Hi, developers.
I understand, that i have low laptop for this game (Mobile 960 GTX, SSD, 8 GB RAM), but on low settings i have about 30 fps.
When in spectator mode, i switch players, i see, that texture start loading at the moment, when i saw them. Maybe you can optimize that and store textures in RAM?
Because when i see enemy, my PC about 1 second load his textures, and thats enough to be killed.