Ill start by saying I have owned bloodbowl 2 for a long time. Got it on release and have damn near end up hating it everytime I play. The thing about RNG based games (which are a problem in their own right) is that no matter what you do, sometimes there is no hope of success. Games are meant to be won, not 100% of the time, but there designed that when played right then you can win. This game, this god forsaken game, has no such system. Just watched as i had 4 deaths, 2 injuries, and 4 KOs in a single game. Watching as my opponent rolled 6 after 6 dodging multiple tackle zones, passing and throwing the pall, ect.
I should also make a point that this game revolves around minimizing using the very system that makes up its core game play. Can you even imagine if other games did that? if call of duty rewarded you for not using your gun? or if starcraft 2 rewarded not building units? they wouldn't even be games anymore. I get using RNG to spice up a game, and sometimes it can make a game very entertaining. By adding variety to outcomes it makes an interesting experience every time. What is not good game design, is make every thing a dice roll. Hell, even walking to far is a roll of the dice. Its a glorified gambling game without the payoff.
Yet I come back to this game about once a year to see if maybe, this time, itll be different. Though every time, it ends the same. I honestly don't even understand why these games are so popular. Even XCOM has actions where you can be productive without rolling dice. Sigh, cant wait for the "Git Gud" comments.
Keep calm, and don't use the main mechanic of the game.