SpinTiresMod How To Install and Discussion

I'm enjoying this tool a whole lot, and particularly the MeshConvert part of it. It does an awesome job at analyzing a mesh file (and showing the data for Frames). Is it documented anywhere how this tool reads the mesh file? So what the specs are of the different fields, fields lengths etc? I've been able to track down a lot of it by using an Hex editor, but it would save me a whole lot of time if that information was available anywhere. I hope someone can help me out with this. I'm using this information to make the model conversion process a lot smoother.

One of the things in particular I'm looking for is where the origin is defined for different parts, and also where the element count comes from. If I extract the mesh, it's just one mesh per part, even if it lists as for example 4 or 6 elements in MeshExport. But that's just two examples, any in-depth information about how it reads the files would be very much appreciated.

last edited by ph-kim

I now have dev tools on all maps and long battery winch an' all but no dev tools on the proving ground ??

Altering the setting turns dev tools on and off for other maps but no dev tools on proving at all. Any idea why?

Hey all, I just installed this mod because it was really bugging me that the game was running 60 fps on my 144hz monitor. The game stutters like crazy on 60fps locked so I had to disable it. This mod worked perfectly in disabling it, only I've noticed that playing 144 fps makes the camera moving and gearbox shifting sensitivity extremely low. Those are the only 2 things impacted and the sensitivity of moving the in-game cursor around is not affected. So it would be extremely annoying to play at a higher DPI because that would make it unusable. Has anyone encountered this issue or knows a fix? Thank you in advance. 🙂

@erikvanstenis there are settings for camera sensitivity

@invalidredneck yeah, that did work but now switching gears is still really low sensitivity.

Does anyone know how I can open the game with him on the epic games platform? it does not work dis missing steamapi.dll and even when I put the dll it does not open

I've downloaded the mod while having Epic Store version of the game, however the game won't give dev tools whatsoever while giving error message about steam_api.dll missing. Have you thought about making the loader compatible with mentioned version?

How can I do this with epic games.

For me I did not accept the "crossplay" with epic game and my Mud + still works !!! Why go and play MudRunner on epic game, I'm staying on Steam !!! We can thank Saber and Focus for this stupid update !!!