The current method of targeting engines, weapons, decks and generators could do with some intuitive changes that would easily improve how we wage war. Having to individually click on each enemy ship or blip takes is repetitive and time consuming. We may not even have the chance to do it on newly-discovered ships in the middle of a battle, especially if the opponent has taken a build with a large amount of smaller ships that can run silent, and spread them out around the battlefield. I would prefer some submenu or part of the UI where we could tell all our our ships to begin targeting a particular section, similar to how we can set auto-engage and engagement ranges.
Ship sections prioritizing