last edited by BlueMouse
@nick-kim Okay, I really don't think there will be children in INS:S, or in any FPS game in the near future, contemporary or very ficitional, AAA or not. If I'm wrong when children are shown or referenced in the campaign, then they would probably do what MGSV or what MW2 did that fails the missions when you harm children/civilians. NWI as an indie video game business, I really don't think they want to focus their time into depicting an extremely dark subject of warfare, nor want the media to negatively paint INS:S as a controversial game in that nature.
As for the Kurdish Women's Defense Unit, it's true that their numbers aren't great against a government military, but the numbers are large enough for people to see that thousands of women are fighting in armed conflicts. And think of it this way, the background of Insurgency is about western mecenaries (acting as security) fighting against insurgents/terrorists. I'm very sure that in INS:S's campaign, the female character they advertised is a Kurdish fighter working with the security forces as either an ally or a local guide of the territory they hired. The Kurdish Armed Forces are currently allied with Western forces, so it's entirely not too out there with having female Arabic fighters in INS:S based on current events and factions. And light infantry or not, they are out their at a distance or in close quarters trained with weaponry. Arabic armed forces in general are surprisenly effective in their history. Why do you think we still have a problem figthing terrorists to this day since GWB's time with the biggest military budget in the world? ?
And with the helicopters, they could be owned by security working along side Kurdish supporters, and there are real mercenaries groups that have THAT much funding for support vehicles like that, including an A-10 (ridiculous, but realistic enough in security have gained more funding after INS). If the insurgents can buy grenade-dropping drones and chemical gas, then probably Kurdish support can afford support helicopters. Fictional, but realistic enough to not be too out there.
And honestly c'mon, you made yourself sound like a stereotype misogynistic right winger saying, "If you think that there should be female characters, then you are a victim of political correctness." Who's known to keep using that term all the time to describe modern liberals? You could of just said you were unconfortable with hearing the dying screams of women (I get it, NWI goes very far with dramatic war-genre voice-acting, and that's what they're focusing toward). The voice actor does sound young (doesn't mean a young adult can't have a high-pitched voice), and with the male voice acting, both dying screams are terrifying, but that's the point, and it's a game so the one thing hurt is their throats after recording.