Trying new materials but I cannot get it to do what I want.
I have the base grass and dirt material named "mtrl_base.tga"
If I choose "rock slope" where "dirt" was in the options and paint it, the whole map is covered in it. I am using 60% (so it goes to "dirt" and not under 50% to "grass" with Autofade/Random off. What am I doing wrong?
I have this trouble since the original game and I cannot make sense of the materials.. Either the whole map ground is covered or it does it in squares, not where my brush is painting like it does for the mud, and distributions.