Local Play Re-spawn Breaking
Occurring after death, and with "reinforcements respawning":
- Player appears invisible, but is able to use weapons
- Possible weapon placement wrong/offset
- when next wave "reinforcement" spawning every few seconds (is timed correctly with reinforcement counter)
- Taking control of bot proceeds to spawn your weapons and overwrites bot, then respawn after reinforcement timer.
I would suspect that the player pawn/entity is not being refreshed or constant in match, ie.. when player dies and takes control of bot, the player pawn/entity is deleted or script is replaced and no longer used.
In this case, player needs to leave match and create another local play for issue to be resolved.
I am very happy to be leaving feedback with bugs, and am a veteran of DoI and Insurgency. Love everything you guys are doing.