Scope won't toggle OFF occasionally..
Mouse wheel doesn't work like ins1..
Can't switch to secondary in prone without getting up. I can do that in REAL life..
If you WANT to play solo, once the obj is capped, if you (the human) gets killed and your team (all 3 ?!? of them) are dead which is 90+ % of the time, no matter how many waves you have there is not enough time to get back to the obj because the spawn point is too far away.
Are DEVS listening or only concerned with multiplayer..