So this my repost from September 2018 in the "closed Beta" section of the forum.
people were/are anti-BR. "It's dying". Hopefully after Apex Legends launch people think a bit differently now.
I hate the, looting and rng of BR, but i love the squad v squad combat.
My idea is to remove the things i hate and keep the things i love.
No looting, No rng. Just balanced action.
here's my post:
Even with 6 maps i don't feel like there is enough content for the game at full launch.
I've heard some people say add Ambush. (never played it so wont comment).
but the most common fps game mode is BattleRoyale.
(I've played pubg, roe, cod4, fortnite)
So here's my pitch on an insurgencySS style BR.
TLDR; squads enter safe-house objectives to survive each "zone", there's always less safe-house objectives than teams alive each zone until 1 team is left.
Only 4-man squads.
same insurgency role layout, 1 sniper, 2 rifle, 1 breacher.
no jumping out of a plane/bus, either pick you spawn location like roe, or its randomly computer generated.
you are security, everyone else looks like insurgents.
count down timer between each "zone"
yes you can be knocked and revived by a team mate. you can be revived once before getting "resupplied"
so the way the "zone" works is after your team is spawned, objectives will appear on the map, the obj will be a "safe house" there will be many objectives, so if 12 teams are spawned, maybe 8 objectives.
You need to take control of an objective before the (a10 raid, nerve gas whatever) comes and wipes out everyone left outside.
Next wave there's 8 teams and 4 objectives, then 4 teams and 1 objective etc.
(numbers can be tweaked but you get the idea).
After each (a10 raid/nerve gas wave) a resupply crate opens up inside the objective, you can change role, resupply etc, get full health and get your 1 knock per life back.
The game ends when there's 1 team left. which could be before anyone even reaches the last obj depending on your strategy.
To have it on such a big scale you would have to make a new map, but maybe trial on a smaller scale with 8 teams 3 obj, then 3 teams 1 obj next wave would work on a current map like hideout or crossing.
So that's my idea for some extra content, i guess now we know we are having a rotating Arcade mode that this could potentially be put into there. in a future update.