Some Feedback on Beta 2

Single player

  1. Nerf all rear armor.
  2. Add ability to swap Leaders
  3. Reintroduce the ship customization that the 1st game had. Why was this removed??? How come now only 1 ship in a fleet gets interesting stuff to do.
  4. Expand the tech tree to add some interesting ability that would be woefully unbalanced in multiplayer and the enemy will have more ships or stronger vessels. It is single player after all, make it fun. Example: micro-warp has 2 charges; Launch 2 spread of Trop in quick secession; Launch 2 Squad at the same time.
  5. Greater mission diversity. The 1st game had escort, planet support etc. Don't downgrade your games.
  6. If a system has no defensive structure, there should be no victory points. If there are side structures, there should be at most 2 or 3 points.
  7. Improve AI behavior to fight around there defensive structures.
  8. Destroyed ships should leave wracks instead of disappearing into the void. And these wracks can then be used to block fire.
  9. Introduce refit, swapping a ship within the same ship class should have a lower cost.
  10. Improve the map. Current map have too much connectivity and placement of defensive fleet requires 0 planning.
  11. Any drift ships at the end of the battle are salvaged as $.

PVP

  1. Remove the capture point system or reduce the number of cap. We are here to purge Xenos not to play hide and seek.
  2. Eldar 180 should have a longer CD while reducing the speed boost a little bit.
  3. A lot of people complain about the genestealer is too strong. But I think the damage is lore friendly. Suggestion: Damage is halved if the target shield is still up.
  4. AM needs a buff. IN is just better than AM right now. Maybe give AM the ability to repair their ship HP with tech priest.
  5. Drift ship should explode after a while. ( Enemy makes the reactor go critical)
  6. Ship death should do MORE damage. The 1st game had this down better.
  7. Brace of Impact should be a timed thing like 1st game. Player should be rewarded for good timing.
  8. Trop should do more damage. Or cause the ship to suffer from DOT as decompression kills crew member and sends stuff into space.
  9. Necron teleport should have much lower CD but reduced range.
  10. Necron HP bar should have a Max hull indicator.
  11. Improve ram animation to use those mouths and tentacles please.
  12. Ship customization.
  13. Nerf ALL REAR Armor. Reward players for good positioning. Also it makes no sense for the engine exhaust to be well armored.

I agree...however i would love to have a ironman mode where each mistake costs u....an agreed it would be nice to be able to customize each individual ship like bfg1...the campaigns do add a bit more strategist skills as fleets are at your command to jump around systems...an management of fleet expenses is interesting..as once i got three high end fleets i was in the red for rest of campaign...

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