Major Bug Fix Update
Community Manager

Hey Coaches,

We're pleased to release a major bug fix update for Blood Bowl 2!

This update should fix most of the remaining technical issues of the game. Thanks for all the feedback and reports we received on our forum, it's been incredibly helpful to deliver this huge patch. Keep them coming!

You'll find the (big) patch note below:

FEATURES

  • Mid-match saves aren't deleted when loading the match anymore, but at the end of the game.
  • Injuries are now displayed on the player cards.
  • The Fan Factor is now displayed in the dice log when rolling the FAME.
  • In the post match recap, the block dice picked by the defender are now displayed in red (as in game).
  • Two new sponsors are available (cosmetic only).

GAME MODE

Eternal League

  • The skills from players in AI teams are now properly taken into account in the team TV. Not retroactive.
  • The AI now also picks Bretonnia, Chaos Dwarf, Vampire, Kislev and Underworld teams.
  • Fix of an issue displayed GFIs during AI movements.
  • Fix of an issue preventing the AI from adapting its TV to the player TV.
  • Fix of the statistic tab of teams playing in an Eternal League.
  • Fix of an issue in the "Play in a League" menu after a season change.
  • Fix of a blocking issue when a coach leaves an on-going wissen competition.

Multiplayer

  • The pairing in a Wissen competition starts now with the best ranked teams in the leaderboard.
  • Game played in resurrection mode don't award SPP and gold anymore.
  • The winnings window shouldn't be displayed anymore at the end of a game in resurrection mode.
  • The tie-breaker in Round-Robin and Wissen competitions is now:
    • TD difference > Number of TD > Random

GAMEPLAY

  • Fix of a blocking issue when ignoring the apothecary during the kick-off event Throw A Rock.
  • Fix of a desync of the ball after a fireball combined with a scatter out of the pitch.
  • Fix of a bug causing KO rolls during Overtime to be rolled twice.
  • Fix of a bug causing Sweltering Heat rolls during Overtime to be rolled twice.
  • Fix of an issue skipping the coin toss at the beginning at overtime.
  • Fix of a bug allowing the player to use team reroll to catch the ball during Blitz! kick-off event.
  • A player loosing a stat point when already at the minimum now misses the next game.
  • Fix of an issue allowing to choose any skill on a big guy level up.
  • Fix of an issue allowing to hire any player from any race in a standard team.
  • Fix of an issue allowing to have too many skills on a level 2 mercenary.

STABILITY

  • Fix of a crash when reconnecting in a match.
  • Fix of various crashes in replays.
  • Level 2 mercenaries shouldn't cause blocking issues anymore.
  • Fix of various issues and crashes.

GUI

  • Fix of the % of players coming back from a KO in the post-match recap.
  • Fix of an issue blocking a player in the settings when the opponent pauses the game.
  • The planning of a competition is now properly updated after a mnual seeding.
  • Fix of a bug pausing the game when saving a starting set-up.
  • The halfling chef pop-up is now properly displayed at the beginning of the second half time.
  • The SPP gained before a save & quit won't be displayed at the wrong time anymore after reloading.
  • [MAC] The cyrillic characters are now properly displayed when the game isn't set up in russian.

SKILLS

Pass Block

  • The game now takes properly into account the square of the thrower, even if he moved in the turn.

Bombardier

  • Fix of a crash when rerolling a bomb reception.
  • You can't use Bombardier after Jump Up anymore.
  • You can't use Hail Mary Bomb during a Blizzard anymore.

Juggernaut

  • Juggernaut now properly cancels the opponent Wrestle when blitzing.
  • Juggernaut isn't displayed anymore in the dice recap at the end of the match.

Diving Tackle

  • The malus of Diving Tackle is now properly applied when using Dodge in manual mode.

Leader

  • Leader reroll cannot be canceled anymore by the Hafling Master Chef inducement.
  • Leader reroll is now properly removed when the player with the skill is crowdsurfed.

Leap

  • Fix of an issue causing the game to roll two GFIs instead of one when a GFI is needed for a Leap.

Really Stupid

  • A player with Really Stupid skill cannot help the roll of another Really Stupid player.
  • The bonus brought by a teammate (+2) is now properly displayed in the detailed dice log.

Blood Lust

  • Blitz isn't lost anymore if it is followed by the bite of a teammate.
  • When triggering "Bite a Teammate" with a vampire, he now gets up automatically before biting.

Prehensile Tail

  • The penalties are now added if several playerd with Prehensive Tail are next to a player dodging.

Chainsaw

  • It's now possible to reroll the Kick Back roll of a Chainsaw when fouling.

Ball&Chain

  • Improved game behaviour if the turn ends when the fanatic has some mandatory movements left.
  • Fix of a bug preventing players from rolling a ball reception if it scatters because of Ball&Chain.
  • The fanatic is now properly removed from the pitch after a KO on a Both Down.
  • Fix of a blocking issue when a fanatic rolls 2 red dice against a teammate.

Right Stuff

  • The player now properly spend 3 movement points to get up if he landed on an opponent player.
  • Fix of a bug causing a turnover when a player lands on the ball on the pitch.

Stab

  • When blitzing, refusing to use Stab on the second block of Frenzy doesn't end the player action anymore if (s)he has some movement points left.

Multiple Block

  • It's not possible anymore to use the second block of Multiple Block after a Piling On.
  • The strength bonus given to the defender when using Multiple Block is now properly taken into account when combined with Dauntless.

Strip Ball

  • The skill is properly activated even when the ball carrier is pushed on a player using Stand Firm.

Disturbing Presence

  • Harmonization of the effect displayed:
    • In multiplayer - always blue for the player and red for the opponent.
    • In local - always blue for P1 and red for P2.

TEAMS

Nurgle

  • Nurgle Beast mutations are now back and displayed properly.
  • Nurgle Beast should now stay quiet when not moving.

Orc

  • The Blitzers now have sounds (they're mainly shouting).

Kislev

  • Fix of an issue on the random name of the bear in russian, german, spanish and polish. Not retroactive.

Goblin

  • The Pogoer's 3D model should now be displayed properly when he's MVP.

Khemri

  • Khemri AI teams shouldn't be able to buy apothecaries. Not retroactive.

Starplayers

  • Fix of a crash when throwing the Star Player Bomber.
  • It's not possible anymore to hire Brick & Grotty when there are already 15 players in the roster.

Mixed Teams

  • Fix of a display issue on the stats of mixed teams players in the customization screen.
  • The Necromancer is now available for Afterlife United.

Custom Teams

  • Adding an injury to a player in the Team Editor doesn't add him a level anymore.
last edited by Netheos

@Netheos said in Major Bug Fix Update:

  • Injuries are now displayed on the player cards.
  • Fix of a bug pausing the game when saving a starting set-up.
  • Juggernaut now properly cancels the opponent Wrestle when blitzing.
  • The malus of Diving Tackle is now properly applied when using Dodge in manual mode.
  • Leader reroll cannot be canceled anymore by the Hafling Master Chef inducement.
  • Fix of an issue causing the game to roll two GFIs instead of one when a GFI is needed for a Leap.
  • Blitz isn't used anymore if it is followed by the bite of a teammate.
  • The penalties are now added if several playerd with Prehensive Tail are next to a player dodging.
  • It's now possible to reroll the Kick Back roll of a Chainsaw when fouling.
  • The player now properly spend 3 movement points to get up if he landed on an opponent player.
  • Nurgle Beast should now stay quiet when not moving.
  • The Necromancer is now available for Afterlife United.
  • Adding an injury to a player in the Team Editor doesn't add him a level anymore.

0_1507119040895_farnsworth.png

last edited by Netheos

Looks good! I notice in the RES format fixes you have neglected to mention if the necro/undead team killing a player on the opposing team still results in a permanent casualty, and a free zombie for the necro/undead?

last edited by Kurgol
Community Manager

@Kurgol said in Major Bug Fix Update:

Looks good! I notice in the RES format fixes you have neglected to mention if the necro/undead team killing a player on the opposing team still results in a permanent casualty, and a free zombie for the necro/undead?

In rez mode, there is no permanent casualty or free zombie, since teams are kept identical from a game to another.

@Netheos said in Major Bug Fix Update:

@Kurgol said in Major Bug Fix Update:

Looks good! I notice in the RES format fixes you have neglected to mention if the necro/undead team killing a player on the opposing team still results in a permanent casualty, and a free zombie for the necro/undead?

In rez mode, there is no permanent casualty or free zombie, since teams are kept identical from a game to another.

has that been fixed then - because prior to todays patch, undead and necro teams could still res a fatality on the opposing team which resulted in a perm death, and a free player (as reported on the forums)?

Also given you say teams stay identical match to match, im assuming the teams gaining fan factor in res mode has also been fixed?

last edited by Kurgol
Community Manager

@Kurgol said in Major Bug Fix Update:

has that been fixed then - because prior to todays patch, undead and necro teams could still res a fatality on the opposing team which resulted in a perm death, and a free player (as reported on the forums)?

Yes, it's fixed.

last edited by Netheos

Great stuff guys. Especially happy with the leader reroll properly being removed, the chainsaw foul kickback, and the prehensile tail stacking. Those have all personally bit me a couple of times.

great news, keep it up!

Looks very good. Great job 🙂
I assume the leader reroll fixes also fixes the issue where if a leader gets removed during first half, but comes back on for the second, he grants 2 rerolls instead of just the one?

And is there any chance you could make the Catch skill optional? (For instance for when a catcher is providing an assist to a block but you do not want him to catch the ball because you need to move the ball further.)

This is not coming for PS4 yet?

Community Manager

@Verderer said in Major Bug Fix Update:

This is not coming for PS4 yet?

As explained in the initial post, it's planned next week on console.

Focus Team

@MurlocJoe Unfortunately not, there is still an issue with Leader when the player is KO and come back on the second half.

@Netheos said in Major Bug Fix Update:

@Verderer said in Major Bug Fix Update:

This is not coming for PS4 yet?

As explained in the initial post, it's planned next week on console.

Sorry, missed that one. It's easier to notice PS4 & Xbox rather than just 'consoles'.... 🙂

@Netheos i have an issue, sometime at the end of a game, my internet seems to drop out briefly and once it returns it has the result of forgetting all the data for the game i've just played meaning i have to play the match all over again.

Very nice. Thanks for the work put in!

I'm not sure this is fixed:

  • Fix of an issue skipping the coin toss at the beginning at overtime.

Today in our league final in overtime the game autopicked the "kick ball (defence)" option after the coin toss. It seems that if a coach skips cut-scenes this "always" happens in OT.

Community Manager

Due to the detection of an important last minute technical issue in the latest update, the schedule moved from this week to the next one.

The update, as well as the start of the Champion Ladder Season 10 on PC, Mac, Xbox One and PS4, is now planned next week, adding a week to the Champion Ladder Season 9.

Sorry for the delay - the priority is to release the best possible update on all platforms.

So has champs season 10 now started? Is there any chance of posting start and end dates of seasons in future so they're easy to find?

thanks

Season 10 has not started yet. The season info is always updated prior to launch in this thread here:
https://forums.focus-home.com/topic/45/pc-champion-ladder-rules

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