First shot entered the arm, second shot into the shoulder, third and fourth were misses going behind the targets head into the wall.
I wouldnt say thats just bad hit reg, that's a mix of bad aim and some hit reg issue as you didnt put the crosshair centered on the head.
Always aim center mass at the torso or for the head.
Yep definitely issues, especially at mid to long range. Not sure if they are using ballistics like Arma, but when the sight is steady on centre mass and you get no result this is wrong. If its down to inbuilt instability realism them the scope or sight should be moving to show this, not stay steady bang on target and then the bullets miss.
This may not be ultra realistic and I am sure well aim shots do go astray, but this is a game and if you get the sight on the target you should be scoring a hit.
I have noticed that headshot detection seems to be reliable, but I've had 10+ shots to center mass accomplish nothing, even at close and medium range.
This is pretty much been my experience. I've gotten matches with half my kills as headshots or better. I've gone from being pretty much semi only to auto only. Between all the issues with hitreg, how easy it is to full auto, and the general BS that happens with bots it just eliminates so many ways to play the game effectively.
I believe there's a both hitscan and bulletdrop system which apply to all of the weapons in the game. With current bad optimization both from the netcode and the server probably it makes the hitreg worse. Or maybe just a bad netcode or poor server performance. They need to fix this in 1 month.
I noticed this yesterday, I really do hope they notice this and get it sorted ASAP.