How to make custom overlay in map editor?

hi, i have some question, how to make custom overlay?
parent structure on 3D model?

I'm not 100% sure but you will need the image file(seems you need both .dds and .tga) and you will need to create an XML file for it as well.

Example of XML file, hope it helps in some way.

<OverlayBrand
GenerateDust="true"
Texture="overlays/dirt_road_dark__d_a.tga"
TextureHeight="overlays/dirt_road__s_d.tga"

<Prebuild
	DefaultWidth="7"
	FlattenPart="1"
	HeightmapOffset="hmoffset_dirt_road__s.tga"
	LandmarkColor="(100; 90; 80)"
	LandmarkPart="0.8"
	Layer="2"
/>

</OverlayBrand>

last edited by Kent_BoBo

@kent_bobo i have tried to make overlay, but model cannot see in editor, only path.