Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2

Hello,

In my 10+ hours of trying the Beta2, I collected some bugs I encountered and came across and made a list of them and suggestions which I will post here so the Devs and or Mods can take a look at it. I will update this list as much as I can in these 3 weeks of Beta2 Access.

My hardware:
i7-6700k
MSI GTX 980 Ti
16 GB RAM

Playing @1080p

Performance: 60 - 120+ FPS (BUT can drop down to 2 - 60 FPS)
GPU Usage: 15 - 99% (it's mostly at 99% in spectator mode or in the menu) while playing it's mostly around 40 - 75%
CPU Usage: 30 - 60%
RAM Usage: 6-8GB

Playing @1440p

Performance: 60 - ~95 FPS
GPU Usage: 80 - 99% (it's mostly at 99% in spectator mode or in the menu) while playing it's mostly around 85 - 99%
CPU Usage: 45 - 60%
RAM Usage: 10 - 11GB

Suggestions:

  • shoot out the car (it would be nice if you could shoot out of the car windows if you sit on the passenger seat)
    Update: Apparently you can shoot out of your car with Pistols and SMGs - it still would be nice though to be able to shoot out of the car with rifles! At least through the front window, side window would be nice too... can't really see why this wouldn't be possible
  • restrict/limit intimidation - sometimes the players are spamming it and you can't use the chat and every enemy hears you/them
  • maybe include steam profile pic again (not really important, just missed it a bit compared to INS2)
  • why can I change my eye color when customizing a terrorist but not when customizing security?
  • get rid of stones in bushes so we can shoot through (there are "big bushes" on some maps and when an enemy hides behind them you just think 'I'll just shoot through the bush' - wrong. Inside the bush is a big ass stone which you only notice when going near it. There are no bushes this size without "big stones" in it. It's just very confusing all the time)
  • lower TTK a bit maybe?
  • show the whole scoreboard too after the match/round

Collected from 08.09.2018

  • On Crossing: please remove the invisible walls on the (big) rock formations [I just played Push on the map Crossing.
    When we advanced and took A I wanted to get to B.
    After crossing the river, there is a big rock formation on the left of the 'big house'.
    I climbed up there, because you can and it is a great sniper & lookout position, and wanted to just walk down the other side of the rock formation after checking my surroundings and everything was clear.
    But no, - just in the very middle of the rock formation on the top there is an invisible wall. The funny thing is the wall only counts for the person/character but not for bullets. So while I was trying to figure out if there maybe was a "hole" in that wall I got shot by a sniper...
    Would you please remove those invisible walls on top of these rock formations? What's the point of having them if you can climb up there, set up a sniper position but can't get down on the other side? It was pretty annoying when I had to find this out the hard way]

Bugs:
Collected from 30.08.2018 - 31.08.2018

  • little lag/freeze when breaching (breaching isn't a smooth animation)
  • shift doesn't work sometimes (sometimes you have to press it like 3 - 5 times so you actually start sprinting)
  • the camera doesn't zoom in when changing stuff at the head or previewing eye color of the character (only possible with terrorists) which makes it extremely difficult to see differences in hair/beard style etc.
  • found 0 versus server but 1500 people online (in server browser)
  • gunshot sounds sometimes not present (you just don't hear anything from the gun - happens rarely but goes away pretty quick after the first or second use of the gun)
  • smoke still flickering (rare)
  • slow texture loading (when joining a server or after you spawn) and sometimes when looking /zooming far away (when zooming sometimes they don't load at all - looks extremely ugly then) Update: Not as frequently as before - but almost not noticeable anymore
  • scoreboard sometimes doesn't show the rank of the players
  • FPS drops to 2 FPS and general FPS drops (happens very randomly) +POSSIBLE Fix (Steam Forum) and at the bottom of the page linked+
  • players don't get XP and therefore can't level up (didn't happen to me but met a lot of people that have this bug)
  • Steam Overlay (Chat) is non-responsive / frozen when the game is loading into a server/game/match (as soon as you are on the server though it works normally again)
  • when you earn an item you only see the name of the item and not a little picture of it
  • fire grenade of enemies (Security) was invisible so I ran into the fire I heard it but couldn't see it
  • Scope is black for a short period of time when aiming which can lead to your death because you don't see an enemy right always when peeking around a corner - video attached
  • Beta 2 - Hotfix August 31st (changelog) when you start Insurgency Sandstorm for the very first time the game by default runs in "borderless window"-mode. This will limit your FPS to your monitors refresh rate (30/60/..), +POSSIBLE Fix: Dev already acknowledged this and posted a solution. And at the bottom of the page linked+ Dev deleted post again, my personal explanation for it and what the post of the Dev consisted of is at the bottom

Collected from 02.09.2018 - 04.09.2018

  • Spectator mode is very unfriendly to use and has a lot of bugs. It also doesn't record the whole round. It just ends in the middle of a round.
  • GeForce Shadowplay doesn't work properly anymore with Sandstorm (I don't know if it is because of the hotfix - but it worked without problems. Only since yesterday or something I can't record anything)
  • Spectator recordings are (a bit) asynchronous they have to be when recorded with OBS or similar, edited

Collected from 08.09.2018

  • Pressing 'Tab' causes frame-drop down to 20-25 FPS for 3-5 seconds (since latest Patch) [since the latest Patch got rolled out I have this 'bug' that whenever I press 'Tab' to take a look at the map my frames drop down to 20-25 fps. It's pretty annoying when you want to use your map quickly and you're in a hectic situation]

The game needs a lot of optimization. For me personally I understand it and have trust in NWI that they can fix/optimize the game enough and (maybe) release a hotfix in these 3 weeks - but a lot of friends and people I played with are very much disappointed because they expected some major improvements since Beta1 - especially in FPS and FPS drops. But I also met people that said they are happy with the improvements and understand that it is still in Beta and optimization etc. will still be done.

Videos

Rubberbanding Bug, Scope Setting comparison, Stormtrooper
In the following link (Youtube video) I recorded a rubberbanding bug that happened (only once in those 10+ hrs) on a server - only at that specific door. Every time someone tried to go through the door(way) every player's ping jumped around between 200 - 900ms ping (The ping of User DarkAngel even spiked up to 1020ms).
I also compared how the Scope looks when setting the "Scope Quality" to either "High" or "Low".
And as a little "cherry on top" a Stormtrooper encounter.
The video itself is "Not listed" on Youtube. So it is only accessible via this link.

Rubberbanding Bug, Scope Setting comparison, Stormtrooper


Scope is black for a short period of time when aiming

I now stumbled over this problem a lot of times, it doesn't happen every single time but pretty often, I don't really know what triggers this bug.
Every time you try to zoom in with your scope for a short amount of time it is black until you can see through the scope.
The time the scope is black can mean death when you peek around a corner and the enemy is able to see you before you see him or you just need to aim fast.
The video itself is "Not listed" on Youtube. So it is only accessible via this link.

Scope Problem Insurgency


Known Solutions For Bugs:

Resolution/Menu Size Bug:
Solution for "Resolution Bug/Menu size bug" where it cuts out the bottom of the screen so you aren't able to change the resolution of the screen (or apply any other changed settings) because you can't click "Apply changes" as described in these two posts:
It`s worse than early PUBG
Menu Size Bug

Solution:
Go to Settings -> Set Display Mode: Windowed -> double-click on the Tab "Audio" -> it will now accept it and change to windowed.

OR Directly set the resolution of choice and then double-click the Tab "Audio".

I tested it myself.
I can apply settings, without clicking "Apply changes" at the bottom, when I double click on the Audio Tab.


Borderless window mode bug (capped FPS at 30/60/...)

Solution:
Dev already acknowledged this and posted a solution.

Update:
Dev deleted the post again, don't know the reason.

To sum up what he said:
What was causing the bug:
Settings wouldn't save properly when you set your Window-Mode to Fullscreen - it would show "Fullscreen" but every time you would start Sandstorm (.exe) again it would reset to "borderless-window" but STILL show the Setting "Fullscreen"

The solution described was:
Every time you start up your game:

  1. Go into Settings
  2. Change from "Fullscreen" to "borderless-window" and hit "Apply"
  3. Change from "borderless-window" to "Fullscreen" again and hit "Apply"

Post probably got deleted because it didn't help everyone or because they decided to bring this included in a hotfix/patch. Or because it doesn't happen to every single one and they didn't want to start confusing everyone.


POSSIBLE FPS/Stutter Fix
As described by User "ScoobZ" on Steam he posted a POSSIBLE fix to the FPS Stutter (it may not work but it can). Judging by the comments it helped most of the people but for some, it didn't. It doesn't hurt to try it though if you have FPS Stutter problems. It turns off almost every setting (AFAIK) and changes some.

Update: Also some people reported that they changed their settings (all of them) from 'Very High' to 'High' and they got rid of the stutters. May help some people or not, it's worth a try though if you have this


Antialiasing Setting is broken FIX (+ option to enable SuperSampling) - engine.ini File Edit

Big Thanks to @Hoogin & @Neokolzia for providing information and also for taking the time to test the options, making a comparison video and the effort!

Step by Step

  1. Simply navigate to this folder (you can copy the whole path and paste it into the Windows Explorer should take you directly to the right folder):
    C:\Users%USERNAME%\AppData\Local\Insurgency\Saved\Config\WindowsClient

  2. Open Engine.ini in your notepad and add these lines
    [/script/engine.renderersettings]
    r.MSAA.CompositingSampleCount=8
    r.PostProcessAAQuality=6

If you want to use SuperSampling (GPU intensive) you can add the following line:
r.ScreenPercentage=150

(the Number can vary between 100-200+ but be warned as this increases GPU usage a lot!)

This is how the file should look after inserting all the lines:

  • [Core.System]
    Paths=../../../Engine/Content
    Paths=%GAMEDIR%Content
    Paths=../../../Insurgency/Plugins/Wwise/Content
    Paths=../../../Engine/Plugins/Editor/CryptoKeys/Content
    Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
    Paths=../../../Engine/Plugins/Media/MediaCompositing/Content

  • [/script/engine.renderersettings]
    r.MSAA.CompositingSampleCount=8
    r.PostProcessAAQuality=6
    r.ScreenPercentage=150 [<- Only use this line when you want to use SuperSampling]

For MSAA and/or PostProcessAAQuality you can also cycle through the settings when changing numbers:
PostProcessAAQuality: you can cycle from 0 - 6
MSAA: you can cycle from 0 - 8

  1. After you finished - save the file, start the game and enjoy.
last edited by SirPenetrator

@sirpenetrator said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

shoot out the car (it would be nice if you could shoot out of the car windows if you sit on the passenger seat)

You can with pistols and SMGs

@mcfosat said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

@sirpenetrator said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

shoot out the car (it would be nice if you could shoot out of the car windows if you sit on the passenger seat)

You can with pistols and SMGs

Thanks for your answer! When I tried it I think I had a Rifle. I'm gonna try this today and update the post then 🙂

The post processing AA, MXAA and Supersampling (resolution scale) with the engine.ini edit work perfectly!!! I have mine set to mxaa=2 and postprocessing AA=4 with no supersampling and the game is as crisp as i like it with little to no flicker.

I dont see why they removed these options from the in-game AA settings.
They should deffo add the ability to use these mxaa, ppaa and resolution scaling settings in game menus as they work supurb.

Thanks for the awesome post btw!!

last edited by Dirteebreaks

@dirteebreaks said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

The post processing AA, MXAA and Supersampling (resolution scale) with the engine.ini edit work perfectly!!! I have mine set to mxaa=2 and postprocessing AA=4 with no supersampling and the game is as crisp as i like it with little to no flicker.

I dont see why they removed these options from the in-game AA settings.
They should deffo add the ability to use these mxaa, ppaa and resolution scaling settings in game menus as they work supurb.

Thanks for the awesome post btw!!

Glad you liked it and that I could be of help! 🙂

Also: BUMP
New Bug added
New Suggestion added, 1x suggestion updated

@sirpenetrator said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

scoreboard sometimes doesn't show the rank of the players

When you are in a spawn zone (denoted by an on screen icon) you can see all the stats and ranks, etc. But when you leave the spawn zone it reverts to a simplified scoreboard. I'd say this is a feature, not a bug

@amurka said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

@sirpenetrator said in Extensive list of bugs (solutions if available) & suggestions of Beta2 - will be updated in the 3 weeks of Beta2:

scoreboard sometimes doesn't show the rank of the players

When you are in a spawn zone (denoted by an on screen icon) you can see all the stats and ranks, etc. But when you leave the spawn zone it reverts to a simplified scoreboard. I'd say this is a feature, not a bug

Could be.

BUT when I try to access the scoreboard outside of the spawn board I'm able to see the rank of the enemy players for like a few milliseconds. So if I press the 'Tab' Button repeatedly I'm able to see which rank they have. That's why I'm thinking it's a bug.