You guys nailed it. BFGA 2 feels like a real naval game to me. And the increased fleet cap will keep the skill ceiling high. I also want to note that despite the fleets being bigger with the reduction in game speed are still equally managable. My friend who isnt a micro fiend felt more comfortable playing this game than the old BFGA.
Streamlined Costumization and abilities
The days of rampant mobesque and arcady ability spam and unsolvable head ache inducing balance problems are over
This was a good step in the right direction.
Is it perfect no but its better. Im pretty sure you guys will find a happy balance so both the PVPers and Single player guys will be happy. But dont cave to neither sides. The second you you go full tomato on costumisation you will lose the PVP crowd and whatever balance managment you planned.
Are good. Id give them a 7/10 needs some tweaks but it will do for now
Some people brought up some good points about sub factions being irrelevant. I think you guys got a few choices to remedy this. Slight [SLIGHT] tweaks in few ship stats could make supfactions stand out from one another
For example DeathGuard could get 2 extra crew
The lost and the damned could have slightly cheaper ships
Iron warriors have small bonus may be 10+ to armor
These dont have to be huge differences. Just small difference
Sub faction skins..... Where are they. I dont see em and marks for skins aint gonna cut it.
Pretty happy with the direction the game is taking.