So i had a long waiting screen when the game was loading which was expected but when it finally started it went full on potato graphics and it was loading at 1 fps for like a solid minute- minutes and a half, even after landing. i also experienced a big drop of fps and lag when attempting to open setting menu when i was in game, so i soon as it half managed to load i went out and just decided to attempt to play.
it was mostly a good experience, picking items and open doors still feels a big laggy and unnatural. I know that may sound picky, but this is pre-beta so it may be something to consider along the road to improve the overall movement experience. Also when playing i was surprised to discover wolves were a thing, specially when one just attacked mea nd appeared in front of me out of nowhere from the direction i was looking at, almost like it was invicible and once it started attacking me it decided to become visible lol. so i feel like that was a glitch. Lastly, i found the way the map reduces in size to be different from other games, it was a tad odd but also appreciated at the same time, keeps you moving throughout the map. One complain i have with it though, i dont know if its actually meant to be like that, but i had no previous warning as to which zones would start damaging me and which ones would be safe. there would be a countdown but it wouldnt say if i was gonna be in an radioactive area or not, which is how i died more than once. basically i never knew where to go to stay within the safe bounds.
lastly, once i died the game once again became extremely laggy, it wouldnt respond properly so i had to forcefully shut it.
Hope this feedback helps in any way.
The current state of the game is still somewhat unplayable and i think the decision to pushback the early access date was the right one. As it stands now, it would hurt the brand your trying to create.
lots of lag when entering a game + additional game experience