imo it is not enough to have the same distance from the spawn area to the capture points for each side. often enough one player has his points clustered together with the neutral point into one area while the other player has his points more scattered over the map.
Although, I must say, it’s less punishing now than it has been. Mostly due to it seeming to take longer to cap points, it used to be much faster to flip a cap. Gives brawlers time to close in, more games seem to reach a proper conclusion now.