How do I move my map from the prebuild folder to the mods folder in the editor? When I first started the map I was having problems and ended up building in the prebuilt section, now that I know that its supposed to be in the mods section I tried moving some files over but came up with some problems for a few hours lol. Just finally got it to where I can edit it again in the prebuild folder. (problems)- couldn't load water or mud files or sometimes the height file was a problem and couldn't edit it but it would show up. Anyways I can play my map if I install it manually in game just fine but would like to get it on the steam, and hoping I'll be able to add Nix/Spun rocks to the map I have them installed but when I use them I cannot play the map in game so they are left out for now. Also I haven't figured out how to blend the end of the roads together but I'm not worried about that yet, its a work in progress. Thanks in advance. ![0_1548282825281_20190123060144_1.jpg]![0_1548282846968_20181207011612_1.jpg]! The last 5 or so picture with the trucks hooked up to the trees is to show how deep the mud is
How DO I? and some pictures of what I've been working on.
Here is some game play of the map I'm playing around with its a WIP map. Its my first map so yea its going to need some tweaking and what not.
@08_jk_ You're supposed to be making your map in the prebuild folder. lol. It's easy really. Right click the_mods folder and it will create a folder. Using your computer's file browser you need to navigate to your editor directory so you can copy your map files. in your _mods folder there will be a folder that looks like jibberish, but it's for the workshop. create a levels folder, and insert your (map).stg and (map).dds in there.
@RoughRider lol. O ok I think I get it now I was getting a few files from some other folder and putting them in there. Thanks