So we have been playing around in the beta patch yesterday with our continued co-op campaign and I wanted to write an update on the state of bugs in the coop campaign and how they differ from the previous patch. The bugs listed asre only the ones that are co-op specific. There are a number of tooltip issues but they are not included. These bugs are as follows:
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After two consecutive battles, game will load infinitely trying to get back to the sector/system map.
This bug seems to have been fixed. -
After one battle, co-op partner will not be listed although they are still in the game.
This bug seems to have been fixed. -
After one battle, host player cannot see the UI for selected fleets.
This one seems the same as last patch. As the host player I will lose the ability to click on a ship and go into the close ship view. Sometimes I lose the top right UI element as well so I cannot go to the fleet selection tab. -
Co-op partner cannot see reinforcement ships on the battle map.
This one seems to have been fixed. -
We have been seeing an increase in the number of crashes since the last patch. It also seems like the grav cannons can cause fatal errors crashing my co-op partner to desktop.
Unlike in the previous patches, when the co-op player crashes out the game is still playable and it reverts to single player. The tactical cogitator becomes usable and I gain control of all ships.
Are other players seeing these same issues? These are our experiences after playing for a few hours. We will continue later and see what else, if any, that we can find.