game than playing a team that is fully developed squaring off against a team just taking its training wheels off.

It's totally broken now. The matchmaking is killing the fun. It's really really bad, and the inducement system is crap.

Can we please get an implementation in this game whereas teams with 20+ games don't get matched with fresh teams or teams with less than five wins. There is nothing that steals the fun from this game than playing a team that is fully developed squaring off against a team just taking its training wheels off.

This kind of system was (Is? I'm 3 years AWOL) used in the FUMBBL Blackbox and it was a very good mechanic to stop minmax griefing teams ruining rookie teams days.
I suggest that this kind of fix would not work in BB2 with it's shallow playerbase (especially consoles)

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