let's talk about the killfeed here for a moment. What are the reasons for not having a killfeed? I've played a lot of comp in the beta so far and not having a killfeed doesn't add anything. The only situation where a killfeed actually gives away information is grenade kills and smoke kills. In 99% of the other situations you can confirm the kill anyways.
The general player experience in public competitive matches is awkwardly bad in some cases, because you lack basic information like kills, not because those kills couldn't be confirmed, but because people don't have a mic/can't use their mic.
It adds nothing to the game and offers a bad player experience. So my proposal is this:
add a killfeed, but only Line-Of-Sight-Kills. That way the kills that are obv. to confirm anyways get confirmed without relying on human failure, which as an individual player have 0 control about anyways.
I highly think that would make competitive matchmaking more enjoyable.
Or what about a key-bind you can quickly press to confirm a kill, that pops-up some killfeed-like information on your teams HUD?
I appreciate feedback on this idea from actual competitive players.
P.S: i sometimes can't use my mic for personal reasons. Not being able to properly communicate important information like kills without a mic is just awful.