Hello, I'm a long time insurgency player, I've been enjoying sandstorm for 100 hours now and this is some changes I would like to see :
Making the explosive drone better because it is really a great idea.
It's slow, easy to kill, gets stuck in random spots all the time and in most situations have a horrible pathing.
It almost never makes it where you want it to when you select a window which is its main use.
Otherwise it's a really cool fire support, being able to clean a room with a drone is niche but SO cool (when you see the drone getting through the window and hear a BIG BOOM, OH YES BABY!).
Replace bomber drones, rocket barrage or explosive mortars with truck support (see below).
These 3 fire support options do almost the same thing and security really have a big advantage with the minigun and gunship support. We should replace one of these three with a different and more useful fire support option.
A good firesupport for insurgents which makes sence would be to spawn some bots/truck to help with the attack/defense.
Spawn a truck full of bots which would go as close as possible to the designated point.
When arriving the driver and passengers would get out and attack/defend the point while the guy on the mounted LMG would stay and use supressing fire until he gets killed.
Or instead you could also make one or more trucks drive around the area shooting people with the mounted LMG for x seconds.
Restrict commander class to level 20+.
You need a bit of experience to play this class and if you get a bad commander all your team really is at a disadvantage.
Furthermore it's very frustrating to play as an observer with a level 2 commander.
Have a short description of what each class should be doing in the class selection menu.
Giving commanders and observers something like 10 points per fire support succesfully done.
Adding the push gamemode to competitive.
I enjoy firefight but I always wondered why push is not a thing in competitive.
It's the most popular gamemode and has every feature of the game, unlike firefight where you have limited weapons (no RPGs, etc) and limited classes (no commander/observer/demolition).
If you don't add push, atleast add all the classes and weapons, not having these is a pity and makes me not wanna play competitive.
If I want to play with nothing but AK and M4 I would play CS:GO competitive.
Reducing the recoil on LMGs.
I agree you should be at a disadvantage when caught moving or in CQC but right now it's just ridiculous, you can't shoot more than a single bullet accurately when standing up or even crouching.
The main disadvantage should be having slow move speed time to aim.
Make the movement system better.
A lot of times I want to jump over a window or some shit and my character doesn't and I end up dying jumping in front of the window like a retard.
Make the maps smoother.
I love your map design, maps are really great and unique however a lot of times you get stuck, you think you can get between 2 obstacles but you end up getting stuck and having to go around them, you think you can walk over some very low obstacle but you end up having to jump or having to go around again, etc.
Being able to switch teams and vote kick.
Adding the "Moving" dialogue like in the first Insurgency.
"Moving to Alpha", "Moving to Bravo", etc.
Maybe you can replace need pick-up which no one uses.
Being able to shoot lower when deployed on a bipod.
You are watching stairs with your gun but you can't shoot down because your bipod is deployed... Same goes for windows in the first or second floor for example.
Make vehicules glass less tanky but make more of them spawn.
Something like 5 assault rifle rounds to destroy the front glass and one vehicule spawn every 3 waves even in push (so as an attacker, if you can't cap the objective, you'll get a vehicule on the first wave and on the "0" wave).
Also make them spawn on more objectives, not only the first one (not all but more of them).
Make the mounted LMG on vehicules have a better view.
Most of the time you don't see enemies at all unless they walk in the open.
However they see you very well and since you don't see them they will kill you when you look in their direction trying too find something, very frustrating.
Make gas mask weight less.
So Insurgents actually use them and don't get killed when you call chemical.
Having a "bar" compass under the objectives status.
Like this one : https://i.redd.it/uyelaw8dbhjz.png
So you can easily talk about positions with your team.
Having maximum 1 commander per team, or make it so each commander as his dedicated observer.
When you are two commanders and you fight for the observer it's really annoying
EDIT : Make you able to still spawn when you take a lot of time too load a map
Sometimes I take too much time to load and I don't get to spawn on the first wave.
It's particularly annoying in firefight.
That's all I could think of, I hope you'll consider it !!!
I really care about this game and about you guys, best devs out there !