I am not exactly sure what it is, perhaps it is due to the less intense gun sound (including supersonic crack) or the particle effects or if it is actually to do with the visual filter of the suppression effect, but I don't feel the suppression is powerful enough to send me to a panic mode like the last game consistently made me feel when being shot. Does anyone have any suggestion as to why the new effect feels weaker?
Edit: It seems like the effects are smaller than the original. I hope NWI does not consider this a minor thing, as I feel that the big success of the original had to do with the intense and tight close quarter combat, which suppression took a big part in.
The others are the lethal (which currently I am satisfied with, but hit registration still needs improvement.) but unwieldiness of weapons, the wave spawn mechanic (which currently has a bit of a bug) which rewards patience, and the tight map design (though I'd say the last game had some issue with this).
I really want this game to succeed, and it has gone fair bit since alpha, but I hope in the near future, NWI will nail all these points and make this game into something that truly shines above the rest and fill in its very unique.