@thehappybub said in Too Much bot Hive Mind:
Making bots act more like individuals is really hitting at the core of the AI's problem. Team maneuvers should be carried out in smaller groups, not by the whole team of bots. Furthermore, individual bots need some sort of self-preservation like finding cover, using cover, leaning, not walking in the middle of the road. If bots just behaved naturally, then NWI wouldn't have to up the bot difficulty by making their aim unreal.
You found exactly the right words to express my problems with the AI. It feels less like fighting people and more like fighting the Borg from Star Trek, the way they are able to perfectly coordinate with one another regardless of distance and regardless of whether they should have intel on the players' maneuvers or not.
(Plus, at least in Star Trek the Borg are usually easy to outmaneuver. Here, you just get a molotov dropped on your head from 50 meters away, causing you to die a horrible, fiery death. Borg drones with molotovs. There's a scary thought.)