Right now there's little reason to use regular reload because you would seldom want to reload slower just to keep a half full magazine. The game should incentivize regular reload a bit more by making the fast reload leave a visible trace on the ground. It makes perfect sense realistically, too. Thoughts?
I guess what I was trying to argue was that doing a full reload + refilling grenades, launchers, and explosives should not (almost always) be faster than just doing a manual reload and quick-grabbing magazines. How they go about it is up to them.
I'm just suggesting that the AMOUNT you need to refill (having spent mags, used grenades and all your launcher ammo) should impact the length of the FULL reload action at crates.