Now 1 year after release, maybe i get an answer to this. There are a few, but in my eyes, essential downgrades of mudrunner compared to spintires.
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Single player terrain deformation is no longer persistent. If i save a single player map, and load back in, all terrain deformation i made is gone!? Why was this done!!!!!!!!!!!?
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The so called advanced and new mud, is worse than the old one? If you compare the old mud with the new one, its a large difference. In spintires the mud had more geometry and more high res. I dont see anything more advanced about it.
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In the editor, mud "options" or tools for mud are gone. You remove all but one. You can see on the maps the result, its all the same. Why???
People say its the consols fault, you took a PC sim and made it a consol game. But maybe there are different reasons.
If yes, i would like to hear about them.