How do I move my map from the prebuild folder to the mods folder in the editor? When I first started the map I was having problems and ended up building in the prebuilt section, now that I know that its supposed to be in the mods section I tried moving some files over but came up with some problems for a few hours lol. Just finally got it to where I can edit it again in the prebuild folder. (problems)- couldn't load water or mud files or sometimes the height file was a problem and couldn't edit it but it would show up. Anyways I can play my map if I install it manually in game just fine but would like to get it on the steam, and hoping I'll be able to add Nix/Spun rocks to the map I have them installed but when I use them I cannot play the map in game so they are left out for now. Also I haven't figured out how to blend the end of the roads together but I'm not worried about that yet, its a work in progress. Thanks in advance. ![0_1548282825281_20190123060144_1.jpg]![0_1548282846968_20181207011612_1.jpg]! The last 5 or so picture with the trucks hooked up to the trees is to show how deep the mud is
@08_jk_ You're supposed to be making your map in the prebuild folder. lol. It's easy really. Right click the_mods folder and it will create a folder. Using your computer's file browser you need to navigate to your editor directory so you can copy your map files. in your _mods folder there will be a folder that looks like jibberish, but it's for the workshop. create a levels folder, and insert your (map).stg and (map).dds in there.