So, I'm a new forum person and this is my first thread/post.
Please feel free to comment your own
I'm asking to keep it to just 1 of each because of how long some comments may be.
Sorry if it is an aggravation.
My least favorite that I hope does not come to necromunda would have to be the mirror warbands you faced in mordheim.
It made me feel as if I never got any stronger since every warband was matched to mine in terms of efficiency/rating.
I've always wanted a form of "dynamic" difficulty where the warbands were truly random or possibly "persistent".
That way I or my enemy truly feels the horror of an injured comrade or their top marksmen having lost an eye instead of knowing that it really doesn't matter since the next warband/enemies I face will have a similar injury or be matched to my new rating.
My favorite feature that seems to be coming into necromunda (which may actually correct my problem ) is the 4x campaign that was talked about.
I am extremely excited for news about this as I am hoping this will make the enemy groups we face persistent.
Instead of randomly generated and give me a long term objective while making me feel like a true gang taking, defending, and controlling territory.