@Rawn said in What sort of games do Cyanide make?:
For those who have played Cyanide's games, what sort of game do they make? What are the real strengths they bring to a Werewolf game? What makes you a fan of Cyanide?
Bad ones, usually - games that are plagued with technical issues that rarely, if ever, get resolved and which stop having attentive developer support after about a month. I was super jazzed when I saw WtA was being made into a PC game... then super bummed when I saw who was doing it.
The games you should probably try out to get an idea of what you might expect to see with WtA are "Of Orcs and Men" which is the predecessor of "Styx" and their "Game of Thrones RPG" game (not to be confused with their Game of Thrones Genesis game which should be avoided like it was cancer).
The RPG/adventure games are generally linear play with areas that are not fully open (paths are bounded by invisible walls). Combat is OK - they seem to have settled into using a similar system on their RPG games where you queue up actions and can slow time rather than pause in order to plan and queue those actions. The combat gets repetitive, but that's true in almost every game where combat is constant. None of the abilities you get are super unique and satisfying.. they're all variations of what you already have or a new things that is not tons different.
AGoT:RPG was actually quite good storytelling, the graphical clipping issues even during cutscenes was a bit distracting. I hope they at least bring that strength to WtA.
Of Orcs and Men was not too bad... a bit light on the story... and they seem to have settled on the character Styx from that game to be the headliner for a whole series of follow-up games which is unfortunate. I didn't like Styx.. the dialogue involving him was grating, if only because he uses excessive profanity the way a teenager does when he hasn't learned context yet... and I find that distracting. Maybe they've toned that down since... if so, someone should let me know and I may actually try out the Styx games.