@mudrunnerr50 said in XboxOne: Vehicles:
@moh_fancy said in XboxOne: Vehicles:
@mudrunnerr50 "Long run" is vague, This could mean 6 months to a year away. By then this game will be forgotten and taken over with the new hot releases. The only people who will come back for the DLC will be those who keep tabs on it. By then most of the community will be gone and the game will be forgotten.
Many of good franchises have released to console platforms from PC and they do not get quite the same amount of support from console due to the fact that PC games can be easily modified from downloading from places such as Steam Workshop.
I also understand what they said in "The first goal of the team at Saber is to bring the Spintires experience to consoles in a new improved version."
But what they should also understand is this quote.
"Presentations are not about the presenter; They're about the audience and what the audience needs..."
Which I translate is as its not about "Releasing the best possible base game" just so Spintires is on the map for console. But rather release a game that the audience (Customers / Gamers) wants. Sure they want a SpinTires game for Console but look all over the forums its everywhere. Everyone is asking for mods on console, asking for extras, knowing full well that the game will be dull very quickly because this game will excel for few groups of people... Those who enjoy tedious, slow, repetitive games. Or if they just enjoy the simulation of driving through the Siberian landscape.
°sigh° the avergae length any company expects for a console game is a year at best. Anything close or past that is gravy. They know this is a very niche game with a niche audience. And there's a few other games just like this niche wise that are very successful and continue throwing out titles every few years.
The point is, dont complain about something that hasn't even been released yet that you have no idea what or how often the dlc is going to be offered.
Best advice, what to see what happens a few months from now. This game isn't for everyone. And it doesnt take much digging to see the shambles this game was on pc from the previous developer. The fact that its coming back around at all and on consoles is a major feat for this series right now. The price reflects that too.
I can agree about the one year length of a game thing. But realize... If you don't give a lot of effort into making people happy and give them what they want then what makes them want to come back for more? They won't come back for more. For example the COD franchise was dying because they were not listening to the MAJORITY of players and sales plummeted. They finally realized and remastered COD 4. Sales jumped again! They listened to the feedback and got their fans back and revenue.
Also I know DLC won't come out real soon from the statement made saying how the main focus was to just have it released to console. They haven't set no goals or timelines showing there is at this time DLC hasn't been a main focus.
In a few months the game will be dead as stated in many posts by console players. Unless they listen to the feedback and make a move on it quickly. By the way they make it sound MODS are a tedious thing to implement. And DLC is not a main focus
I really will enjoy playing this game for sometime and I hope for the best because it is somewhat relatable to what I do in reality and not trying to tear the game down but there needs to be more than just hauling logs back and forth and odd missions that you need to stick to a trail to complete.
A BIG sandbox map with a few friends with trails and such for Jeeps, trucks, and stations around the map to get fuel, repairs and switch vehicles seems more pleasing than hauling logs back and forth in the same behemoths on the same couple trails. Am I wrong?