3 bullets to kill with a sniper? 6-7 bullets to kill with an ak47? 2 RPG hits in a room to get 1 kill?
seriously this game just nerfed EVERYTHING when compared to the Source Insurgency...
If i go into a room and got surprised by an enemy, I am most certainly sure that i will not kill him by hip-fire, because he needs like 6-7 bullets to kill, and by hip-fire i can only hit him 3-4 times.
If i flanked 4 enemies, i can only manage to kill on of them, because by the time i unload 7 bullets on just one of them, the other 3 will have enough time to turn back and kill me. In Source insurgency i could kill all 4 if i flanked them, because it only need 1-2 bullets with an AKM to kill a single enemy.
This game needs a HUGE balance with armour and weapon damage. for now enemies are bullet sponges.
PLEASE FIX THIS. how hard can it be to maintain the same damage models from Source insurgency, just x2 all weapon damage, problem solved.