I realize the removal of scope sway when ADS'ing and holding breath on higher zoomed scopes is likely for the imminent console release due to joysticks, but introducing a little bit like in Insurgency 2 I think benefits the game both in realism and patience. Having to wait to line up your shot in Insurgency 2 with scopes 2x and above made the kill so worth it.

last edited by WookieeSteak