The absolute Atrocity that is playing against Eldar (A bit of a Rant and asking for advice)

Everytime I see an Eldar as an Opponent I sigh an inward sigh and prepare for a long, boring and frustrating game. They stealth across the map, and one shot any ship that isn't alone. If my ships are clustered, they cap all the points and win the game that way. All the time without me being able to get in any damage at all. As an Imperial player (Navy, Mechanicus and Astartes) it seems nigh impossible to combat these elusive foes. The only way I can do any damage atall is to bring multible escort to scan (but even then they boost away....). And then I hear people complaining about them being to weak?
Am I missing something important?
Any Hints to combat these xenos scum?
Am I the only one suffering like this?
I would accept any help you can give me!
An Imperial Admiral

PS: Sorry for the bad english

Two Void Stalkers are a nightmare, but I have had some joy using escorts or LC on silent running to cap whilst chasing the eldar around the map with my bigger ships. It's all about the capture points for me as IN versus eldar.

Which eldar are we talking about?

Against dark eldar, you can group up an IN fleet in between the three closest points. Use the 13.5k scanners on silent running escorts to mark them as soon as they try to come in - if you're packing 22.5k range stuff (assuming lockon) like Vengeances, you'll outtrade them at range. You can also use fighters or probes to deny them from coming in from a particular area. Note that it can sometimes be effective to deliberately hit your own ship with a probe so you can move it around to reveal things.

The other important thing to do against ANY fleet as IN is to bodyblock shots. Do a high energy turn and move a ship with a fresh shield in front of one that is being focused while you move the shieldless one to the back.

@jamodon Voidstalkers generally suffer against good micromanagement. It takes them a very long time to break shields on the larger ships, and they are often quite exposed as they do. The enemy normally has enough chances to capitalize on this and bodyblock as you said.

last edited by Solaire

Use Widowmakers and Imrpoved Augar Arrays, that should help, you also want to avoid using any BB other than the Retribution. 160 should be your minimum speed fighting Eldar. And don’t bring anything that relies on Lance DPS if Eldar are causing you trouble.

@caliger_reborn said in The absolute Atrocity that is playing against Eldar (A bit of a Rant and asking for advice):

Use Widowmakers and Imrpoved Augar Arrays, that should help, you also want to avoid using any BB other than the Retribution. 160 should be your minimum speed fighting Eldar. And don’t bring anything that relies on Lance DPS if Eldar are causing you trouble.

not really a need for widowmakers specifically with the scan range increase
they are all 13k scan range now so there is very little special about widowmakers and dont think improved scanners does anything to change that
think cobras are cheaper and you get a tiny macro

Like someone else has mentioned, proper micro-management of escorts that are stealthed for the scanning ability and properly forming with enough room to manoeuvre will help a lot when fighting hidden ships.

Also, to your point, you shouldn't clump together or have a lone ship that he can pick off. Eldar are very good at punishing you for bad positioning.

@jamodon said in The absolute Atrocity that is playing against Eldar (A bit of a Rant and asking for advice):

Against dark eldar, you can group up an IN fleet in between the three closest points. Use the 13.5k scanners on silent running escorts to mark them as soon as they try to come in - if you're packing 22.5k range stuff (assuming lockon) like Vengeances, you'll outtrade them at range. You can also use fighters or probes to deny them from coming in from a particular area. Note that it can sometimes be effective to deliberately hit your own ship with a probe so you can move it around to reveal things.

As an Eldar player I agree with this. We can't trade at range so just picking a good spot to "roughly" cover 3 strategy points and slowly win by points is a good strategy. When your opponent gets tired of not scoring they'll do something brash and that's when you blow them up.

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