@lenin said in Where the hell is ship customization?:
Yeah there where problems with balance and some stupid stuff in BFA1. But why not just leave custom system and give most op stuff(like nova canons and stasis) to flagships and leave customization alone? I mean crew and favours were pretty impactfull still and reason while most of skills and upgrades were ignored was not due to "bad customization" per se but due to Tau owherwhelming and stasis meta.
I get it what spam AOE control killed most of the builds, but remove ALL cutomization system cz you cant balance it? Thats just lazy work from dev team.
And yeah so we removed all this horrible customization system and addedthis perfect 2 skills for 1 ship, 2 upgrades for whole fleet, what changed? Most the BS from first BFA is till here : orcs still ramspam, imperial still nova spam, tau still sitting on their bums obliterating everyone from max distance,eldar main is still synonym for masochist. Yeah we won war against stasis, but if cost of this is WHOLE ship customiastion i count this as Pyrrhic victory.
I was on full hype for necrons but i have like 4 ship types with no customization, what general and unique strats i suppose to do with them? All i can do is focus flagship and teleport-bomb as necrons, not because i want it but because I LITERALY DONT HAVE ANY OTHER OPTIONS. Not just on paper, not on theory, i dont have customization, i dont have ship difference, devs cutted down every my possible choice. If this is how we balance strategy games now by cutting all strategies and choices exept that only 1 semi-balanced...
Well i dont see why dev team even bothers to develop strategy came if they want in the end to limit every single option for glory of balance and simplicity.
To make thing clear i was SM main in BFA1.
If we ever end up meeting in real life, remind me to buy you a beer. This basically sums up my feelings about the "baLaNCE chANgeS" being put in place at the cost of fun, and still not doing a god damn thing for balance.
@brohanbroski said in Where the hell is ship customization?:
@DatonKallandor The PvP contingent were the ones remaining when everyone else had had their fill of the game and the ones that kept the community alive.
...What? There were plenty of us singleplayers left in the old forums. Don't take credit for something you don't hold claim to.
@ashardalon said in Where the hell is ship customization?:
@lenin why would single player people not get the game for the amazing campaign
as a mostly pvp person in BFG1 because ai was too easy
i will be spending most of my time in the amazing campaigns in BFG2
they really dont need to fear losing single player buyers because the campaigns are damn epic
(atleast if they didnt do some wonky changes since beta)
So far, the only single player we've seen is a prologue campaign that doesn't leave a great impression, and a massively gutted skirmish experience. I still have no idea why they aren't showing the other campaigns if they're the singleplayers' saving grace, because holy hell does the game look absolutely terrible to singleplayers at the moment. Hell, I know I've only got a limited window to demo the game and I gave up on it yesterday. There's nothing to do as a singleplayer.
@imptastic said in Where the hell is ship customization?:
I for see the general pace and the take and hold style of battle play driving away casuals and hardcore SP fans as well as the lack of customization. For someone who could care less about MP balance the take and hold style is just tedious macro game play without the trying to stop players from timing out games aspect of to contend with its just blah. Its almost to the level of irritation i got when i saw planetary assault nodes in the first game.
I agree, but just FYI, you can turn off Take and Hold in the skirmish options. Annoyingly, you have to do it each match though.
But yeah, Take and Hold bores the everloving piss out of me.
@skalgrim-fellaxe said in Where the hell is ship customization?:
A friend requested a refund for the game today. The reason: lack of customization.
"I unfortunately threw in my refund request today for Battlefleet Gothic Armada 2. The lack of character really kills this game for me. I f I find that customization/skirmish progression comes back (I don't play PvP so I don't care about MP) then I'll probably pick it up again. I could only play one or two matches before I became bored out of my mind."
I agree to some extent. The lack of feeling of progression, and worth of ones ships, that your "Holy Avenger" was upgraded through hours of gameplay and decked out to your own tastes, is something that I feel is missing a bit. I would probably go with the middle ground here and allow greater customization for your Battleships, and perhaps your Battle Cruisers, to make them feel more special. Leave the rest of the smaller lineships and escorts unaffected.
Aye, your friend is going to be me right at launch unless something massively changes. This is a complete waste of a game at the moment.